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Pyda

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Posts posted by Pyda

  1. So....reading the latest Notes for the Test Server made me *facepalm*

     

    Instead of actually giving a buff to professions like Armstech Bioware opted to continue to nerf Biochem until it is equally useless like the other professions.

     

    Tell me Bioware, what good is another Biochem nerf to somebody that crafts armor that is plain useless at lvl50 ?

     

    I especially love the part where they say that the benefit of the rakata biochem stuff should be that they are reusable.

    kind of makes me wonder why the benefit of rakata medpac is a 15% buff to health that doesnt get healed when the prototype ultimate medpac is better in every way since it still has the HoT...

     

    seriously, stop swinging the nerfbat around blindly and buff the other professions.

     

    i agree aswell ... you should save other craftings instead, then trading will be usefull aswell again

  2. How to survive a op/scoundrel gank.

    Trinket (if up) pop a def cool down. Medpack.(5k heal) WZ medpack.(Oh look you just instantly healed all but the most geared OPS opener as ANY CLASS) Stun. Deeps.

    If they are stem stacking you are fukkered, this goes for any class not just us.

    If they arn't then you will live if you are not BADLY out geared/leveled.

     

    Then there is this.... stealth isn't perfect. If you have a aoe or knockback and you know we are around.... you have a damn good chance of getting us out of stealth. Keep tapping target nearest and when you catch us creeping up use any attack.... *GASP* no opener.

     

    From there the op/scoundrel has a choice Vanish if up.... or stun and attempt to deeps from outside stealth. Most of the time this ends REALLY badly for us.... unless you for some ******* reason decide to let me stay behind you.

     

    If I can survive though another Scoundrel or OPS opening burst as a scoundrel you really have no excuse other than you arn't doing something right.

     

    In full champ gear against evenly geared folks I hit for around 4-5k with my opener.

    Stem stacking I hit for around 6-7k on a crit against evenly geared folks.

     

    The ONLY thing that makes this deadly without stem stacking is the ability to vanish and double tap the opener. If I do that outside of a 1v1 I am going to die if anyone taps me and keeps me from insta restealthing.

     

    Go ahead and cry though. I hope they fix the stem stacking before they make a final decision on how to tweak the scrapper tree. If they don't I'll just blow people up under a waterfall of dots ticking for over 1k damage.

     

    this is just situations that dont suite you

    ... practicaly we dont get operative from stealth by aoe incase he is noob, cos operative choose time and fight

    ... practicaly we let operative stay behind us, cos we liying on ground, be in stun or engaging another player

     

    and if we actually turn think against operative in 1v1 he have no problem to run off

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