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Posts posted by Gorto
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As it stands now people can join a game, don't like the way things look and quit and instantly reque. They can do this however many times they want. Which is ridiculous. Some times the team is not even that bad, even end up turning around and winning.
Some people seem that they only want to play when the game is stack entirely in there favor.
15 min lockout is not that bad and would make people a hell of a lot more selective in the times they want to drop from the game.
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Whirlwind, Followed by stun to let your team get the cap and win the match.
Not run around like a loon, casting on everything that moves so you top the DPS count.
Sorry people high DPS is not the be all and end all of Warzone.
Completing the objectives are. Forget about damage done and find your CC buttons.
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So just to let you know, we made a test with my mates, and if 8 players goes afk in one spot for 18 hours with a turning script, to handle auto logout and a healer healing them non-stop, then a Lightning/ Telekinetics sorce/sage can land 478 million dmg on them!!!
What a fail!
How could it be that BW didn't tested it out pre 3.0 launch!!!
Really, 18 hours? This doesn't prove anything. Expect maybe you guys have to much time on your hands.
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This class is too op in pvp. They always at the top in warzones. And they kill everyone 1 on 1.
This forum has not changed since day once, a mountain of posts stating how every class is OP.
Smugs are OP
Sorcs are Op
http://www.swtor.com/community/showthread.php?t=786010
Maur are OP
http://www.swtor.com/community/forumdisplay.php?f=76
Bounty Hunters are OP
http://www.swtor.com/community/showthread.php?t=786203
And on and on.
So if every class is OP then the game is balanced
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Yes the game was a cheese, but I'm fairly certain no other spec in the game could get 6k DPS in similar circumstances.
What circumstances is that? 4 guys standing in an AoE for the whole game healing each other?
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Last time I made a Starparse analysis of how force storm on lightening spec can do a 2.7k single target DPS with no sweat, but it didn't get enough attention, so here I go again, and this time:
A picture is more than a thousand words
Um force storm, walk out of it, knock back the person casting, geee that was hard.
This picture doesn't even prove anything. Just the damage after the fight. Anything could have been cast.
But even if it was only force storm being cast, if your 4 man team dies to a force storm you just should not be PvPing.
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Are you guys kidding? At launch you could hit people for 50% of their hp sometimes. That's where all the "NERF OPERATIVES" comments came from, b/c you literally could kill some in 6 seconds of stun 1v1
+1 To this I remember a good geared biochem op. Once he did shoot first and knocked you down, you were pretty much dead.
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No, I would have the option to use cds, try to kite away, heal2full and stuff like that.
If 6 people jump on you and you walk away, then something is really wrong with this game.
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They suck hard, either on normal and ranked, please Bioware allow us to have an option to toggle them off.
Thanks in advance.
Why would you want that.
If it is a fair match up you get a good fight.
If it is a not, you get **** on quickly get some medals and it is over fast.
Win Win
Beats being stuck in a Voidstar and having to get **** on till the timer runs out.
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CC in SWTOR is getting completely out of hand.
No one should be able to lock out a player for 8 to 12 seconds while 5 or 6 of his buddies beat on his defenseless body.
With stuns taken completely out of the game and you were find yourself in this situation. You would be dead just the same.
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2.6.2 Patch Notes
General
Players who activated the Makeb datacrons prior to 2.6.1 will have the Codex entries retroactively granted.
Players who patch from 2.6.1 will have to wait 3 hours for reorganizing.
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Review seems on the ball, except for the fact that the author is a *****. TRAMMY.
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3. Being queued without a healer or tank is almost an instant loss if the other team has both.
/UnsubbingAgain
This is true of most PvP Games I have played. Team with Healers vs No Healers usually lose
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Why don't you fire the designers who made Illum? It seems that they are incompetent.
The design of Illum is fine moron.
The issue is population imbalance and a community who looks to abuse every mechanic they can.
Zone is fine.
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What are you taking about republic is sage central
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cancel my subscription.
All I needed to read on your post.
Dont let the door hit your *** on the way out.
Have a nice Day.
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bump, I need a damned answer.
Ill answer your question.
**** Illum dont waste your time with it.
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I'm a little unclear on how I'm supposed to finish a daily on a server where Republic has decided to hold the midpoint of the zone recreationally.
This seems made up to me. According to the forums ever server only has 3 republic players on it. How can they hold the middle?
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Censorship BS
in PvP
I like how in this game you can saw peoples heads off. Murder a man in his home then bang his wife right after.
But say the word ***
that is just going to far.
Gimme a Break
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Why dont you learn what the camping problem was before you post a ******** video ********.
This not what they were talking about
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The fire pits and poison pits are completely useless now. I'm pretty sure just about everyone can walk through them taking maybe 400 damage at this point. Just remove them, there's not even a point to them anymore.
They should really do 2500 damage per tick no matter what, regardless of shields, protection etc.
Tell that to my BH's grapple
Simplified guide to solo kill a Sorcerer
in PvP
Posted
I don't see how you reach this conclusion. Most lightning spells are insta cast you rarely need to stop moving.