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Kraith

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Posts posted by Kraith

  1. Quote: Originally Posted by Beltane

     

    "As someone who has dropped a considerable amount of $$$$$$ on predominantly cash-store based housing in other games, I am incredibly disappointed with the decision to make TOR's housing based on hooks.

     

    The segment of MMO players who are passionate about housing want to actually be able to create new and interesting things, not just place tables and chairs around a prefabricated house.

     

    I want to be able to turn a bunch of bookcases around to create a new wall made out of their backs.

    I want to be able to flip a chair upside down and stick a table through it to make a new and unique shelf.

    I want to be able to levitate items in the air.

    I want to have free control to place things wherever I want to create something truly unique.

     

    This is an absolutely massive letdown and I really hope the devs reconsider. The hook system looks nice for people who are very casual about housing, but please give us an option to turn it off and have three dimensional item placement. Otherwise, this game will NOT attract dedicated MMO decorators who play other games for that reason"

     

    OMG....listen....SWG was great...but if the player housing feature didnt save that game....then why would it destroy this one and cause serious MMOs players to leave? Come on...sure SWG got it right when it came to players houses....but lets give BW some time and maybe there will be an update where you can have freedom to do what you want inside just like with our ability to change the UI.

  2. Why? What are you doing in game that is so secretive that you can't just find a really obscure part of the fleet or Hoth or some other planet and just go there? I don't see a good explanation as to why its "needed", you simply want a place to go to...well I still don't know what one would do there. The guild chat system and whisper systems clearly allow communication between people and groups of people and just sitting around in a place that doesn't have amenities seems like it would be barren 99.9999% of the time.

     

    I can actually see more merit to a guild ship system that allows for amenities like bank and GTN access, but even then I personally feel it wouldn't be worth the effort.

     

    The guild ship would be ideal concept; however....it would be easier ti implement a instanced area for a guild since the programing is already there..just needs to be tweaked. But yes...The guild area would have all things guild related....but it's not about being secret. ..it's about having a place of your own where not every ***clown can come in and cut in. Look at FF, SWG, LOTRO, and tons of other mmos. ..Their player housing or guild housing is one of the key feature that the community enjoys.

  3. First i wanted to say you individuals at BW are doing a great job. I am sure this has been said already but one issue I see with our current state is the lack of guild unity. Being in a guild gets you some xp perks....but out side of being able to see who's online, xp/social perks, and a title....guilds offer very little interaction.

     

    A instanced guild area is needed. Somewhere that guild members can meet and interact that is exclusive to only guild members. This can be an instanced room on fleet or a ship that can be flown from fleet. L I am not looking for instant customization of a guild area but a instanced guild area is doable and can be a foundation for much more.

  4. The thing is, SWTOR doesnt even need cities or houses....just give us a guild ship where each guild member can have their own personal instanced room and all will be good. Would have to allow a decorating ability for the room, or allow from a number of preset styles, but still, would be easier than house and cities....also, will allow us to be able to interact more as a guild...the way it should be.

     

    I will even go as far as allowing there to be a instanced location on fleet where only guild members can access. will be like a ship but would still require guilds to be on fleet for interations with others ect ect.

  5. Well, for a $900 pc that is good, but just for SWTOR....wasted IMO. I built my computer for SWTOR back in Nov 2011. Even with 3year old tech, it still dominates this game. The newer higher number on an item does not always mean better....faster maybe, but not always better. I have a AMD Phe 2 1075T (6core) CPU, GTX 460 x2 (SLI) 8 gb of ram, a 1tb HDD and a 200GB SSD...I play maxed out on a 42in HD LED tv and sit about 60-80FPS. When you look at my specs, they are semi archaic, but, this game doesn’t require the best, just really good specs. Even if I removed my SLI’ed 460, it would still get around 50FPS…..and this system would only cost about $500 to make right now including a full version (NON-OEM) win 7/8 OS.

     

     

    But still I am a huge fan of the AMD Phe II series CPUS…..for the money, you cannot get a better or faster CPU….

  6. what would you like me to explain?

     

     

    I get it would cause problems, but having it where you can rename them woud only be cosmetic for appearances...not changed their base name id's....almost like titles for main toon.

  7. well, they just spent a crap load of time implementing a strategy to improve sever populations, so why would they allow us to screw that up. Once they introduce paid transfers, then that gives us (the player base) the ability to control something. Any time you give the player base the ability to control something, we have and always will ruin everything. So, no, i do not support paid xfers right now....
  8. That's only partly true. They're called General's, Leadership or Commander, as I already pointed out.

     

    lol no, ifs 100% true. Partly true would mean some of what I said was wrong, which it wasnt. I just did not include the other names. But thank you for pointing it out!! ;)~

  9. I know there are tons of people who refuse to give up WoW, not because it is a better game, but of the time they spent to become relevant and dominate. Most of them have spent 5+ years player WoW building their little digital representation of themselves. When they walk around in there uber gear looking all pimped out, the lower level newer players all look up to them and express their approval with "awe".. To leave or give all of that up just to come to a game and be forced back to mediocrity is something most of my friends cannot accept.

     

    WoW has had 8 years to listen and implement their features. SWTOR should have learned and done so from the beginning, but honestly, for 3 years kids have been crying and demanding SWTOR be released regardless of how complete and polished the game was.

     

    In time ( and I am willing to wait since SWG is no longer here) BW will get everything right and this game will be great. Make no mistake about it, IMO atm, TOR is good (borderline great) as is, but I can only think of how good it can be given the appropriate amount of time and/or support...

  10. Well, if the game had launched 2 months ago, we would have had 4 months of SCREAMING CHILDREN demanding that the game be launched regardless of its state. That is what has happened for the 2 years prior to Dec 13, 2011. Everyday hoards of people would come on here demanding the game to be released. Cursing BW on a daily basis for taking so long…. If the game would have been released 2 months ago, you would see the same complaints because our culture is simple and cannot accept the idea of nothing is nor will be perfect.....We want everything now, we want this and that immediately and we refuse anything shy of our perceived expectations. When we refuse these things, we go back to what we are comfortable with (i.e. with the kids going back to WoW while still trolling SWTOR saying how bad the game, how it does not have half the stuff WoW has and that SWTOR does not have a Kung Fu Panda remake as a expansion ).

     

    To sum it up, nothing would be different because nothing can ever be good enough. We will continue to look to the next game to help us get that warm and fuzzy we first felt our first time playing a MMO. (the problem is, we will never find it)

  11. LOL i honestly stopped reading after I saw the OP asking why BW allowed transfers.... Dude honestly, you have to one day take responsibility and stop trying to place the blame on others. People have been crying for months about server population (yourself included) and now BW has listened to the constant crying of the community, you want to say they were wrong for doing so.

     

     

    BW made a decision to allow (and I do say ALLOW) for us to transfer to servers identified. Now everyone has transferred and those servers are overflowing with people running around, you find a way to make it seem bad. Here is the trick bro, you start to invite people who are in your area that might be doing the same quest as you, and you get the kills as well. It’s called working in a group.

     

    Is this really what our community has come to??

  12. so um yeah.

     

    we have 2 major graphical bugs which needs to be resolved

     

    1) the big butt bug with certain robes

     

    2) the baldness bug

     

    I know the devs were hoping we'd just go away with these issues but we're not, was it mentioned at E3 that you're still struggling to fix 0-day bugs? i doubt it

     

    seriously BW. start bug fixing before you start releasing, new, bugged software.. you want to introduce cathar as a race? then why not FIX the baldness bug you have with current races, which apparent;y have no ETA until you start announcing new races???

     

    do you realize how much of an insult that is?

     

    "we have no ETA on the graphical problems with the species we have ingame so hey, lets give you a new and broken species"

     

    Bro, I for one could careless about a freaking bug that makes your butt look big in CERTAIN robes. Let them work on the important junk first before talking about something so freaking irrelevant...

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