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PocketRocket

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Posts posted by PocketRocket

  1. The description definitely should've been clearer. I mean, one could say "you should've read the patch notes," but actually I don't think it's reasonable to expect all players to do that. I think it's much fairer to expect that all information should be available accurately in-game. (And this crafted set isn't the only place in 6.0 where tooltips could be clearer. Various tacticals that give this bonus or that should really say exactly how much they give.)

     

    Anyway, the item may be of no use to you, but others might buy it, so try GTNing it. Last time I checked, these items are bind-to-legacy-on-equip, so anyone should be able to use it.

     

    But who would pay more than few thousand credits for a set bonus that buffs force lift? And the mats alone are worth millions not to mention the schematic... The Dev's really need to look at crafting BIG time as it is STILL not a viable method of end game gearing, I mean can you even craft a 306 item? Even if you could, would it compete with the stupidly easy way of getting 306 gear atm? I think not...

  2. Had the same issue and they said they would not refund the mats. It's not my fault they gave the wrong description on the item. So besides buying a pretty much worthless schematic I also had to farm a ton of expensive (or time consuming) mats, all to have it wasted because THEY made a mistake? I was on the fence about this new update already but this has made me decide to quit ToR for good. I will speak with my money and take it some were else. Probably just single player games from now on though as MMO's seem to be little more than cash shop grabs these days.
  3. I still fail to understand why the Dev team puts all the end game content (apart from FP's/OPS) on one single planet, yes I know its less work for the team but it creates problems. I mean who revisits the other planets after hitting the endgame? Would it not be better for the servers if the playerbase was spread out over many different worlds rather than all on Onderon? I would like to see the end game daily area's spread out rather than all on one single planet, by that I mean give a complete set of dailies to more than just one planet so players can pick which planet they would like to visit. I am sure it would help with players waiting around for quest items to respawn etc. Other than this I quite like the current state of the game and I am hoping the crafting in this game wil finally be relevant and the requirements for crafting endgame gear is viable rather than something only 5% of the playerbase can experience.
  4. I had a similar problem a long while ago now and it tuned out that my debit card declined the transaction because it was flagged as "irregular" even though I used the same card to subscribe so you may want to check with your card provider to make sure they are not doing something similar :)
  5. Like the title says maybe you could add a set bonus that gives an influence bonus on kill with the amount gained per kill increasing with 3, 4 and 6 set bonus items. The amount should be small so not as to make it overpowered, something like +1, +2 and +4 per kill or maybe vary it for different strength npc's.
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