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ironzerg

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Posts posted by ironzerg

  1. I know right! Because we all know the most important thing in PvP is putting out as much damage as possible! I mean, it's not like we have to balance a bunch of different factors like survivability, control, and damage. No siry Bob! PEW PEW PEW PEW PEW.

     

    :rolleyes:

     

    Killing the enemy is the most effective status condition you can inflict.

     

    You can get enough protection to get 2-3 medals pretty easy just using your taunts.

     

    Some people also forget where the other 50% of the damage that's not being inflicted on your Guarded target goes...:eek:

  2. Alderaan should be a "no brainer" here.

     

    Look at the turret icons on you HUD. You have one in the center, one on the left, and one on the right.

     

    It doesn't matter which way your character is facing, how you came out of the spawn or if it's 2 am on a Wednesday. The turrent icons on your HUD are always left/center/right. And those icons ALWAYS correspond to the same turrent on your map.

  3. If you go up the Tactics tree for HTL, you give up a lot more damage than just AP.

     

    Again, back to one of the first points I made...you need all those extra tools/interrupts to compete because you can't compete on firepower.

     

    31 Assault is bringing one thing to the table, and that's brute force, which in most cases is more than enough for most PvP situations.

  4. Don't know if it will work - just spend about 100k credits on 3 different Armstech rifles, this one I fell in love with. M-500 Nova Disintegrator. Needs completely new mods as it comes with Cunning mods inside, but I'll sure keep this baby.

     

    https://www.facebook.com/photo.php?fbid=2946827961265&set=a.2268052232296.2119613.1578272543&type=1&theater

     

    This is the one I'm using. Spent 25k on the GTN, then another 50k to move my mods. Worth every credit.

  5. *shrug*

     

    To each his own, no point in arguing.

     

    The trend is tanking right now, with DPS being all but ridiculed.

     

    I switched from shield spec -> hybrid -> full DPS and will never go back.

     

    It's hard to express how much damage and burts you are giving up by picking up SS, HTL, etc. for the perception that you're more survivable. The more I play, the more I'm begining to see PvP-Tanking as a trap.

     

    The most effective way to shut down a healer, protect your own healer or hold a control point is to kill the other player.

     

    EDIT: Case in point...taking 2 seconds off Riot Strike. The reason you need to interrupt more is because you're not killing fast enough. You HAVE to interrupt every single heal or tracer missile, because you damage is so low, you don't stand a chance if you can't.

  6. Won't happen any time soon.

     

    We don't look cool, we aren't very flashy, and our numbers really aren't big. Just consistent and constant.

     

    This. I think the fact that most of our animations are so underwhelming, especially on the Vanguard side of things, most people don't see that we're capable of dealing a lot of punishment, while taking it, too.

     

    Our hardest hitting ability, Railshot/High Impact Bolt is near unreconizable.

     

    Hell, I can't even tell when I actually shoot one in PvP, except for the big damage number.

  7. I liked the ending. I was ticked at the Supreme Chancellor's decision...

     

    I'm assuming there's more to it after you wrap things up on Corellia?

     

    I just took care of Rakton, and the ending left me empty inside.

     

    I definitely feeling like they put all the thought into Chapter 1, then the rest was fluffed out in a day to get the Trooper to 50. It's remarkable how quickly the content sours after dealing with Tavus.

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