Isirus Posted January 1, 2012 Share Posted January 1, 2012 (edited) i am sick of having to cast ambush (2.5 second cast or 1.5 seconds if snipe crits) like 2 times before it goes off. Why has this not been fix that yet is it really that ****en hard to make it so my SKILL THAT I CAST actually goes off when i ****en cast it? unreal. i am sure other people feel the same way has me, its just absurd that they cant figure this out. Edited January 1, 2012 by Isirus Link to comment Share on other sites More sharing options...
Munx Posted January 1, 2012 Share Posted January 1, 2012 Yeah its a common problem that many classes have, for marauder its the saberward, and its very frustrating since its one of our most important abilities, and its the kind of a ability you need when you click it not 5 secs later and 340 button clicks later. Link to comment Share on other sites More sharing options...
Rendious Posted January 1, 2012 Share Posted January 1, 2012 yeah - Dispatch for Guardian "active on targets 20% hp or less" 60% of the time doesn't even hit the target. Not that it misses due to hit% or anything, its just that it shows the animation and stuff but doesn't really work and yet it still expends the resource "3 focus" which is 25% of my resource bar just gone for nothing. Also instant ability's and ability's off global cool down does not activate properly. Most of the time when I try to interrupt a target for example with "Force Kick" I have to hit the key 6 times before he'll actually use it. The UI is NOT very responsive, feels more slow at times - and I do not lag at all and have very good frames. Link to comment Share on other sites More sharing options...
Munx Posted January 1, 2012 Share Posted January 1, 2012 Dispatch / execution is joke in general tbh, less damage then other general skills that can be used at anytime, and it costs more rage. Do yourself a favour dont use it unless you are at range Link to comment Share on other sites More sharing options...
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