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Alternative to pressing spacebar - better side quest interactions please


Ninjaboy

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Whilst I like a bit of speech, I feel the long dialogue in non-class quests a bore.

 

Can't BW spice things up and make the characters funny, weird or just say only two lines for small side-quests? There are so many combinations of how to use interactions simply not explored. Its the same formula nearly every time. ~

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Whilst I like a bit of speech, I feel the long dialogue in non-class quests a bore.

 

Can't BW spice things up and make the characters funny, weird or just say only two lines for small side-quests? There are so many combinations of how to use interactions simply not explored. Its the same formula nearly every time. ~

 

Just a question, but have you ever played a Bioware game before? If you have, why did this come as a surprise? Would you buy a shooter and complain there is too little dialogue and too much boring shooting? Ofcourse you won't because you bought the game for the shooting. SW:ToR is all about the story, so asking them to nerf it is kinda silly, don't you think?

 

I love what they did with it and have yet to find any dialogue a bore, but I am used to Bioware games and the way they handled it in other games was the reason I preordered this one. I can understand that if you are a spacebar player that it sucks, but I hope they won't change the dialogue so less people with little patience will spacebar through it.

 

Funny and weird characters though, yeah the more the better! :)

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