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nylonshred

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Posts posted by nylonshred

  1. Yes, I understand all that.

     

    What I am trying to figure out is the purpose of Skills/Buffs and if that has any importance as far as gearing and what it means.

     

    I have I have more Shield rating than I do Absorption rating, 246 - Shield and 164 Absorption.

     

    And by the looks of it the less Shield rating I have the better the Skills/Buffs of Absorption gets. Absorption was 0.00 in red but now that I replaced Shield rating with more Defense it turned green.

  2. I play a Juggernaut (tank) and I have been trying to figure out the best use of Defense and shield/absorption.

     

    I've been going to this site http://swttor.blogspot.com/2012/02/guides-shield-versus-defense.html to try and figure out all the math and for the best results.

     

    As I stand right now my stats are:

     

    Defense Rating = 290

    Shield Raiting = 207

    Absorption Raiting = 127

     

    So I'm trying to find the "Sweet Spot" which the site above gave examples of:

     

    Sweet spot at ~300 total points spent (180 absorption, 120 shield rating)

    Sweet spot at ~400 total points spent (230 absorption, 170 shield rating)

    Sweet spot at ~500 total points spent (270 absorption, 230 shield rating)

     

    Part 2 of my question is under shield Chance/absorption there is Skills/Buffs.

    Under Shield Chance my Skills/Buffs = +4.00%

     

    First off, what does that mean? Skills/Buffs that is.

     

    Secondly, under Shield Absorption my Skills/Buffs = -0.00% and is in red.

    So if I take a piece of gear off that has Shield Chance its still at 0.00% but turns green.

     

    Does that mean when I get my stats to around the "Sweet Spot it will all even out or am I missing something?

     

    Sorry if I'm making any of this confusing, and appreciate the help! :D

  3. Why is all the water knee deep? I want to swim!

     

    For example, Castle Panteer. It's great scenery, but once I jumped into the water surrounding it and it only being knee deep kinda ruined exploration for me.

     

    Just something that bugs me and would like to see in the future! :D

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