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Swtor on mac please....


GreenInochi

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Well i know this is talked a lot about but i just gotta ask...Any hope of swtor coming to mac???

I just recently got a mac and was playing swtor on my pc laptop and now the game is off limits to me unless i spend 200 bucks to buy windows 7 os for my mac i really dont wanna pay that much just to play a game. I hope it comes to mac soon im a huge SW fan and i was having some fun playing swtor..

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I imagine it's low on the priority list. Generally speaking, Macs are absolutely horrible in terms of gaming performance, so very few "gamers" use them for gaming. It'll always be a pretty small niche, and especially with the advent of bootcamp, I highly doubt we'll be seeing a mac client any time soon if at all.
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It is not economically feasible anymore to make games for the mac. A mac is not a gaming rig.

 

While you're partially correct, I'm gonna fix the incorrect...

 

Economically it isn't feasible but it's not for the reasoning you state, it's for the reasoning because with how Macs are setup now, being Intel-based, they can easily install Windows just as much as they can OSX and have them run just as well.

 

Macs, outside of the OS, are pretty much on-par with Windows machines. The thing is is that Macs are 30-40% more in price, and that's what keeps most of their market share down.

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Fortunately (unlike a lot of people who post here) games don't care if it's a Mac or a 'PC'. They only care about the specs, and Macs these days come well equipped for multiple tasks, including gaming.

 

Bioware has a pretty good track record for bringing their games to the Mac OS (despite the misconception that it isn't feasible), second only to Blizzard in that regard. For those who don't want to install Windows to play TOR, hopefully they'll stick to their past practise and release an OS X version before too long.

Edited by daemian
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I agree we should get this, personally my desktop is a gaming pc and my laptop is a mac and i would love to be able to play swtor on the road

 

Also saying it runs well with bootcamp is stupid, bootcamp only works if you shell out the couple hundreds for windows 7 and all bootcamp is, is an easy way to have windows and mac os

 

The mac os doesnt have to be top on priority but if its implemented in the future when theres very few other things on the list it can only help with subscriptions.

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Well i know this is talked a lot about but i just gotta ask...Any hope of swtor coming to mac???

I just recently got a mac and was playing swtor on my pc laptop and now the game is off limits to me unless i spend 200 bucks to buy windows 7 os for my mac i really dont wanna pay that much just to play a game. I hope it comes to mac soon im a huge SW fan and i was having some fun playing swtor..

 

I agree. Currently I'm trying it out in Parallels because I already spent $200 for Win7 license key in that virtual environment. And a native Mac client would really help with a lot... and how theres intel based Mac's, porting over shouldn't be too difficult considering OS X is virtually Linux :)

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I agree. Currently I'm trying it out in Parallels because I already spent $200 for Win7 license key in that virtual environment. And a native Mac client would really help with a lot... and how theres intel based Mac's, porting over shouldn't be too difficult considering OS X is virtually Linux :)

 

OSX is NOTHING like Linux, except that it uses a UNIX base.

 

The issue is that the graphic architecture is what keeps a lot of programs from being ported to Macs and OSX. Thanks to the fact that many games are developed using MS libraries, and that on OSX these libraries aren't supported (which leads to dual-boots or virtualization) that the games need to have native support for libraries like OpenGL and the like.

 

The market share for Macs are low enough, factoring in the market share of those Mac users who play games, and then factor in the market share of that to those who don't already dual-boot and you're going to find such a tiny number that the millions of dollars it'd take to build up a native OSX codebase is just not going to be there to support it.

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If you are only using the window boot for gaming (like me)

you don't need to upgrade to Win7 until a game you want requires it. SWTOR does not.

 

Obtain a copy of XP SP3, jump through the hoops for bootcamp and play on.

 

I have an imac and a macbook pro and ONLY game through boot camp. I have steam on the OSx on the imac any game that requires mouse movement is pointless to try and play. CS and L4D2 on the mac is horrid even with an app to disable the native mouse acceleration.

 

Just make sure you give yourself enough room when you first do the bootcamp stuff. 20 gigs per game is normal.

 

The other thing is http://sourceforge.net/projects/lubbofancontrol/ this fan control thing. I think it was someone on the SWTOR forums pointed me in that direction and it is a life saver.

Edited by Zoggel
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Stop making this a discussion of PC over Mac. We are not arguing which is better. We would like a client on the Mac because we like using our mac for whatever reason. A MMO should especially have both. It is not as much performance based as it is community based. So the broader number of members you can reach the better. As a mac and a PC owner I would really like to see a mac client. There are a lot of mac people out there that are gamers too.

 

Thanks,

 

Sam

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I agree it's a business / profitability OR policy decision (which would be dictacted by the former anyway).

 

Just wanted to clear up a few misconceptions quickly:

 

OSX (mac) is not Linux it actually has it's roots in FreeBSD (unix based). Jordan Hubbard co-founded FreeBSD and was snatched up by Apple in 2001 as the head of their BSD technology group. The BSD based kernel is a foundational pillar contributing to osx's rock solid stability.

 

"OSX / mac is not for gaming / gaming peformance":

Let me revert to my 10 year ago self internet debate tactics.

"LOL n00bs. Try running geekbench on osx and win7 on the same hardware kthnx."

 

;-)

 

- Chad

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Not sure why threads like this always turn this into a MAC vs PC thing. Just looking for a solution to play the game without Parallels or booting over to windows. All of my Blizzard and Valve titles play great on my Mac Pro.

 

I am hoping they at least make it work with wine. That way linux and mac can play which would suit me fine as a stop gap until a real Mac version is released.

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For who said they are trying it in parallels, how is it working? I'd be afraid to push that through, so I'm actually installing it into bootcamp right now, so I can push my old windows lappy aside. So sick of breaking it out whenever I want to play this game, I just broke down and installed it on my windows side.

 

I'm not going to get into the it's not feasible to bring it to the os debate, as others have brought up how easy it is to do now that the macs are intel based. Plenty of companies are starting to see macs as a legitimate gaming platform, and as someone who plays games in both mac and windows, it really is. It would be nice to see more mmo options then wow inside osx.

 

I've personally been keeping an eye on codeweaver's site to see if it becomes supported in crossover anytime soon. Seems like for now, that's a mac owner's best bet if they don't feel like dealing with boot camp.

 

But again, would love input on how parallels is handling this. So far, I haven't had much luck with running games in parallels, just work type software.

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$200 for W7? Where you buying it Best Buy? Get an OEM copy of W7 off NewEgg or Amazon for $100, then boot camp install. It makes much more sense to pay that $100, then to expect the developers to spend hundreds of thousands, if not millions, to port over the game and support it on OSX.
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I agree we should get this, personally my desktop is a gaming pc and my laptop is a mac and i would love to be able to play swtor on the road

 

Also saying it runs well with bootcamp is stupid, bootcamp only works if you shell out the couple hundreds for windows 7 and all bootcamp is, is an easy way to have windows and mac os

 

The mac os doesnt have to be top on priority but if its implemented in the future when theres very few other things on the list it can only help with subscriptions.

 

Same here I just havnt went through the hassle of installing windows on my Mac yet

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But again, would love input on how parallels is handling this. So far, I haven't had much luck with running games in parallels, just work type software.

 

Before the forum wipe, there were several people reporting with various results, none of them really good. David Bass also commented in the beta that he'd tried it in a few different virtualized environments on the Mac and found it to be generally unplayable. Not surprising since it uses much more resources compared to running Windows directly on the Mac without a secondary application.

 

I'm a huge supporter of seeing an OS X client for TOR, but for now I think running Windows directly is the next best option.

Edited by daemian
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