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Posts posted by OrionsBelt
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I asked Lead Flashpoints and Operations Designer Jesse Sky about the respawn timer on the Nightmare Pilgrim. He said that now that server populations are more dense on our destination servers, it makes sense to reduce the respawn timer. In a future update, it will be lowered to 30 minutes, and we'll continue monitoring feedback about it!
As another player said, can we get this for at least Gargath and Primal? And possibly the other WB's down to an hour.
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IIRC the armoring overrides everything.
It would be OP for you to take the War hero Armoring and put it in PvE and get both sets for PvP.
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Can anyone make, or know where to get, a plug-in for the Logitech G13?
I envision it to have damage/healing (toggle between the 2 in settings) dealt, DPS/HPS (toggle), Combat time, some sort of threat meter for tanks, so on.
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Trying to learn about what attacks I should use for different types of situations. I never seem to get above 15 in any character. I have tried just about all the classes.
Do you stop gaining experience at level 15?
Have you gone back to your trainer to make sure all your skills are up to date?
Have you made sure your gear is the same level you are?
Really, the question I have is: what is stopping you from progressing?
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This was done a LONG time ago...
Midnight Reveries from server Master Zhar Lestin (would have transferred to Drooga's Pleasure Barge).
They disbanded about 3 weeks ago or so due to them being overly elite.
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The screenshot is the accurate one. I dont know what the 3D model is for, but it does look cool lol
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No I think crit crafting is broken. I have made 30+ custom sniper rifles with Kaliyo who has the +efficiency in Armstech and I have still not been able to make one with an augment slot. I simply refuse to believe that this is working as intended.
Efficiency = time
Critical = crit craft
Sorry to break it to ya.
I send 5 companions out at a time for slicing missions, everyother time I get 1 crit. So basically, 1 out of 10 crit. I'm happy with that.
But for those really having issues, get the core for the droid, and max out affection. Not sure of the number, but I think it's 5% crit chance when they are at max affection.
Hope this helps!
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This thread in a nutshell:
Mox Parser doesn't have malware. My anti-virus can beat up your anti-virus because I'm a computer security expert.
/win
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I'm at 1400+ atm, and not at a wall yet.
O_o have you RE'd every green to the 3 blues, and then each blue to the 5 purples???
I guess that each tree has 18 schematics... so that's 80ish different base schematics.
wow... seems all too easy to make the crafting window too full and cluttered.
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/signed
Bioware, wanna know the best way to make money?? Get rid of the stubborn people who don't want to change what they already created and take suggestions from the forums
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- Snap to grid or at least let us be able to move each element with arrow keys
- Color schemes
- Ability to hide the "page toggler", Lock/Unlock, and UI quick button (all on main quickbar)
- Another quickbar
- Keybinds to local file
- Mouse over heals on operation frame
- Snap to grid or at least let us be able to move each element with arrow keys
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Keep Portland Weird!!
Oh, and splitting time in Corvallis for college
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It's a 2 part message and the 2 parts are far apart in the patch notes...
Part 1 everybody knows "Loot drops from endgame activities, such as Operations and Flashpoints, now take group composition into account"
^Didn't happen^
Part 2 not very many know "Random loot on some bosses in Normal Mode Flashpoints has been significantly improved"
^This is what we got^
This is what we wanted --> "Random loot on some bosses in Hard Mode Flashpoints and all Operations has been significantly improved"
Doesn't mean 100%, but better that 10% (if that).
Bioware wins again... gets us excited and shoots us down
This needs to be fixed... I ran a HM FP and every piece except the green gear was for a different class out of our composition. Heck, I'm sure most of would even be ok with 75% of gear to be matched with the group composition AND the Columi piece at the end guaranteed to match. That way it helps those gear more efficiently, but not spoon feeding them.
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Gonna take a bit to get use to but over all nice! +1
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How about.. stopping a massive planetary war between Jawas and Sand people over Salvage Rights..
How about.. Random Imperial / Republic Invasion by Special Forces Drop Pods hitting the Fleet at random locations and need people in Fleet to band together and stop the invaders
Love it! BW please do it!
If you want to have more RAKGHOUL based story, Make an inverse like a good hearthed but ugly looking Rakghoul separatist who want to be your companion ..Like a pet
I got both! The pale and the crimson! Can't wait til a couple months down the line when I can pop them out and scare the living daylight out of people!
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A full BM set now costs 10,900 wz comms and the valor 60 requirement has been removed.
The ranked War Hero set has had all the mod slots stripped. It comes as a blank cosmetic piece with 3 open slots and costs only ranked warzone comms (rwz comms).
Example:
Ranked War Hero gloves cost 350 rwz comms
Non-Ranked War Hero gloves cost your BM gloves + 1750 rwz comms
So the non-ranked War Hero gloves that come with mods included cost 5x more ranked warzone comms than the actual ranked War Hero gloves that have had their mods taken out and are now just cosmetic.
A non-ranked War Hero set (that has not been gutted) now costs its respective BM piece plus ranked warzone comms as follows:
Relics/Implants: 200 wz comms + 1225 rwz comms
Bracers: BM Bracers + 1075 rwz comms
Belt: BM Belt + 1225 rwz comms
Gloves: BM gloves + 1750 rwz comms
Boots: BM Boots + 1750 rwz comms
Legs: BM Legs + 1950 rwz comms
Helm: BM Helm + 2100 rwz comms
Offhand Weapon/Item: BM Offhand Weapon/Item + 2200 rwz comms
Chestpiece: BM Chestpiece + 2775 rwz comms
Main Hand Weapon: BM Main Hand Weapon + 3400 rwz comms
A full non-ranked War Hero set with one relic will cost your full BM set(minus the implants) + 800 wz comms + 23,125 rwz comms.
A lvl 50 player on the PTS stated they were getting ~40-50 rwz comms per ranked warzone. So it will take ~500 warzones played to get 23,125 rwz comms. That's 7,500 mins if each warzone is 15 mins long or a total 125 hrs.
Thanks for doing the math for me!!
I'm currently in Centurion with a couple Champ pieces and Valor 55. I know I won't be full BM by the time the patch comes out, but I'm still ok with this. Heck, I would be ok with this regardless, those who wanna play casual will be in Unrated, those who wanna play hard will play Rated.
Hint: Rated Comms can be exchanged for regular comms so no QQing
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What about in PvP huh? kinda annoying when you are tring to focus and suddenly "Perfection delivered Master. Did I just get you killed? Please don't deactivate me"
Make the crew return window go into pending at least, or as said above, just deposit into inventory or send to mailbox (just like when a companion crafts).
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/signed
This happens to me more often than it should. I can log in and load up in under 90 secs, so sounds perfect to me!
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They said you can RE the flashpoint stuff to learn the schematics
So yes, Cyber is getting love too
What Daily Rewards are Tradeable?
in New Player Help
Posted · Edited by OrionsBelt