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Alxandria

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Posts posted by Alxandria

  1. We have some information about this in the FAQ (http://www.swtor.com/support/helpcenter/6526). Here's the question and answer for you:

     

    What happens if I decide to change from being a subscription player to a Free-to-Play member? What will happen to my credits, inventory, bank items, and characters?

     

    Your account will automatically be downgraded and it will operate under the Free player restrictions. You will need to choose what items to keep with you within the restriction levels of the free access. Furthermore, you will be able to see, but not use, your excess credits, inventory slots, bank tabs, and extra characters.

     

    Hope this helps clear it up a little!

     

    I have to say, this has to be the most frustrating part of playing this game, the lack of details. I understand the need to tease certain things, new content, new races, new stuff. However, the introduction of a new pay system, or the previous server merger fiasco, things like this get doled out to us piece by piece, with VITAL information missing.

     

    No where does anything describe exactly how many character slots. Hell, until I saw this dev post, I had no idea these items listed in the FAQ were even limited! Your little chart is so vague as to drive someone insane, and seeking out info leads to dead-ends.

     

    I love this game's story. I have 3 50s, one high 40, a mid 20 and 3 more planned characters. I had hoped to even play more because I want to play around with dark side light side decisions. Free to Play sounded great, until I saw a possible character limitation? Is it 8? Less than 8? Inventory limitation? Where the hell is that in your compare chart?

     

    I have an honest real decision coming up about my renewal, pay or play for free. This vagueness, this controlled information control that does nothing more than basically treat your player base as unruly children who simply must wait for the adults, makes me want to shutter my account and walk away.

     

    I really like this game, and it surprises me how pissed off I am about this. I'm just upset, because despite an honest attempt by your community team to foster a positive environment, big things like this fall short again and again.

     

    Screw it, thank you, but no thanks.

  2. I don't see how anyone is really surprised by this announcement once we saw how the free transfers were going to work.

     

    I think this trickling effect is detrimental however to player morale. BW is drawing out the consolidation process and each time we get a new announcement about it, we get a new wave of people upset. If they had made the process quick, clear, and upfront about their timeline from the very beginning, I think they would at least be able to combat the negative feedback better. Just rip off the band-aid, scream a little, move on.

     

    We could be talking about any number of other things now, instead we have news cycle number 3 about server transfer, server closures, server mergers, and an angry player base.

     

    Whomever is guiding the ship on this issue is too gun shy about bad press, and is just letting the game bleed itself out on the internet rumor mill.

  3. I know that there is an uber secret space combat project, but hopefully my idea will still work with it.

     

    So now to my idea, and I apologize if it's a little rough, I kinda day dreamed about it for a few minutes and wanted to just toss the idea up here see if it sinks or swims.

     

    What if we had a series of bases scattered around the galaxy that were objectives for each faction to control? I was inspired by the idea of controlling forts waaaay back in the day of DAoC.

     

    There would be an equal number of Imperial, Republic and neutral "bases" that could be captured, controlled and upgraded. Except for the neutral bases, each would come with it's own set of guards ranging from easy to overcome (requires more player defenders to help keep it) to much harder to overcome (making it easier to defend, but harder to take). The idea is that in faction imbalance situations, the lower pop faction would always be able to have 1-2 bases, or take them back. NPC guards however only spawn for your own faction, so if you take the other factions bases, the player base is solely responsible to keep it. (This part needs fine tuning because of issues of faction balance.)

     

    Why take these bases? Control of these bases grants a passive faction wide bonus to something that has no direct connection to combat ability. Increased loot drops, credit drops rates. Perhaps decreased crafting timers or even maybe a presence bonus. Basically a worthwhile and useful effect that doesn't actually make you stronger. Quality of life issues. Maybe special vendors that sell neat but not stat-increasing items, vanity.

     

    The bases can be varied, from planets, to asteroids, to maybe even ships and starbases.

     

    Now the Space combat tie in. Besides increased defenses that the players will have to overcome, maybe the base got shields or air defenses up. Special Space missions could become available to attack the "base" to bring down those shields. Enough players do it and now you can land on the base and attack it directly.

     

    I also think we should give Guilds or even individual players some sort of recognition for being the main controller/conqueror of a base. Something as simple as Legacy Name Base or Guild Name Base would be enough. Also if we use DAoC's warning system, those players or guilds can receive an in chat warning that the base is being assaulted so they can fly there, or if the base is upgraded enough, instantly port using a new maybe Defender Pass.

     

    Just a rough idea.

  4. What I want to know is why can't we customize our lightning color? give me a slot to insert a color crystal so I can have whatever color lightning I want just like a lightsaber. imagine blue lightning with a black core. epic. :rak_03:

     

    Dude...that would rock! Only at the same time...Magenta Lightning.

  5. How do you know all of these answers so I can know what's going on?

     

    Feeling in the dark about this stuff. Any info appreciated!

     

    Sorry missed that question.

     

    I mainly rely on dulfy.net and darthhater.com ... more so dulfy though. That girl is a treasure trove of useful info, guides, and fun random stuff.

     

    I also recommend tor-fashion.com for all your orange gear needs.

  6. I'm having a hard time finding the information I want to know.

    I can't access the site from my work computer, and trying to search this stuff on my phone is not working.

    So I'm asking for some help here:

     

    -how can you compare empty orange gear without ripping everything out? Which ones are best and how do I know?

    -are all lvl50 character orange gear shells created equal and only different in apperance?

    -is an empty slave girl piece the same as an empty war hero piece?

    -do set bonuses transfer? What gear is affected?

    -who can make augment kits? Who can make augments?

    -if I get war hero shells where do I get the best items to put in them?

    -do I need to grind war zone comms, rated war zone comms, or both?

     

    How do you know all of these answers so I can know what's going on?

     

    Feeling in the dark about this stuff. Any info appreciated!

     

    1. All Orange Pieces have the same base stats, except for armor which is only slightly different due to heavy, medium or light. Social or Adaptive gear automatically becomes the best you can use, so you don't have to compare them.

    2. Almost, there are some looks that have an extra requirement to wear, I think War Hero Orange stuff has a Valor requirement.

    3. Only SOME set gear bonuses transfer. I believe only the new stuff that came out with 1.2. I don't know the names off the top of my head as I have none of it.

    4. Synthweavers, Armormechs and Armstechs for both. Note that each of the three can only make some of the augments, not all. All three however can make Augment Kits.

    5. No clue

    6. no clue

  7. I've personally never understood why anyone has ever found this guy funny, maybe it is an American thing. I just find him to be a stereotypically annoying, condescending and general *** who would never get a job on television.

     

    Before anyone blames his opinions on TOR for this - I disliked him long before that.

     

    That's the schtick. He supposed to be the condensing, arrogant, hipster *** giving his equal parts love/hate across MMOs in general. And his brand of funny isn't an American thing, I can understand him being an acquired taste to anyone.

     

    I don't know him personally, so I don't know how much of this is an act, or really him, but I will say, usually this type of personality feeds off people hating, putting him down, clowning him etc. Why? The simple reason is that it gets people talking about him, and checking back in, and you let him get you all worked up.

     

    On a personal note, I love him, he's quirky, weird, and a total ***, but I enjoy the show and find him hilarious usually (not every episode is a winner).

  8. I hate when CS pulls out the rug from underneath my argument. We added the 12 member, I put my request in expecting another 2 day turn around. 10 minutes later, CS contacts me, give me credits, watches me buy tab.

     

    As they say at Staples, that was easy.

  9. I lost my guild bank, but I prefer the 6x larger server, so no biggie. :)

     

    Like I said, I'm not quitting over this, but one can't help but feel like this is their way of saying your problems are less important to us.

  10. While I kinda expected it to happen, I still think that the requirement to have 12 characters on a TRANSFERRED guild to get back the guild bank we ALREADY PAID FOR and met the requirements for once is crap.

     

    I'm not quitting over this, but it's still crap.

  11. this has been added to our known issues thread, along with several other known issues for 1.3. We update this regularly with high-visibility issues (specifically those we no longer need reports on), and will continue to update it as needed with any further 1.3 issues.

     

    The only problem is that the Known Issues thread itself isn't highly visible. I lurk the forums everyday and even now I think I know where to go looking for this, but I never see it referenced anywhere so I always forget about it.

  12. Um, can someone tell me where you no longer get social points for conversations? The only note I see about social points is defeating bosses more than 3 levels lower than you don't grant social points.

     

    So you can still do BT runs for conversation social points.

  13. I agree, it is a complete joke the new stuff. If i want the stuff i would like to get to my alts, i would need to send them 1+M... for each for them. I got 5 chars in total, 1 is level 50, so only wanted the craft critical with him. 2 i could go without the xp boost. And then there is my char of the opposin faction, that i proberly cant sent to either, so he cant benifit from this.... This have barely anything to do with legacy, only to unlock it for each char. If this is how they will do things, i cant see this game last.... what a complete joke.

     

    Ok. the previous items released are Legacy Perks, Legacy Wide.

     

    The New stuff are Character Perks, unlock for just that character.

     

    AND you can mail to your own legacy across factions. I do it all the time. Most of the new character perks are only useful for the leveling process, and most of them are far from even necessary, they are just convenience/quality of life stuff.

  14. Im seeing lag spikes up to 15000ms periodically on Drooga's. Really hoping the 1.3 patch has some server upgrades.

     

    I will be running in a direction, then the server will red bar, and my character just freezes on screen for a couple seconds. Seems to occur every 2-3 mins.

     

    Going to take the night off and hope its better after patch.

     

    See, when I get the delays, my little server number thingie is still low...20-30ms. I'm going to keep referring to this only as delays, because I think the exact issue the OP is referring to is different than normal lag.

  15. I was tanking in a 4 man group running dailies on Ilum and I didn't notice any lag at all. And my PC isn't the best in the world either. I'm running a Intel Core PC with 6 GBs of Ram and a GT430 2GB. Input and everything was really good.

     

     

    It's odd how some people with much better PCs get worse performance. Maybe some servers are worse than others? I'm on Jedi Covenant.

     

    I wouldn't be surprised if this is somehow an optimization issue that is only now appearing with the VASTLY increased populations, but I have to say, from experience, it doesn't feel like normal lag. It's just a weird delay. What is interesting, I am remembering now, before we got into Torvix, it was noticeable, but manageable, as soon as we entered End of Torvix, it got really bad, but got better as we progressed. I'm gonna try an pay attention more tonight on instances when it occurs.

     

    EDIT: Ilum is the only place I don't remember the delay.

  16. It actually is a very high priority. Identity is incredibly important in an MMO and we're always looking at ways to help players better express themselves and facilitate strengthening that identity.

     

    You list some very thoughtful suggestions, and while I can't promise any of those things will ever happen, we definitely appreciate your feedback and take it seriously.

     

    However, I'm happy to let you know that we do have plans for extra customization coming in the near future. For instance, companions will have all the match to chest options (as well as hide helmet) that a player has, and those settings will store per companion. Obviously some companions won't get the benefit of this feature (i.e. Khem Val, SCORPIO, etc. - anyone who doesn't really wear the armor you give them), but you won't have to stare at multi-colored Aric Jorgan anymore - that's gotta count for something. :)

     

    <3

     

    That little tid bit made my day! (I play dress up with my companions...I'm weird like that.)

     

    Any chances on some additional customization looks for the non-humanoid companions (Specifically Scorpio)

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