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ShatteredDreamz

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Posts posted by ShatteredDreamz

  1. As a returning player, I wish I had found this thread before shelling out for a six month subscription. What a lame decision. At the very least you could have made them have planet / environment based selection of outfits they would switch to dynamically. You know... to show that they have some sort of personality and individualism from the player. But running around a game where every companion looks the same is just awful. Just make a 1 player game ffs. :rolleyes:

     

    Necroooooo :rak_01:

  2. or make teams balanced where one team doesn't have more healers then the other.... wzs are won by which team has the most or better healers.... the **** do I want to play a losing match where the other team has two or more heals where you have only one or even none..... does this game even have a matchmaker?
  3. Grim has needed this nerf badly. He doesn't understand how to play mara and appearently has issues playing around Merc DCDs.

     

    He's still of the 4.0 mind set thinking he can just dps while any ranged classes dcds are up thinking he can just burst ppl down. To him it is completely unfair he is forced to think critically and have to stop dps to counter. He needed Bioware to make it so that everything was like fighting a parse dummy so they could keep him from crying.

     

    Welcome to 5.3 guys! Sisters of Slaughter aka Fixing the game for bads like Grim.

     

    says a merc player...... I too enjoy throwing up a shield and getting healed to full cause the enemies can't stop their skill in time for it to activate..... lel I skilled

  4. I'm sure this **** has been hit a thousand times.... buuuut, what kind of matchmaking allows another team to have more healers then the other.... I can't even comprehend how retarded that even sounds when heals are as overtuned as they are now. A single healer can likely keep three people alive, now imagine that except with four healers.... what kind of garbage is this. I'd rather take 20 minute queues over this 1 min queue first team to get 4 heals wins. If I'm sounding unreasonable please tell me but to me this is just another failure from whoever owns this game now.
  5. It wouldn't be so bad if that **** loading screen didn't take forever to go away whenever you got back into the game. The funny thing is it's there for no reason, there's a sliver at the top of the screen that shows what's behind it and you can control your character with it up....
  6. Get some points first. Aside from the broken event, you're just complaining that they're not pandering to your preferences. This game has always been promoted as having a priority on story. If you didn't know that your pvp addiction was a side dish here, then that's your fault, not biowares. Should've studied your purchase more and made an informed decision instead of walking in half baked.

     

    http://www.swtor.com/community/member.php?u=1003821

     

    I've been here longer than you so I say with all my experience that you are WRONG!!!! PVP IS LIFE!!!!

  7. **** that, nerf HEALERS... sorcs are not the only healers so nerf everything that has a heal... jesus, 4 sages on an enemy team in voidstar = stupid and not fun or fair at all. 15k heals spammable heals shouldn't be in this game
  8. Got a few questions that are kinda related and didn't want to start a new thread just for that - how do the free 60 tokens work exactly? Is it just one free per account or per server? And apparently they can be refunded, but how does that work then?

    So you either have the 'free' lvl 60 token or you buy the 60 token off the gtn/cartel and use the token like you would any other unlock. Once you use the token (or have the free one)you can go back to character select screen and a new option under create a character will appear to let you freely boost a lvl 60 character. As far as I know once you use the token it's unlocked account wide and it can only be refunded (after successfully creating a lvl 60 character) by deleting that same character before you reach lvl 61. If you play the character long enough, you will unlock it's buffs, and whatnot, seemingly automatically. Good luck.

  9. Since in 3.x Sentinel's Cripping Throw with healing debuff and range 10m was without any reason nerfed into 4m, I rare use it. :(

    awww :( you mean to tell me a melee class has to actually be within 4m of its target to actually use that skill? well that's unfair!!! :p

  10. stop feeding

    lol, whatever you say 'master'. :rak_04:

     

    Vanguards are actually fine. It's people playing other classes who are terribads. If you can't easily kill a vanguard then you should l2p.

    same goes for Sorcs or Ops lols....

  11. Pts and Vanguards are not overpowered. First many of you are talking abut its clear you do not play a vanguard or pt. The tactics burst you get, even when fully charged, will glitch at times and cause zero damage. It has happened to my vanguard many times over in pvp and pve. Not sure if thats the way they designed it or its a bug. In either case it blows your op theory straight to hell.

     

    I think this post has to do with the fact that force user players want to be able to dominate both sides of the Trooper/Bounty hunter. Since bioware has already given them a blank check for Mercs/commandos. Its time they get a blank check to overrun the vanguards/powertechs.

    Lol so because it glitches 'sometimes'? Never seen that. They are op as ****.

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