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Posts posted by Swidgin
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VoidStar = FAIL
End of story...Worst WZ/BG/MAP/BOARD ever.
It happens. But it has to be taken out of the game!
or make it a 5 sec cap!
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Ok, This is going no where fast.
Thanks for your responses.
Can I get an ARENAJUNKIES.com for SWTOR please...Talking to these "People" hurts my head!
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Oh wow.... your post actually hold some validity now. You know... you may have wanted to clarify that in the first place.
Still... not something that will make or break the game nor something I think should be on a priority list but it does make sense to some extent. That argument can go both ways...
But yeah... do everyone a favor and clarify next time.
Sorry not so well with the writing....
Mybad!
I tried to fix it. hope that is better.
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I think they shouled either heal for a fixed amount, so they don't become too good for tanks who are already hard to kill and they wouldn't scale with gear.
Or they could simply give temporary HP that is lost after say 15 sec.
Or remove them. There ARE some things that aren't fit for rated matches. Yet another healing cooldown (very potent, too) might not fit in rated.
But then, I don't play a tank or a healer, so when I take a medpack, I usually get killed a few seconds after anyways
Finally, A man that knows what I'm talking about!
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It isn't a coin toss, it's whoever got to the door/bridge/whatever in less time.
I think he was talking about a straight tie first door. And he had a good point. just NOT the one I was trying to make!
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Seeing how everyone seems to be against this...maybe its you. You seem to be the only common denominator in this equation.
No, I think it speaks to the the quality of the PVPers that play this game ATM and live on these forums..
That's why I'm me and you're....... you.
This is why I own rateds and you pug it to a sub .500 win loss.
Good luck!
It's preseaon. I'm sure they will fix it before rates come in. Just wanted to bring it up now.
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REALLY?
Not one of you understands this...
God Bless these forums!
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ahhh so you a powertech who complains that someone uses a warzone medpack and think thats overpowered. look at your class you should be happy with what you have
Um...L2 Read I guess.
I play a shadow as ANYONE on the Fatman will tell YOU!
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You can't give Healers + Tanks a 35% bail out. It's a joke, trust me.
I play shadow tank. Now I run this with full DPS gear and Switch to Full TANK gear in 3 spots.
1) alone & Gaurding on NC and Civil
2) Huttball
3) Defending on VS
Trust me when I tell you the "war Zone Medpack" is an Unfair advantage for me. (35% of 24k is almost a 9k heal!) As it is for healers.
You can NOT allow a free 35% heal ever 1.5 min. Hell my up time on a Full WH Pyro tech is greater then 1.5 min with an LoS.
Trust me Sign this!
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Come on BW. I run rateds. Get this Cheap heal out of there please.
Keep it if you want but NOT in rated matches!
Clean it up. No more junk please!
/sign this for me & you. Help me HELP you.
EDIT: I seem to be losing some people so I will try to exsplain this better.
I understand the intent of the "War Zone Medpack" Increase uptime on a zerg and help single targets escape a close encounter. This DOES add skill to the game and is needed in high level PVP.
My issue is in practice it is a OP tool that with the short CD and the fact that it scales of Higher HP players > then DPS players is not working as intended. It has become to strong for healers and tanks.
I hope this helps and I am sorry for any confusion.
Thank you.
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1- I run 20% crit for 31/2/8. Some more won't hurt, but I'm probably going to swap to 31/0/10.
2- Perhaps. I'm going to start off as pure KC first.
3- 18%. Also, no. If anything, 1.3 makes the spec worse. KC is still eons ahead of infil even after that nerf.
4- 95-97% (or 105-107% Force Acc) is optimal. I'd say play it safe and go with 97% like I did.
Far be it for me to question you. You are always right. but with 1.3 it brings the new trinkets. (113 Def rating stacked that's 226) So 90% of straight tanks will be at 30% def rating. Is 97% Acc enough against these players?
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I don't know. They got Shadow/Assassins.
I think OP is right. U guys have a nerf inc. Slight DPS nerf. Like Ops/Scoundrels got
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im not bad, im just tired of losing every game. republic has most of the good players, every game is the republic running over the empire. i just cant seem to find a winning team. so im just going to switch servers.
You can RUN but you can't hide from being a BADDIE.
L2P issue
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We don't heal 13k players. CUZ U BAD and die too fast.
Get over it get gear and get better
L2P issue!
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Ok Ok...Lets get to the real stuff.
What Crit % do you run in tank spec? I see you like SS (As do I) But 30% crit feels needed when I use that spec.
You still planning on using hybrid tank/balance spec for rateds?
What Crit% do you like for Infil spec? & do you see it making a comeback in 1.3 with nerfs to tank spec?
With the new trinket system (Best guess) What do you think the min Acc % we should try to hit? (@ 96.5 ATM)
Thx for all the information. I wouldn't be 1/2 of what I am without your cheat sheets and great Q & A!
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About time you got back!
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I would wager that same player is probably more "vicious" using an assassin with equal practice time invested.
QFT
i just went heals in DPS gear, i still get great burst and heal like a demi-god.
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/cast [target=focus] interrupt
/cast [target=partymember1] Dispel
/cast [target=arenaframe2], [@modifier-control, stance=defensive] Taunt
LOLWTF
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The respawn "door" is on a 45 second independent timer.
IT should last longer. Players are not punished enough when they die.
At the moment in hutball, suicide (in the fire pit) the fastest way to get in a favorable defensive position after you scored or find your self on the other half of the map.
In Voidstar , especially with the next patch changes making it harder to kill people, it will be very difficult to kill "ALL" the door defenders in less than 45 seconds (the maximum time, but 30 sec average time) and cap before people respawn to reinforce.
This ^
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Who are we kidding. We are all playing & paying for a PTR anyway.
This game stills feels more like a Beta then an actual game and we all know it!
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Civil war
Swidgen says "Blank can u go left and I'll peel 4 you"
Blank say "Sure I got it"
Blank goes left sees 3 inc hides on steps and says in /ops "Help 3 inc west"
I (Shadow) Force stun Use slow time on all three Spin kick and knock back. A Sage gets out in front so I spin and force pull. I slow time again . When I spun my camera went to the nood and I noticed BLANK hiding behind the stairs. Sill typing "Help 3 inc west" all and all it was about a 15 sec peel time from ability to cap nood to force leap to BLANK.
NEVER EVEN TRIED TO CAP!
after about 15 sec the Mara leaped him because he came out from behind the stairs to help me.
Then he goes down I stay up for another min trying to vanish sap until he gets back he NEVER comes and I lose to the 3 v 1.
Blank then states "Swidgen WORST Strat ever....ur a BADDIE"
God bless pugs!
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Again L2P issue...NEXT
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NUMBER 1 GOAL IN HUTTBALL
Control the middle.
L2P issue!
End Of story!
Pvp future, whats up?
in PvP
Posted