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Healer Necessity Index

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Are there many four-mans which absolutely require a specced & geared healer or are there many where one or two players with limited healing (specced/geared for DPS but capable of healing) can share the load?


As a future dedicated healer who got very limited time in Beta, I'm wondering how often groups will be stymied without one of four being a dedicated healer, or maybe how often people will say they just need more DPS.


Bonus question, are the four-mans you've seen tuned so that a Smuggler/healer will be sufficient? It seems like a Counselor/healer will be more of a spike-damage healer and I worry a bit that high-end ones will be beyond Sawbones' capabilities. It seems unlikely, but if say the final boss is maximum-spike DPS then I'd wonder.

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