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Jessieetrwye

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Posts posted by Jessieetrwye

  1. Maybe in fantasy land, but on my servers they do not sell like hotcakes

     

    Sounds like you play on low pop servers which is unfortunate for you, but back in the real world on The Red Eclipse and ToFN EU they do sell like the proverbial Hotcake and have done since ROTHC

     

    Like I said earlier, if you guys want to keep posting your TR's on the GTN i'll keep buying them. That way we both make some nice creds, except i'll make a fair bit more..

  2. only if people are buying your augments as fast as you can make them

     

    Anybody that regularly sells 28 augments (not Armstech ones) will tell you that's absolutely the case, you literally can't make them fast enough, they sell like hot cakes

     

    So yea, I can 'state definitively that selling augments is better than selling TR's' because when you crit augments you double your money and you'll crit a lot when you have the right companions crafting

     

    I'm not sure why me giving the OP solid advice regarding Slicing is even being questioned tbh?

  3. You really don't even need to go that far. Just a bunch of companions at 10k affection, preferably with +Crit on Slicing running the Rich component missions will do just fine. Post the Thermal Regulators in multiples of 4, but bigger stacks are better. Your profit will be between 60k and 80k on each set of 4.

     

    I buy the stacks of Thermal Regs you post on the GTN and send them to my crafters which crit 28 augments and double my money...

     

    The point I was trying to make to op was that selling Regs individually or in stacks via the GTN is a waste. Sending Regs to your crafters is much more profitable and is the reason why Slicing is a great crew skill, but only truly shines when you have Armormech and/or Synthweaving to make 28 augments

  4. 450 Slicing is the gatekeeper to making millions of creds in this game, but only when you have the other crew skills (Armormech/Synthweaving) to take advantage.

     

    If you have 1 high lvl toon and just sell Thermal Regs on the GTN then slicing probably won't make you much money but multiple 450 Slicers supplying Regs to 10k affection, +5 crit, +3 legacy crafting, Synthweaving/Amormech toons critting Augments will make you millions..

  5. Ok, so ive always been more of the solo type, preferring to test my character's abilities to their very limit against challenges that normally requires more than one person (i.e. a champion boss)

     

    I've played all classes to 50+ and the absolute best soloing AC is a Scoundrel/Operative, nothing touches them, its not even close..

     

    What makes them so good is stealth, heals, the best cc of all classes, vanish/combat reset

     

    With those tools you can solo almost all HC4 and the majority of FP's at minimum lvl requirement. A well geared Shadow/Sin in tank spec with healer comp will find a lot of stuff impossible. Commando/Merc and Sage/Sorc in heal spec could solo a lot of HC4 and FP's but without stealth that means trash clearing which takes time, and in most cases with the limited cc both have, makes the trash harder than the actual Champion/Boss.

     

    MMO's are meant to be played with other people but there definitely is a fun challenging element to soloing stuff in game which is designed for group play, and if you like to solo stuff in Swtor then the best equipped AC for doing that is a Scoundrel or Operative (and its not up for debate)

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