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pauljc

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Posts posted by pauljc

  1. There will never be a warzone selection. Even with cross server.

     

    Just not enough people

     

    There is no difference between a warzone selection mechanism and people just auto-dropping from WZs they don't like. I don't see why they don't just copy the PVE group finder. I'd be totally willing to trade longer queue times to only queue for WZs I enjoy. If other people value shorter queue times, they can queue for everything. But forcing me to queue for, say, huttball, isn't going to help anyone, because I'm going to quit it as soon as I get thrown in there.

  2. I'd have to say Sith Warrior. I liked the Sith Inquisitor story until I played the SW. Like someone else said, SW story does everything the SI does, but more and better.

     

    Everyone praises the Agent story, but really I think Act 2 carries it. I don't like how it only introduces the main antagonist in Act 3, and this last minute antagonist isn't even hinted at in any other story or piece of Star Wars lore. And seriously...

    Star Cabal? That's the best name someone could come up with?

    It does get major props for being the only story where your earlier decisions actually matter in the end, though.

  3. I don't understand people who do not try to be their best at something. Even if you are casual about the game, you should still strive to be better at it while you are playing.

     

    Key binding is much more efficient for several different reasons.

     

    1) You do not have to look down (or away from the action depending on where your bars are) to activate an ability.

    This is extremely useful because you keep focused on the action. You can better react to what your enemy (or space dragon) is about to do. This is worth a lot of damage/heals/protection at the end of the fight.

     

    2) You said that if you organize your bar effectively that you can click as fast as a key binder. That is not true. If you organize your keybinds correctly, you can activate several different cds/taunts/kicks much faster than anyone can click. A skilled keybinder most likely could do twice as many non-gcd activations as an equally skilled clicker. Plus he is looking at what his opponent is doing, not the bar.

     

    I'm not saying that you have to keybind. What I'm saying is that no matter how you want to play the game, wouldn't you try to improve? This would be the first step at trying to be better. And if you are so amazing at this game by clicking, please post a video or stream of you beating these people by clicking.

     

    Again, while keybinding is abso-effing-lutely required to be a high-end PVPer, I maintain the average, casual player, who just wants to experience the game's story and maybe do a few matches of Regs on the side, will notice very little improvement. And re-learning the muscle memory, whether it takes a day or a week, is enough of a pain in the *** for it not to be worth it for that person.

  4. It's one thing if you like Huttball, but to say Huttball is God's gift to PVP and anyone who doesn't like it is automatically bad is just wierd. It's CTF where you can pass the flag. If that's your thing, awesome.

     

    Personally, I hate it. For the life of me I don't know why the PVP queue is so half-baked compared to the PVE group finder. Let us deselect WZs we don't like. I'd be perfectly willing to wait longer for a queue time if I could avoid getting thrown into a Huttball match, which I'll just auto-drop anyway.

  5. If someone on my team is clicking or keyboard turning, they are deliberately putting themselves at a disadvantage and thus putting me at a disadvantage (because a member of my team is not functioning at full capacity).

     

    I wouldn't say "deliberately". Blame BW for this, they have it as their default setup. Pretty unfair to argue that someone using BW's default setup is deliberately out to sabotage your team.

  6. Those "Fractions" of a second count up véry quickly one after another.

    And can most definitely mean the difference between Victory and Defeat. Life and Death.

     

    Not arguing that. But when I first switched, I literally gave up twice before it stuck. You will spend at least a couple weeks just getting facerolled while you hit the wrong key and are constantly looking at your keyboard trying to avoid that, instead of paying attention to the action. It's not as easy as flipping on a toggle, and in Regs, for the most part, you can definitely do "good enough" just with clicking.

     

    Whether "good enough" is acceptable or not is up to you.

  7. When people talk about keybinding being more efficient, what they're talking about in most cases is saving fractions of a second. Now, a good player can do a lot of damage to you if you give him that fraction of a second opening. But frankly, most players (in Regs, grouped ranked is another story) aren't that good.

     

    So I'd say if you plan on going into grouped ranked (I don't know how solo ranked will shake out skill-wise), yeah, switch to keybindings. But a more casual player might find that the effort involved in making the switch not really worth it.

  8. It think it's pretty hard to argue that the devs hate the Republic when the Republic pretty much spends the entire story marching from triumph to triumph. I mean really, Satele must be thinking "man, what was I worried about? We should've attacked these pansies years ago."

     

    If the Empire seems cooler it's just because it's actually a unique and novel society, instead of America in Space.

  9. I'd also like to know who exactly is this "we" that you keep mentioning....because I'm almost positive you were not elected as a spokesman for anyone. Certainly not me or anyone I know.

     

    "WE" is the first person plural pronoun, used to signify the speaker plus at least one (1) other person. It doesn't require power of attorney. Now, if you take a casual glimpse of the PvP forum from a passing train, you can see that there are many who share the OPs concerns. If you can't see that, you should get yourself up-to-date on the debate you're injecting yourself into.

     

    Here's a protip for everyone inclined to disagree with the OP: If you spend 2 and a half pages pretending to be a pedantic copy editor, people are going to start thinking you don't really have a serious substantive argument to make.

  10. If Bioware made healing useless for a DPS Sorc and gave us a group buff like Marauders and Snipers have while making our DPS close to equal I would be extremely happy with that

     

    Healing is already useless for a DPS sorc, that's why the "heal to full" comment was so unbelievably dumb that it spawned a meme. It's costs a lot of force and has to be hard-casted (and is super-easily interrupted) for not a lot of healing (if you aren't specced into it). Nobody who has actually played a sorc in PvP more than once or twice can seriously consider "just take a break from the fight and use Dark Infusion" to be a legit survival strategy.

  11. Also, I'm gonna throw this out there, here's what bugs me most about a lot of the armor, especially inquisitor armor: the hoses and tubes. You know them, they connect from nothing in the front to nothing in the back. Literally like someone just decided to sew some hoses into their clothing for the hell of it. What in God's name goes through them? Why are they there?
  12. I'd suspect it was a conspiracy involving the CM, but the armor was even uglier before the game went free to play, if you can possibly imagine that. So at least they're moving in the right direction.

     

    Also, we might as well just shut down this whole forum, since apparently only hard objective facts are worthy of posts, and those can only really come from the devs. If we have too many people discussing things on these discussion boards, the internet might run out of space.

  13. Yes Bio-ware has officially stated that all Sorcerer Sage's are playing their class wrong and need to learn to Heal themselves to full. You will not be seeing any sibilance of class balancing. All you can do is bubble yourselves and heal to full. :(

     

    Hey now, you can also Make Them Pay.

  14. You Sir, have a Perception Problem. If you would simply bind the [Make Them Pay for Trying to Kill You] skill to your bar as the Devs intended you will find you have much more success.

     

    That requires a level of skill that most players aren't comfortable with.

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