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jimmybob

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Posts posted by jimmybob

  1. At least they're still vaguely humanoid. It's not like, say, Turians, with their silly little side mouth mandible thingies and the like. Or their ungulate legs. Or heck, their different protein structure that makes them pretty much incompatible with other species in any way, shape or form.

     

    Or how about them Krogan. Yes, we love them. They are awesome. But how does that super-hunched body move around properly? They're head's so low compared to other "humanoid" beings, it just doesn't balance out.

     

    The "head gear" as you so nicely put it, is quite different on a Togruta. The montrals are hollow, allowing for sound to bounce into them as a form of echolocation. You know, that thing bats use. It makes them hunters.

     

    How about the lekku on a Twi'lek? They're more than just extended brain holders, they can be used to talk entirely without major motion or noise needed. Why is that such a big thing? The predators on Ryloth are something to be feared. Being able to talk without motion or some psychic power is an amazing survival trick. Plus later on, as they became a very enslaved race, I imagine it allowed secret communication that their captors couldn't really understand.

     

    1) Why are you bringing Mass Effect races that Bioware designed into an argument about Star Wars races that Bioware did not design?

     

    2) You're talking about fictitious reasons for the headgear that people made up in a desperate attempt to make sense out of George Lucas's crazy designs. I'm talking about realism. You don't develop large dangly bits or pointy bits on your body because they increase your likelihood of injury and/or impede your motion/dexterity. A togruta can't do a somersault, and has three different three-foot long things which are just begging to get caught in something, get in the way of your arms, prevent you from lying down or rolling over, etc etc. It's ludicrous.

     

    And about your fictitious lekku argument, there's a much easier way to communicate silently and quickly. It's called sign language and/or hand signals. Tell me a covert military unit would be better off with lekku.

  2. I still refuse to believe that the Togruta were the "most requested" race. I can put up with a lot of unbelievable stuff in sci-fi, I can suspend my disbelief for a lot of things, but their headgear just blows my mind. The twi'lek are hard enough to wrap my head around, thinking about how those headtails would ever evolve and how you'd life your life with large dangly pieces of your brain hanging out the back of your skull. The Togruta take this to the epic level. Imagine living with that headgear, you can't, it's outrageous. I'd pick nearly any other race in the game before them.
  3. I played the beta, preordered the CE, have played on and off for about half the game's lifetime. Just came back after a lengthy hiatus... and these things are annoying the pants off of me.

     

    * The camera still does incomprehensible things with regards to where I'm facing/where I've turned the camera/where it decides to face when an enemy dies or I attack/etc.

    * My companion has difficulty following me in a number of situations.

    * If my companion gets knocked down I need to resummon him or else he'll follow me while simultaneously sprawling prone on the ground.

    * My cape gets caught up in my body in gnarly ways or falls through my speeder.

    * My companions verbal announcements when they get back from missions still does not always match the outcome "Oh forgive me for my failure, master!" he says, delivering a crit rare haul...

    * Ran into a bug I saw YEARS-OLD threads about, (Voss evil Seed area glitch.)

    * I've tried numerous times to delve into ops/raids but lackluster and overly-restrictive group finder always makes me say "forget this sh**."

    * Screenshot feature still unreliable as heck in cutscenes/pseudo-cutscenes.

    * Wielded weapons still have weird things happen when you need to interact with an object while holding it, like type in a keyboard, you end up holding it weird.

    * My character still CLAPS. Randomly. Once. Just running along in battle and then *clap*

    * The little cursor is supposed to light up once your in range to click something, but it actually lights up sliiightly before you get in range, leading to "you aren't close enough" messages despite a full cursor.

    * The first character you see in your character selection screen is displayed low, off-center, giving him the appearance of a midget at first.

    * If you are speedering past an NPC conversation, it gets quieter at first... then for no reason, the last line is delivered at full volume, despite you being a mile away.

    * In the item-stats box, where it shows a preview of your color crystal, an orange crystal's color bar looks RED. Guys, I know you can make orange things in the game, there are a million of them.

    * Despite having your various companions' headgear marked to not show up, when they are in cutscenes, it's shown about half the time anyway.

    * Really really nitpicky here, but when you load on a spacedock in that little hallway, you almost never line up exactly with the opposite door. If you do nothing but spawn a speeder and hit "forward," you won't make the open door directly in front of you, you need to correct your course away from the diagonal.

     

    Additionally, I could be misremembering, I admit, but two things I could swear were supposed to be coming to the game: 1) rewards for neutral alignment, as opposed to light and dark, I remember hearing this way, WAY back, and 2) ability to change advanced class, I remember reading that this was "very likely" back when they introducing the Cathar and the ability to change race.

     

    One of several reasons I finally threw my arms up and left EVE for good after many years was because they never got around to fixing or updating all their old baggage.

  4. I forgot:

     

    * Screenshot feature still unreliable as heck in cutscenes/pseudo-cutscenes.

    * Lightsaber wielders still have weird things happen when you need to interact with an object while holding a lit lightsaber, it doesn't turn off but your motions act as if it had afterword.

    * My character still CLAPS. Randomly. Once. Just running along in battle and then *clap*

  5. I had taken a long hiatus, about a year I'd guess, and came back the other day, excited to see what had changed. Well, here's what has NOT changed:

     

    * The camera still does incomprehensible things with regards to where I'm facing/where I've turned the camera/where it decides to face when an enemy dies/etc.

    * My companion has difficulty following me in a number of situations.

    * If my companion gets knocked down I need to resummon him or else he'll follow me while simultaneously sprawling on the ground.

    * My cape gets caught up in my body in gnarly ways.

    * My companions verbal announcements when they get back from missions still does not always match the outcome "Oh forgive me for my failure, master!" he says, delivering a crit rare haul...

    * Ran into a bug I saw YEARS-OLD threads about, (Voss evil Seed area glitch.)

    * I've tried numerous times to delve into ops/raids but lackluster and overly-restrictive group finder always makes me say "forget this sh**."

  6. Not really a new player but new to Ops/Raids/Etc.

     

    So I have the quest [Ops] The Bastion of Fear: complete The Dread Fortress.

     

    But when I go into group finder, the only Ops I am allowed to select is Terror From Beyond. Dread Fortress is blacked out, along with all others. I'm lvl 56, there are multiple lvl 55-59 ops, and that's the only one I can click on. Why......??

  7. 1) So the game "as-is" is not being erased, right? After release, you can still start out a new character and do everything you've done so far if you wanted, right?

     

    2) But then, do you leave ALL of that behind in order to jump forward in time once you hit 60? You can't go back? You embark on a sequel and never return to the game you know? That sounds SO weird for an MMO. How does that work?

  8. That's not always the case. There are plenty of examples in actual SW cannon where Jedi characters are wearing something other than a simple brown robe. Just because all you know is from the movies doesn't mean that they can't wear something else. Besides, this game doesn't take place in the same time frame as the movies, so a little leeway is justified.

     

    Honestly, I think most of the people who are complaining that the armors don't fit SW lore don't really know much about SW lore outside of the movies. If people actually look at the cannon of the entire SW universe they will find armor sets just as outlandish or different from what you are used to seeing in just the movies.

     

    Basically people are taking a very narrow minded view of what Star Wars is. Take off the original trilogy blinders and you'll find there is a precedent for the end game armor sets.

     

    I've read and seen everything EU.... And I disagree.

  9. I had the exact same problem, until the magic solution.

     

    WASD

     

    I didn't even know these keys maneuvered you until I read about it. Just keep randomly zigging and zagging the whole time and you should be fine. It's very stupid of Bioware to suddenly require a strategy/mechanic that's not even hinted at beforehand, but, there you have it.

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