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MethiasPrime

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Posts posted by MethiasPrime

  1. You're going to get wrecked there too and find something else to complain about just FYI. No discipline or patience.

     

    14 hours really isn't a long time, even if it's spread out over a week. You're getting a piece or 2 a night. In 2 hours you are no longer a "fresh 50." Plus if you are wearing all oranges (like you should be) and gear bothers you that much than I suggest you do dailies to get the epic mods and fill in the rest with crafter mods.

     

    When you do that, the difference is really not as big as you make it out to be. Put some thought into your character, and game strategy instead of just expecting to faceroll your way through pvp as a fresh 50 like you did when you were in the 40s blasting away level 20s and 30s. Grow a pair and stop whining.

     

    Oh yeah, and when GW2 comes out enjoy getting bent over a barrel there too because you don't put in the time to learn your class, utilize patience, or have any self-discipline what-so-ever.

     

    I'll be interested to see what your excuse is then, please come back here and keep me posted as to why your elusive "skill" can't overcome various game mechanics.

     

    14 hours isn't that long if you don't have a job or a life but some of us don't have a ton of free time. Either way you can't even begin to claim that a gear insentive based pvp system takes skill into consideration until gear is equal.

     

    GW2 provides equal gearing for most of the pvp types they have announced which will actually put skill to the test. I slaughtered fools in GW and Rift and WoW and I'm sure with a few weeks of being a punching bag to collect commendations I will wreck people in SWTOR.

     

    Oh and as to your lvl 40 blasting away 20's comment it was the other way around. I've been owning 40's since i was in the 10's. The combat in SWTOR is extremely simple when gear is equal aka pre 50 bolstering. Pre 50 SWTOR pvp was fun and i'm sure it will be again after the hours spent as a punching bag to gain commendations.

  2. I dont think thats the case in this game, the gear really does make a big difference. Less about player skill more about gear.

     

    ^^^THIS^^^

    The gear gap between new 50's and BM's makes it impossible for fresh 50's to stand toe to toe. You can blow up other fresh 50's but you might as well alt tab out when a BM destroys you while shrugging off your damage.

     

    Gear as an insentive is a horrible idea for PVP. It completely removes Player skill and instead promotes long hours of play. As everyone in this thread has said so far it took them around 14 to 15 hours of play to get full centurion gear. For a lot of people thats the amount they play in an entire week, and thats only if you can stand being a punching bag for that long.

     

    Can't wait for GW2 and some real skill based PVP.

  3. The guy above me who mentioned Burning Crusade.. that was the best game ( or well, xpack ) I have ever played, outside of old DOS/Win95 platformers. I honestly don't think anything can or will ever be compareable to the progression and the fun that TBC offered. Ranging from Kara, to Gruul; from SSC to MH; from BT to Sunwell, from S1 to S4, I don't remember a single time I was actually bored during TBC.

     

    You must have been a warrior, rogue, druid, or warlock if you enjoyed BC. If you were any other class BC was terrible. I will give you that Kara was fun but after that the raids seemed very flat until hitting BT and Sunwell. All that space in between was horrible. Wrath was where it was at in WoW. PVP balance finally started to exist and the raids were interesting.

     

    Now as for SWTOR PVP it is pretty horrible right now. Only having 3 warzones and no other form of PVP is causing most of the pvp player base to burn out quickly. Ilum was a good idea in theory but it hasn't played out yet. The massive gear inbalance between Battlemaster and a fresh 50 discourages any new players from even trying in WZ's.

     

    Bioware needs to make some changes soon or the subs will continue slipping away.

  4. Dont know about the republic side but I do know that Balmora for the Empire is painfully boring. That planet has single handedly stopped 3 of my toons. The quests are spread out over huge areas with turn ins way too far away.

     

    I was able to power through on my merc BH and found that finishing act 1 was the most interesting thing to happen for BH's so far. My other toons haven't been so lucky. I'm debating skipping Balmora and just pvping through on my other toons to keep my sanity.

  5. Bounty Hunter Female: Scorned

     

    "Never look into the eyes of a woman scorned"

    I'm assuming you meant "Hell hath no fury like a woman scorned" which is actually a misquotation from a William Congreve play. The actual line is "Heaven has no rage like love to hatred turned, Nor hell a fury like a woman scorned". And yes "I be trollin"

  6. I agree with some of the points the OP made.

    Yes SWTOR restricts you from clipping animations. Thats about the only thing he was correct about.

     

    WoW wasn't any better then SWTOR. In WoW you have a full .5 sec before the server would even register that you had cast a spell. So it didn't really matter if you can clip animations or not when the initial response is a half a second or better.

     

    Guild Wars was the only game that actually had responsive character interaction. In Guild Wars you could effectively interrupt spells with .5 sec casts. Try doing that in WoW and watch your interrupt fail. Even Rift was better then WoW.

     

    I won't deny that SWTOR has its flaws but this is not an issue that bioware should even consider. They should work on all of the graphical glitches, loading problems, and bracketing PVP before they worry about animation clipping.

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