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Exitusx

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  1. Hi all,

     

    As the title suggests, I'm trying to optimize the FPS of my game the best I Can. I have done a ton of research myself but I figure it never hurts to ask the forums as someone may have a bit of info I haven't seen.

     

    My current specs:

    GPU: NVidia RTX 2080; Control Panel set to all highest performance

    CPU: i7-8700k (Quad Core, 3.70 GHz, 4.0 GHz when gaming, hyperthreading so technically 8 cores)

    2 TB SSD

    16GB of RAM

    G-SYNC Monitor (up to 144 refresh rate)

     

    So my rig is in a good spot and I'm happy to report that the game is always in a playable state. I do see FPS drops, but never below 30. Warzones are the obvious areas where the game dips in FPS. However, I tend to get a ton of microstutter issues, particularly in Warzones. My FPS will kind of just fluctuate without reason, even when I'm not in area with high activity and it's a little bizarre. At this point I'm aware getting near 60 FPS in this game in Warzones is unreasonable, so at this point I'm just hoping to smooth it out.

     

    My current in-game graphics are set somewhere between medium and high. Here they are (as I remember anyway)

     

    Fullscreen [Windowed] (I did this as setting to fullscreen caused some more microstuttering issues with my setup for some reason)

    V-Sync: Turned off (I have a G-Sync monitor so its pretty pointless)

    Framerate cap: 60 FPS just so my GPU/CPU isn't in overdrive all the time.

    Shadows: Set to Low; cascading set to their lowest settings.

    Textures: All set to high except for Anisotropy, which is set to Medium.

    Bloom: off.

     

    I haven't really messed with the ini files as I'm not sure how worth it is. Anyone have any tips to squeeze out a bit more FPS without dropping quality too much, especially in Warzones?

  2. Maybe it's because I am still working on gear, but I no matter what class I play, Mercs give me the biggest issue.

     

    I can see their defensive cooldowns, but I just feel like when I try to kill them I'm just pounding my face against a wall because of how many defensives they have. They can kite, eat damage to the face and still blow you up. When I'm on my Op I seriously feel like I can't do anything to them.

  3. I feel like the reason it ended up like this was because in the original class design, they could still shoot from cover. Then all of a sudden they moved them to be more melee-centric and suddenly their main weapons saw far less use.

     

    I've gotten used to Mobile Strategies on my Operative so it isn't as big of deal anymore. However, I still have some gripes/approvals:

     

    Scoundrel:

    - The Bludgeon animation sometimes bugs out and uses the Pistol Whip animation, BUT I'm actually okay with this because I use the Zakuul Pistol with the Bayonet on it. So when it does bug and use the Pistol Whip animation, it actually just looks like I'm slashing them with the Bayonet. I actually prefer it bug out more because of it (lol). It seems to only bug out against non-humanoid enemies, which is ironic.

    - I still hate the surrender animation. There's nothing buggy about it. I just don't like it.

    - My choice of pistol matters in cutscenes, and it also helps that the voice for the Smuggler is pretty nice.

     

    Operative:

    - Knife animations are pretty neat.

    - The lack of use on the rifle is somewhat countered by Mobile Strategies so that helps.

    - I still hate the Kolto Droid animation because it doesn't follow the Operative (or anyone) right. If I use Exfiltrate or any sort of mobility, I end up far ahead of the healing droids and they are just floating around nowhere near me. It really wigs me out. I much prefer the animation of Slow-Release Medpac.

    - In cutscenes, it's odd that he will whip out the "cutscene pistol" and personally, I don't like the voice on the Agent anywhere near as much as I like the voice on the Smuggler.

     

    I still can't pick who I will main for the life of me.

  4. Hey all,

     

    I've recently come back to TOR and I am really conflicted on maining my Operative or Scoundrel. I really like them both but I can't decide. Keep in mind I primarily use Concealment/Scrapper.

     

    Operative:

    I love knife animations a lot. I know to some people it seems repetitive but that isn't really my issue. The issue I have is that they carry around a Rifle and literally never use it except for maybe Overload Shot if I decide to use Mobile Strategies. Otherwise in a normal rotation it's just... there. I don't hate it, but it does kinda make me scratch my head sometimes. However, I really hate the Kolto Probe animation. I will just have 2 of them floating around me all of the time, and they don't even follow me correctly. If my movement speed is anywhere above 100% they just fall behind and it just looks janky. However, everything beyond that, I really like their animations for basically everything.

     

    Scoundrel

    I like the fact that they have pretty varied use of most of their kit. They actively use their Blaster, Scattergun and Fists throughout their rotations. I don't really love the punching animations, but I don't hate them either. I definitely prefer the stabbing to the punching. Same with the Scattergun. It does seem silly sometimes that I will just punch Sith in the face, and it's just plain odd-looking against bigger enemies like Mechs. This is sorta mitigated by the potential for brass-knuckle looking skins, but I seriously can't find many skins like that. If anyone has any ideas for skins that make it look like my Scoundrel has Armblades or spiked-knuckles (or something of the like), let me know! Beyond that, I just really hate the Surrender skill in general compared to the Operative's Countermeasures skill.

     

    What's everyone else's opinion on the subject? :D

  5. It's not an XP Pro issue, I have win7 64bit with 6gb Triple Channel RAM, and my RAM usage with the game running is 3gb when I first log into the game... it creeps up after a while (2-3 hours) and will eventually crash to desktop if it gets too high.

    I usually have to restart the game when it gets to 90% usage.

    Most of the time I have to end process in the task manager to stop the client fully at that point.

     

    i7 950 stock speed.

    GTX460SE

    6GB 1333 RAM

    able to easily run the game on max settings at around 50-60fps

     

    Everything I am testing is fully hypothetical. I am fully aware of the fact that getting upgrades and running tests on the game will lead to the same conclusion. I am just covering all of the bases I can before I can confirm with 100% certainty that this game is suffering from memory leaks.

     

    The only thing left to test is that the game is trying to access a certain "pipe" that is causing it to crash. I have a GeForce GTX 560 Ti, and I have no idea how to figure out if the pipe the game is trying to access is broken or is just not compatible with the game. Although the possibility is miniscule, there is still a possibility that it may be the video card. I only started having these issues after they released several patches that were meant to "improve game performance" so for all I know something got botched. I ran a stress test with furmark on my gpu and nothing came up in terms of anything being faulty. But at the same time we also have to understand that this problem doesn't extend to just this version of video card. It is happening on models of different makes and manufacturers across the board, with no apparent connection or pattern. Both people using halfway decent rigs to over-the-top gaming rigs are experiencing the issue. So I feel like the problem being my video card or the pipes that are being accessed isn't actually what is happening.

     

    We also have to understand that more people DON'T have this problem than those that DO. I have looked at the specs of people who are having the problem, as most people have posted their PC specs. One thing we need to look at is what setup the people who aren't getting this issue have. The very second I see someone with the same setup as I do, or video card as I do, I will know with 100% certainty that the problem is purely with the game, and needs to be fixed, or I won't have any choice but to quit the game.

     

    I have made a little bit of progress, though. I did replace my hard drive as I said, along with windows 8 in 64-bit and an increase from 4gb of ram to 8gb. The game runs alot smoother, and now it actually does run significantly longer before it does inevitably crash. So basically, the problem isn't gone, but I think the increase in memory has just allowed more room for the game to leak in to. But windows 8 actually has a nifty built in memory check/cleaner, something xp didn't have (and I don't know if 7 had it). Either way, as I played through the game it did slowly use up more memory in my cpu the longer I played it, nearly doubling after 2 or so hours. After it did inevitably crash, at least this time the desktop didn't lock up on me, so it didn't force me to shut down my computer. This time I just got the standard error report as if it were standard crash, with no forced shut down.

     

    So basically, the game is still broken for me. It just isn't slowly killing my pc anymore, which is better than nothing I guess. At least I can do my pvp dailies and leave for the day now without it locking my desktop, now that it takes longer before crashing.

  6. So I changed the user profile I used the game on, and that didn't work.

     

    I made sure it was in admin mode, and that didn't make a difference.

     

    I downloaded a memory test utility that they recommended (memtest86+) and tested my memory, and nothing was found wrong there. I figured it would be pointless because I recently replaced my 2 2g RAM sticks with a pair of 4g RAM sticks by crucial bullistix.

     

    I downloaded a GPU test utility called Furmark to test my video card, and all of the pipes came back fine, and when I stress tested it, it only finally crashed due to overheating (the whole point of stress testing). I even tested it again during gameplay and believe or not the memory the game used up did slowly work its way up.

     

    But just to be safe I even tried reinstalling the game AGAIN but on to a different hard drive just to make sure it wasn't my hard drive acting up, and that didn't work either.

     

    It may just be my operating system entirely. I'm running XP Pro, what is everyone else using?

     

    Quite frankly, I'm out of options here. The game is slowly killing my pc so I'm going to have to stop playing for a while until they decide that releasing new content is not as good as fixing the major amount of bugs that this game has accumulated.

     

    A word for advice for you guys in R&D, don't release new content until you fix all of the problems the last bit of content caused. New content may sound cool and all, but what makes people want to keep playing a good game is that the game doesn't slowly kill their PC like a bad habit. My advice would be to dedicate an entire patch, not update, PATCH to fixing bugs and issues like these. We don't need more content as much as we need the game to work. These aren't just simple isolated incidents, this is a major issue that happening to alot of people for you to assume that the problem is on our end. It isn't exactly a big secret that this game has enough bugs that if they were termites they would have already consumed the entire north side of my house. There is no shame in admitting the game has bugs and several issues, as long as you take initiative to fix them. WoW had to dedicate a patch-sized update to fixing bugs and issues in their Wrath of the Lich King expansion. Guild Wars 2 shortly after its release had to dedicate an entire update to bug fixes. Even though I very much prefer SWTOR over those two games, the difference is that neither of those games are slowly killing my PC, so I don't really have a choice.

  7. BIOWARE FINALLY GOT BACK TO ME ON THIS ISSUE (my ticket)

     

    After several weeks of waiting, customer support finally got back to me. He said he reviewed the info I sent them and they said there found multiple instances of my Kernel32.dll crashing. They explained it has to do with graphics or memory. I was confused by this at first because normally if the issue is caused by kernel32.dll, it would display an error message. Then again, the desktop doesn't usually load upon crashing, so it is possible that I'm just not seeing them.

     

    The things they recommended I do in order were:

     

    1: Run the game in Admin Mode

     

    2: Change or create the pc (not game) profile I play it on, as it may be directly related to a corrupt user account.

     

    3: May be an issue with my own memory (lol), so I should run memory tests.

     

    4: The video card may have a faulty or broken pipe that this game may be trying to access that other games might not, causing crashes. The best way to test it is to run a graphics test utility (if I have one)

     

    He also stressed that there were several linked issues to this involving corrupt user accounts on the Microsoft Discussion forums.

     

    So here is what I am going to do:

    1: The game has always been on admin mode, so that got scratched out immediately.

     

    2: I'll try making a new PC profile just in case he is right about the corrupt user profile, although I doubt it will help. I'm still going to try it to at least say I did.

     

    3. He recommended I run this application called memtest86+, so I'll give that a try. I'm dubious as to whether or not this will work, as if it were my memory specifically this game wouldn't be the only one crashing.

     

    4. I already have furmark on my pc, so I doubt that there is anything wrong with my video card or I may have caught it already, but I don't know how to test specific pipes. I'll figure that out myself.

     

    5: This is something I am going to do myself. On the microsoft support website it mentioned that the kernel32.dll may just be faulty in a single program if there is only one system crashing. Since this is the case, it recommends just reinstalling the program. I have already done this and it didn't work, but I also have 2 hard drives, C and D. Most of my games and applications are on Drive C, while SWTOR is the only one on D (besides league of legends). League of Legends matches normally don't last much longer than an hour, most matches being 30 minutes before it puts me back in the client and back to windows. If it did have a similar issue, I wouldn't notice it because the sessions are usually short. I'm going to try reinstalling again, but this time on my C drive to see if that has any results.

     

    Questions for people: Has anyone had an issue like this but had it solved? And does anyone know specifically how to explain the kernel32.dll in lay-man's terms for those that aren't computer experts? And how do I go about testing a specific pipe in my gpu? Thanks.

  8. Coming soon to the Cartel Shop, memory leak fix for just 2,400 CC! If you browned your trousers on that system, I'm afraid of what you would do with min, lol. i7-3930K, Dual ASUS GTX680 DCU2, 32 GB Ram, on a fresh install of everything, and the game still runs like dog crap.

     

    But on my computer the game itself runs fine (until it crashes that is). I can run the graphics on high and have very few fps drops, except in the fleet when there are like 200 people all in the trade market. Otherwise it runs fine no matter what I do. It's just when I'm trying to leave the game that it crashes on me, and I will sometimes experience choppiness after an hour or so, but nothing that drastic.

     

    The only real issue I am having is the game crashing my PC by failing to load the desktop after playing for an extended period of time.

  9. Operating System: Windows 7 Home Premium 64-bit

     

    Processor: Intel® Core i7 CPU 950 @ 3.07GHz (8 CPUs), ~3.1GHz

     

    Memory: 12288MB RAM

     

    AMD Radeon HD 6800 Series

     

     

    Game runs fine on my setup and its outdated. I play windowed 1920x1200 with everything on the "high" setting and cranked to 100. ( Although i don't really know what the difference is on those two bars.)

     

    I don't think anything about this setup is outdated.

     

    How much was this setup may I ask?

  10. The game crashed to desktop every 2-3 hours, since 1.4 and 1.5.

     

    Processor: Intel® Core i7 CPU 920 @ 2.67GHz (8 CPUs), ~2.7GHz

    Memory: 12288MB RAM

    Card name: NVIDIA GeForce 9600 GT

     

    Drive: C:

    Free Space: 282.0 GB

    Total Space: 328.3 GB

    File System: NTFS

    Model: WDC WD6400AAKS-00A7B2 ATA Device

     

    Drive: D:

    Free Space: 100.7 GB

    Total Space: 200.0 GB

    File System: NTFS

    Model: WDC WD6400AAKS-00A7B2 ATA Device

     

    Drive: E:

    Free Space: 151.0 GB

    Total Space: 205.0 GB

    File System: NTFS

    Model: WDC WD6400AAKS-00A7B2 ATA Device

     

    Drive: F:

    Free Space: 164.3 GB

    Total Space: 205.5 GB

    File System: NTFS

    Model: WDC WD6400AAKS-00A7B2 ATA Device

     

    Drive: H:

    Free Space: 255.4 GB

    Total Space: 282.2 GB

    File System: NTFS

    Model: WDC WD6400AAKS-00A7B2 ATA Device

    Saw these specs then I proceeded to brown my trousers.

     

    Then it made me realize that upgrading my computer won't do anything.

  11. Okay, I also tried playing the game in windowed mode so that the desktop doesn't totally freeze up upon exiting, as some people have had success with that.

     

    It didn't work at all.

     

    I did however have a theory and tried allocating more virtual memory. It didn't solve the problem but something I did notice is that I can play the game give or take 30 minutes longer before experiencing any issues. This was just 1 instance though so I can't really be 100% sure.

     

    All I know is that at some point I am going to have to reinstall the game. If it doesn't work, then sorry SWTOR, I love you but you are also slowly destroying my PC. Considering the Devs won't even bother to respond to this issue, you aren't giving me that much of a choice.

  12. 1.2 was fine , 1.3 was the log out issue for me , 1.4 was the death of my ram.

     

    Seems to be every zone change increases the memory eaten yet i can stay on a planet for hours do all the content and its fine. Yet planet hop and it dies/gets choppy.

     

    Same exact issue for me, minus the 1.4 death of my RAM. Everything for me started at 1.3, including the log out issue, choppy performance on occasion, and crashes.

  13. Probably a heck of a lot more to do with the fact that they're still running a 32-bit client, and I would speculate that their allocators aren't doing a good job handling address space fragmentation rather than an actual leak. Genuine leaks usually crash the application they're in (after a certain time), reliably, all the time they occur. They do not mysteriously cause FPS drops, Windows to lock up, or your hair to turn blue.

     

    All those linked threads basically say is 'oh look, I started with the game using 1.5GB RAM and now it's using 2.8GB of RAM, the sky is falling!'. This is nothing special. I do wish people who haven't programmed & tested a memory allocation strategy wouldn't make rampant speculation over a number they don't understand increasing. Games use RAM all the time. What's more, thanks to significant virtualisation technology in the average OS, the amount of physical RAM in use doesn't necessarily bear any resemblance to what the application's address space is doing.

     

    Concentrate on the problem - don't waste time speculating about why it happens. If after 3-4 hours you have choppy performance, care about that, complain about that - it is a much more productive use of your time. If after 3-4 hours you have more RAM being used but the game is fine, that is what your RAM is for. Did you get lots of RAM for it to sit idle doing nothing? I doubt it.

     

    I empathise with those having issues - please just focus on the actual problems that need addressing rather than inventing them.

     

    Nothing about this problem has been "invented"

     

    I stated very clearly what issues I was experiencing, and posted other threads to show other people having similar issues. I stated very clearly that the game worked fine for me up until the 1.3 patch, which is when this problem started occurring for me. I also stated very clearly that IT LOOKS LIKE A MEMORY LEAK. I never actually said that it was. The reason I personally think it is a memory leak is because 1: it looks like a memory leak to me, 2: I asked a friend of mine who is amazing with computers, and when I explained it to him he flat out said "memory leak" and 3: BioWare APPARENTLY has a reputation for having memory leaks in their PC games.

     

    In a nutshell, the game can consume as much RAM as it wants until the sky actually does fall, as long as it doesn't hinder my gameplay. But the problem is that IT DOES HINDER MY GAMEPLAY. It does give me a choppy performance after a few hours (or just flat out crashes the application), and it does lock up my desktop when I try to quit the game after playing it for long enough. It can be argued that they are all isolated issues, but that doesn't explain why I had none of these issues until the 1.3 patch, and why some people have always had this issue while others have only just started experiencing it. It also is a little inconvenient how the one thing all of these issues have in common, the point that you seemed to miss here, is that all of these issues only seem to occur AFTER PLAYING IT FOR AN EXTENDED PERIOD OF TIME.

     

    I am not saying with 100% certainty that it is a memory leak, but it is the most plausible possibility unless someone can think of a better idea as to what the issue is. And if it is indeed a memory leak, then the issue is with the application and it is the developer's responsibility.

  14. I have heard about these issues since day one, its not recent. But I wanted to post and say that if you think something is wrong with a download you can do a repair on the game. When you open your launcher, if you click the cog for the settings, I believe its one of the options in there. I have had friends do this when they've had problems and its fixed things for them.

     

    I tried looking for a repair option and couldn't find it before. I'll go look for it again with your directions and give it a try. Because I don't want to have to reinstall the game just to at least say I did.

  15. This has been an issue since beta. I too wish that they would fix this. I too have experienced this issue on both of my machines. I have one with 8 gigs of RAM and one with 16 gigs. It also appears that the game does not actually utilize the RAM on video cards, or very little of it. This may also be connected to the problem.

     

    That would make sense, but how can you tell it isn't utilizing the RAM from video cards? I'm not being rhetorical, I actually do mean How can you tell?

     

    And this has been around since the beta? This problem has only started for me since the 1.3 patch. Before then this has never been a problem. No fps drops, no PC lockups, no choppiness, no crashes. I could play for hours and hours on end with no issue. Then 1.3 was released and WAM!

  16. Alright, I am posting this thread here instead of customer service/bug reports because BioWare will not and has not responded to peoples' questions.

     

    Here is the problem more than a few players, including myself, have been experiencing: The longer they play the game, the more problems the game has. These problems normally consist of (but are not limited to) game choppiness and/or fps drops, game crashes, and having the desktop lockup when trying to quit.

     

    I have been doing extensive research by checking other peoples' experiences with this to get a general idea of what is going on. More than a few people suggested it may be a memory leak, as the game slowly but surely uses up more memory as you keep playing.

     

    Some people experience it differently and have had to find "workarounds" including exiting the game every few hours. How long it normally takes before the game acts up seems to depend almost entirely on how much memory people have. I myself run my computer at around 4GB, and it normally takes 1-2 hours of gameplay before the game inevitably either crashes, or locks up my desktop when I try to quit. But if I exit the game any time before then, it exits fine. Other people who are experiencing a similar issue running at 8GB of memory seem to have to play quite a bit longer before they experience any issues (with the average being 3-5 hours). Seeing a pattern here?

     

    Now a few smart people have actually tested this, and they have found that the game actually does start to use up more memory the longer they play it. Here are a few example threads:

     

    http://www.swtor.com/community/showthread.php?t=470605

    http://www.swtor.com/community/showthread.php?t=439425

    http://www.swtor.com/community/showthread.php?t=542298

     

    Those are just a few threads on the issue, but there ALOT more. Everyone's time seems to be different. Some people have to play for hours and hours straight before anything happens, whereas people with less memory (such as myself) only need to play an hour or 2 before experiencing any issues. I seriously cannot play this game a single day without it crashing or getting choppy after just 2 hours of play time. And every single time I play for an extended period of time, my PC locks upon exiting.

     

    There are just as many threads, if not more, addressing the issue of people's PC locking up after trying to leave the game.

     

    http://www.swtor.com/de/community/showthread.php?p=5451169

    http://www.swtor.com/community/showthread.php?p=5402474

    Then my own thread: http://www.swtor.com/community/showthread.php?p=5055549#post5055549

     

    All I know is that more than a few players are experiencing symptoms that are VERY SIMILAR TO A MEMORY LEAK. I am NOT saying that is what it is 100%, but it definitely looks like it. But in most threads in the customer service forums, when the player posts their DXDiag as requested, no employee gets back to them after that point. Or if they do, the problem continues to persist. Has anyone at EA/BioWare ever considered that it isn't their PC with the problem?

     

    What I do know for sure is that forcing my PC to shut down so many times from this game has forced me to run a Chkdsk because something got corrupted on forcing my PC to turn off every time I have this issue. NO, THE DRIVE WAS NOT ALREADY CORRUPTED, THIS IS VERY RECENT after forcing my PC off so many times. Basically, if this problem persists, I can't play the game anymore, because I WILL NOT risk damaging my PC because of a broken game. Don't get me wrong, I love BioWare and the games they make, and SWTOR is no exception. But they're busting my butt here. That is why I seriously want to resolve this issue. But if the issue isn't resolved, I can't play the game anymore because I can't risk ruining my PC.

     

    If anyone has experienced similar issues, MAKE IT KNOWN. Don't continuously try to fix the problem yourself by screwing with your computer or needlessly upgrading your hardware when it is likely not even your PC that is the problem.

     

    No player should have to find their own workarounds for a game they paid for. No player should have to post these issues on the forums with very little to no information as to why the problem is occuring. No player should have to be forced to check if their PC or game is running correctly after playing a game they like, because THAT ISN'T THEIR JOB. It is the DEVELOPERS' JOB. Some people still subscribe to this game, essentially paying you 15$ a month FOR A BROKEN GAME. This is NOT in any sense of the word OKAY. Listen to your players. Respond to your players. You owe them at least some kind of information and what plans, if any, you have to fix this.

     

    EDIT:

    BIOWARE HAS FINALLY GOTTEN BACK TO ME ON THE ISSUE, GO TO PAGE 10 OR CLICK HERE

    http://www.swtor.com/community/showthread.php?p=5601580#post5601580

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