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Kerotan

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Posts posted by Kerotan

  1. Hardcore raider grouped up with some new guys for SWTOR to take on the raid content, not bothered to time Flashpoints cause we have no need to do them anymore but for ops:

     

    KP: Around an hour in NMM

    EV: Under an hour in NMM

    EC SM: Less than an hour

    EC HM: Not done a full clear yet, but we had the first 3 bosses in under an hour and last boss wont take long from there.

  2. If people were interested in actually getting a challenge they would be doing HM and NMM when it is released, we are already doing that.

     

    Anyone else who is not, is either not really bothered about it, or they are not willing to put the effort in. Being that most people on this world are lazy, it is no surprise that not many have done the raids. So why should you cater to them?

     

    For those who cant be arsed to gear properly, figure out boss mechanics and work as a team you have storymode. Which compared to HM is 75% EASIER. Put your back into it and figure it out, you can easily clear it in under 2 hours.

  3. Great work but has a few issues which reduces its productivity tbh.

     

    First of all, on the fly analasis is great, but when wanting to view logs after the raid its impossible to pick out fights because it includes all trash and bosses, sometimes even trash in boss fights as well. Or no fights at all.

     

    Also as a raidleader I use it to try and figure out what went wrong on certain wipes, who took what damage or was attacking who (A key thing for tank bosses with the shield generator). Raid members are reluctent to say I hit X on accident and keep quiet.

     

    This kind of information being accessible is key to make it so much better.

  4. The raid is easy. My guild has gone in with no knowledge of the raid at all on HM and we are pretty much 3/4. More than likely would be cleared if we could have raided every day from release.

     

    Players are just bad and cba figured out your not meant to do X, and its not a simple tank and spank fights.

     

    Do not nerf Denova or I will quit the game.

  5. End-game material is not based off of your talent nor skill. It's about your mindset. Look at Condemned and (what used to be) Nox Imperium. They're not here complaining, they're adapting. You've got to learn that there will be problems in any raid you do in any game you play. Mindset is what separates the best from the very best. "Giving in the towel" will NEVER get you there.

     

    There is a difference between having the wrong mindset and fighting through bug upon bug to do content you have already cleared. There is nothing to adapt too, you just have to throw yourself at a brickwall and hope it breaks that one random time.

     

    And I have no clue who those two guilds you named are, and neither do I care. The content in this game is too easy for anyone to be bragging about doing any of it.

  6. Then you and your guild are not end-game material.

     

    You need to go into an instance with the mindset of "We are going to down this boss, no matter what happens, bugs or not."

     

    Plus, you're arguing that the game is way too easy then bam, when you get to the one difficult boss it's too much and everyone quits. Treat the bugs like difficulty enhancements.

     

    Not end-game material? I dont think you understand that we have EVERYTHING cleared, including both available titles, if the operations did not bug. We have been active raiders for just about THREE weeks, compared to some guilds raiding for over a month and still stuck on hard-modes and we have all content cleared.

     

    And your willing to come in here and say we are not end-game material because we are sick and tired of battling bugs rather than a challenging fight? Ye... ****.

     

    You are the kind person why Devs get away with **** like this, the majority who probably havent even touched the content going, 'Oh wells, **** happens', yet you scream bloody murder when some ****ed up thing happens with any of the pvp system.

  7. We are a Latenight raiding guild which have cleared 10/10 NMM on 8man including the infernal title, we are unable to raid 16man because recruitment is impossible at this time so first things first, that **** needs to be sorted out with merging servers or allowing transfers so everyone can have stable recruitment and people to play with..

     

    Last night our guild has decided to stop playing all together because we are getting frustrated with the amount of bugs in the raids.

     

    This week we decided to clear EV NMM title for a guldie who missed the last run, we had 1 hour and half on Soa since we cleared the rest of the instance.. first of all that is unacceptable imo. HALF AN HOUR to clear four bosses!

     

    Anyway, 1hour 30mins to clear Soa, guess what happened? WE DIDNT DO IT. We ran into bug after bug which prevented us from killing him, Pylons not breaking shields, Tank getting mindtrapped at worst possible times, aggro reset, PLATFORMS NOT SPAWNING, among many other bugs. There goes the title..

     

    Before even that we decided to clear the KP NMM title because we missed it by 5mins on our FIRST EVER KP NMM RUN! Umm what?

    Anyway, we clear the first 4 bosses (Again in pretty much half an hour) and accidently wipe on the trash from a accidental pull.. we run back boss has respawned, ***? Anyway we walk past him to get to Kraggas, and we get put incombat with the boss..

     

    This has not happened to us before, and we realize we probaly cannot get into kraggas room incombat, so we decided to all port out to reset combat.. Ye not going to happen, try and enter instance and boss is stuck in combat, cant enter. We wait 20mins hoping it will fix, and in the end we just reset the instance knowing we will miss the title. 10 minutes later and Kraggas down and we get NO title..

     

    So in just this week we missed BOTH titles due to bugs (Some which were meant to be fixed..), and half the guild has ragequit till 1.2.

     

    Bioware sort your **** out, understanding this was the first raids, I expect the next tier to actually be a challenge and no gamequitting bugs! Or at least FIX them asap.

     

     

    /rageover

  8. What a horrible night of a buggy encounter, missing the title due to bugs for our single guldie cause he missed the last raid.

     

    I am afraid if they even put a seperate patch out for Soa they would just add more and more bugs and not fix any old ones..

     

    Please Bioware, properly test your next raid for 1.2 and have none of these stupid extremely RNG based encounters which rely on you not getting a single bug to pass it..

  9. We have cleared most of Hard Mode Op encounters and are now thinking of attempting Nightmare but wish to understand how the locks work.

     

    I am sure we will be able to down one or two bosses but if we come up to a blockade and cant down the third or others, are we still able to swap back to Hard after killing the other previous ones in Nightmare, or are we stuck in Nightmare for the rest of the week?

     

    Any info would be great thanks

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