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Posts posted by Cypherix
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So much for having a TEST SERVER.
Guild Wars 2 cant come soon enough.
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Now we can try to kick those annoyingly slow moving level 11-13's.
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I just got home from work to see a Sith holocron sat on the table.
The holocron seems much cooler than the Jedi vault as it closes itself and looks awesome!
Can't wait to dive into the book!
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Is this true??? If so then it should be no problem to implement it for a Shadow. Also is Maul the same as Shadow Strike?
Yes, Maul is the Sith version of Shadow Strike.
And for the life of me, I cannot understand why they did just not give the exact same swirly thing except make it gold or something...
Edit: Perhaps, more proof of faction favouritism:sul_confused:
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Assassin gets some swirly prupleness thing going on for their Maul proc
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Wait, really?!? Somebody want to confirm this? That's a pretty major bug.
I have recnetly leveled a shadow to level 10 and noticed that my project did not gain any damage boost after recieving the shadows training passive
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I saw someone wearing this on the opposing team in huttball. I wants one! :<
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How about you fix that bug where winning the warzone fulfills the requirements for Zero Tolerance.
Getting sick of putting in more time and effort than necessary to complete this daily.
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Operative at the moment is OP like hell.
I just got level 50 on my mercenary and only got like 100 expertise rating. But today i confronted two operatives, one level 50 and one level 35 or something like that.
Both got me down to 30-40% after their stun opener. When i used my cc breaker after it, i just got stunned again by them and in the end got fu**ed.
Operatives need to be NERFED hard.
LOL I thought 2 Mercs at the same time and didnt win! NERF!!
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There are some other threads about this. It looks as though Medium textures are applied even on High settings. I know it's happening in my case. There was one user who took several screenshots and compared them on different settings. What's interesting is that cut-scenes actually use high res textures, and the character select screen will also use high-res textures.
I personally believe that this is some really weird bug or an intentional workaround by Bioware to improve performance by reducing textures until they can optimize the game for better performance (since a lot of players have complained of framerate issues).
Yeah on high my characters armor looks awesome in conversations. As soon as they end they go back to being all messy and blurry.
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"Simutronics announced that HeroEngine based on the "Seamless World" technology would be able to host more than 100,000 players on the same area. Yes, you read correctly ! 100,000 players simultaneously."
Pull you finger out, Bioware.
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hutt ball owns you!
Yeah, As an operative it completely owns me. I have no knockback, jump-tos or pull's.
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Why can I not queue for the warzones I want to play? Huttball is absolutely crap.
Atleast let me know what warzone I'm going into when the invite pops up so I can back the hell out.
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just logged on and I'm only 1000th in line. seems like things are getting better on bloodworthy lol
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Even though the servers are full, they still feel empty because of all the instancing
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How can a server be full at 9:20am? imagine how painful this gets at peak time.
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Bloodworthy EU is in dire need of some kind of intervention.
Just before I left for work this morning I decided to log in to check it out. at 6:15am I was immediately put into a queue of around 80. 6:15am!!
Ive now come home from work at 7pm and faced with a 1400+ queue lol
I was in the first wave of EGA invites.. I had no idea this server would become so overpopulated =/
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Been in the queue for just over 4 hours now and Im currently 442 in line.
looks like no swtor tonight
Server Maintenance
in General Discussion
Posted · Edited by Cypherix