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Aidean

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Posts posted by Aidean

  1. There once was the game named swtor.

    That came in December to my nearest store.

     

    With to my loving wife's fright

    I bought the MMO and installed it that night.

     

    In the name of the Light,

    I choose a human and made myself Jedi Knight.

     

    Leveling my toon was refreshing and tough,

    each class quest I was forced to use my abilities and it was rough.

     

    I was forced to learn and interrupt casters

    I learned to hit all the mobs who are spread out using blasters.

    I learned to be the Line of sight master, and learned using crowd Control would avoid a disaster

     

    But with much pain I have learned with much regret.

    what good is a tank with so little threat.

  2. There once was the game named swtor.

    That came in December to my nearest store.

     

    With to my loving wife's fright

    I bought the MMO and installed it that night.

     

    In the name of the Light,

    I choose a human and made myself Jedi Knight.

     

    Leveling my toon was refreshing and tough,

    each class quest I was forced to use my abilities and it was rough.

     

    I was forced to learn and interrupt casters

    I learned to hit all the mobs who are spread out using blasters.

    I learned to be the Line of sight master, and learned using crowd Control would avoid a disaster

     

    But with much pain I have learned with much regret.

    what good is a tank with so little threat.

  3. You all are looking at this from the wrong angle.

     

    I run a small guild, we have just enough members to run 8 mans two days a week.

    That's the way we like it. I like to get everyone involved everyday though and enrage timers don't allow it.

     

    I don't always have 1 tank, 2 DPS and 1 heals online.

    Generally there are around five to six of us a night.

     

    Enrage timers are fine, but we need to have duel specs if they are going to be in the game so everyone can be involved and bioware can continue to make more money.

  4. First of all this game isn't a MMO, it's a SP game with some MP aspects and heavy instancing, on par with Guild Wars if not worse.

     

    - Terrible controls: Clunky, unresponsive and heavy.

     

    - Everything is instanced to an extreme.

     

    - Terrible graphics: Lack of options too.

     

    - No mod support: Recount etc is a must for end game content. However seeing PvE in this game is faceroll I guess it's not needed.

     

    - Companions are silly, why not make the character more powerful instead.

     

    - NO DR in PvP: ROFL!

     

    - No PvP brackets: 50's just dominate all.

     

    - No combat tab: Big ***?

     

    - Broken loot system: Anyone can need on anything, even if they can't use it.

     

    - Can't pick another advanced tree without leveling.

     

    - No LFG system - Spamming chat while also being in an instanced area.

     

    - Terrible UI: Can't hide not used icon slots.

     

    - No target of target

     

    - Targeting is **** and placement of targets icon is even worse.

     

    - Terrible in game map: Cant zoom or do anything

     

    - No UI scaling, actually pretty much no UI options at all.

     

    - Terrible AH UI: Need I say more?

     

    - 50's already with faceroll endgame raids.

     

     

    Most if not all of these things are TOTALLY unacceptable, especially for a 2012 release.

     

    Makes me wonder *** the beta was for? So many elementary things are broken, it's mind blowing.

     

     

    So how many different threads are you going to start hating on the game, go play a different game and begone with ya?

  5. The whole point of an addon API is that we want it to be officially from Bioware.

    Generally its the process in which you get the add on, leaves you vulnerable to key loggers and other methods of acquiring the info.

     

     

    Please detail to us the exact ways you believe they are a security risk.

    Above.

     

     

    Oh you think that everybody having the same interface is fair...it's not.

    Actually it is, please define how it is not? Its lot easier to define how fast players are to cleanse and decurse if testers are all using same tools.

     

     

    And this isn't even the subject of the thread.

    your right we not talking about mods that parse the combat log, oh wait.

     

     

    You could have, but they're not at all the same, so the arguments are quite different.

    They are both the requests to allow add on to interface with the games combat log during the execution of the game.

     

     

     

    Hence the preference for an official addon API, so there's nothing executable in the code.

     

    Same question as top two really, Above.

  6. First, you might as well just stay off the internet.

    Second, nobody here is talking about boss mods.

     

     

    Adding software to parse logs, to give you meters is an add on.

    Deadly Boss mods was an example of a mod people are familiar with, prefer I say could have said swstats. The internet is fine, people just need to be smarter about not installing third party software when you don't know how they generate their revenue.

  7. I personally don't want to see any addons in the game, unless they are officially from Bioware.

    Third party addons by nature are a security risk to your personal account info, like it or not.

     

    Second, currently the game is fair, every player has the same interface, the same visual and equal footing. If Bioware wants to introduce an official DPS Meter, Official Threat meters then they can scale encounters expecting all players to have them.

     

    I don't want to go get a third party deadly boss mods, If bioware adds one to the game so be it.

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