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Strzzy

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Posts posted by Strzzy

  1. taking rage spec as an example, i think marauders can last longer due to their utility... juggs cant do much if they get jumped and they dont have any escaping ability... marauders can also smash faster , therefore more damage.

     

    i have a juggernaut and a marauder and if someone thinks what i said is not right then by all means explain, im giving up on my smash jugg because i die too fast. full partisan gear and half of it is augmented.

  2. http://assets.enjin.com/wall_embed_images/1370769822_Screenshot_2013-06-09_10_22_39_405630.jpg

    Annihilation has good steady dmg and can keep up with carnage scoreboard dmg wise fairly easily tbh its the burst that it can't really keep up with and thats what is needed in competitive pvp which is why carnage/rage is preferred. I still enjoy playing it in regs tho ^^ Its beastly 1v1 etc most people don't even expect a watchman/anni that knows how to play anymore since most people that enter in the spec are pvers that don't do much dmg and most of the original guys thay played it went carnage/rage :p

     

    im pretty sure you know that 700k dmg isnt impressive , but doing 300k more than second tops damage is ;)

  3. if critical rating is useless why did BW put in the partisan weaponmaster set.. which mainly gives critical rating? for what spec was this set supposed to be for? do you think bw will fix the critical rating not being worth it?
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