LukeDoGier Posted October 20 Posted October 20 Hi, I'm not sure if it is only me but the network performance of PTS is challenging. The best I get is 2 bars and most of the time it is a red dot. This is making the encounters unplayable. I am in EU but this is not an issue on any of the live severs - EU, US or APAC.
Craftermun Posted October 20 Posted October 20 Posting here instead of making a new thread. I'm going to be trying to get on PTS daily, levelling a Sith Warrior (lovingly called Boris Johnson of the BoJo legacy) up through the story to find as many bugs as possible, as well as see how the new encounters work for a character that is currently levelling and not max-level. I will also be copying a character across to test the new content as max-level. I'm going to try and post an update daily where possible. I'm making notes as I play test, and formatting afterwards to make it easier for devs to read (hopefully): ========== General ============ Can't expand inventory Can't buy more outfit slots Unable to untarget by pressing esc? (Korriban) Can now un-target by pressing esc? (DK) ============= Korriban=============== The initial tomb on Korriban has a descended platform, now requiring players to jump out of it? Not sure if this is intentional. Location is near the exit, before the walkway. Floor not rendered/present in Tomb of Marka Ragnos (SW) Random flash when entering tomb of Tulak Hord Tulak Hord Machine Vault - Shyracks aggroing in new underground section Mobs tend to fall into the new underground sections due to path finding Strange orange colouration around the 4th switch (The Final Trial) =================== Imp Fleet ============================= No footstep sound on Imp Fleet - Eventually no sound at all Above required a re-log ============= DK ============= "Laying Waste" - No door present to unlock. True for both doors in quest - panels still works to progress quest I'll add that I'm nearly finished with DK, but still need to head to the Dark Temple. I'll also try and get through the Bonus Series and Exploration Quests for each planet as I stumble across them.
SeanGil Posted October 20 Posted October 20 (edited) I reply here instead of making a new post... i'm having a great time playing these new dynamic missions, ive been doing Hoth today. i think the variety is fun, the fact that you can chose which one to go to is great so ppl who dont want to carry fauns up a hill will just go battle bosses (while i'll feed ice kittens and carry those sweet fauns!!! xD). its also a nice way to go around the map outside of the regular place and really explore and see everything, with a reason to walk to the end of the map not just to say hey ive been here cheers. my thought during some missions were: 1. orletan treasure mission - the first attempt i didnt get the promt on the screen after buying those treasure seeker items, was very confusing there was no other explanation other then find the treasure and it was a bit frustrating that i had no idea what to do. on the second attempt (hours later) i got all the 5 i used one had a ice thing spawn search found nothing and im guessing the other guy that was actually pretty far from me used his, to spawn another one right next to me which at the time i still thought was due to my treasure seeker thing so i searched it and found the treasure with 4 more that i bought and no more reason to use them. im guessing the different type are as in every time just 1 type finds the treasure? anyway the third time i was doing this mission there were about 5 ppl around which made it a whole mess of stuff spawning and ppl searching and i barely could press "search" before someone else did, especially when it spawned a bit away from me, i expect the first few days on live server missions like this would have a lot of ppl around so maybe making the thing you spawn personal and not clickable by every one would be a good idea. 2. Sensor tower scan and repair mission - when i did this mission i was grouped with a friend, she was away for a min and i went on to do the mission. i scanned and fixed a tower she arrived at where i was when i was killing the mob that spawned after i fixed the tower (it was a wampa this time). the mission didnt end for me it updated to scan again, but upon arriving at the location to scan on the map i couldnt press the binoculars, my friend did and we both went on the fix another tower which then we both got the mission. not sure if i need to fix 1 tower or 2 to get the mission but its either wont let you scan a second time, or buggy in a group when person is not near you when you scan first time. 3. both White Maw Attack On Zerek Outpost / Hidden Chain Munitions Mission - those two are about the same idea, a group is attack and you need to stop them. so for the White Maw the mission was stop them and optional was pick up fire grenade, which not me or anyone on the server at the time found. also we ended up killing adds including the commander that spawns as a full star tier mob for 6 mins until the timer ran out and nothing happened. on the Hidden Chain mission was to kill the lieutanant. there were munition boxes which were not clickable and in the mdl of the area was a beacon which was not clickable, we killed all mob groups 5-6 or 7 times and when nothing new happened we just left. also the ship that land there is walk-through-able, as in i went up the ramp and fell through the other side. also about the white maw attack we had several ppl at different times asking if anyone got progress on that or if its bugged. EDIT: White Maw Attack on Zerek i think this time i was the first there, i got a progress bar, got to 50% when another player arrived and a moment later i noticed my bar was gone. i don't know if its do to another playing arriving / another player killing mobs and instead of sharing progress bar (like with imperial attack on another outpost), it just disappearing or what other reason there was but it was gone and no way to complete. ---Hidden Chain - i was thinking maybe the lieutanant is not there because someone already killed him and he doesnt respawn? anyway alot of ppl were asking about this mission as well. Thank you for giving us more content, im excited to do more ill check tatootine next Edited October 20 by SeanGil 1
Defel Posted October 20 Posted October 20 Overall I enjoyed the system. I streamed Hoth on Saturday and Tatooine on Sunday. I ran both an Imperial and Republic play through of each planet. I did my best to give feedback throughout the stream and answer the feedback questions. Here are the requested links to videos of the streams. Day 1: Hoth https://youtu.be/kkHkrzI9ERw Day 2:Tatooine https://youtu.be/T3zyLktUkNo
CatoUticensis Posted October 22 Posted October 22 You make a good point, but it assumes people will stop playing these, and I think given the right incentives, people could continue doing this content for a long time. I suppose, as an alternative, they could go the Pokemon route. Put the random events on a 15-minute timer. When the timer ends, everyone in a particular area picks up the event, and then the progress counts for everyone in that area so long as they don't leave it. I would vastly prefer a group (the group being a loose term to describe many solo players in one location.) )-centered solution because the griefing will be a complete pain to the A if they leave them as is.
nimaus Posted October 24 Posted October 24 On 10/21/2024 at 12:19 AM, LukeDoGier said: Hi, I'm not sure if it is only me but the network performance of PTS is challenging. The best I get is 2 bars and most of the time it is a red dot. This is making the encounters unplayable. I'm having the same issue. Didn't occur to me before since I began playing in PTS a week ago but just experiencing connection problems after PTS update yesterday. Though now I've other problems logging into PTS too: security number page gets stuck sometimes and need to click log in twice to log in, after the security page the launcher needs to download stuffs every time - about 120mb for normal servers and 70mb for PTS. Sometimes getting stuck on loading screen when logging into a character in PTS. On connection issue, it's usually fine (though not all the time) when I stay still outside Dynamic Encounter area, but the connection got lowered drastically when I do Dynamic Encounter. This doesn't happen with normal servers. Not sure if it's just pre- or post- update issue so will see.
Phkrm Posted October 24 Posted October 24 The first photo is what I kept getting when logging in. Had to shut down star wars via Task manager processes and log back in, which usually worked. The other photo is of that mission where you have a bot aid. The bot is right on top of you and makes it hard to see ones targets. I think because the bot is so big, may I suggest reducing its size so the players are able to see the targets better. Today was Republic side on Tatooine, would really like to know were under achivements it shows ones missions for doing these encounters. And thanks to the one that replied to my imperial side posting. As for the questions this time around do not think I need to retype it all out. not much difference between reb and imp runs. Thanks will update you after Hoth runs.
ThanderSnB Posted October 25 Posted October 25 15 hours ago, Phkrm said: Today was Republic side on Tatooine, would really like to know were under achivements it shows ones missions for doing these encounters. And thanks to the one that replied to my imperial side posting. As for the questions this time around do not think I need to retype it all out. not much difference between reb and imp runs. Thanks will update you after Hoth runs. They are all in achievements under Events->General->Game Updates. 1
namhsarcrehtes Posted October 25 Posted October 25 so question if I do the acheivements across multiple characters saw one took care of tatooine while the other took care of hoth are the titles legacy bound
Pigglesworth Posted October 26 Posted October 26 When do the achievements and mounts get transferred to live?
ThanderSnB Posted October 26 Posted October 26 3 minutes ago, Pigglesworth said: When do the achievements and mounts get transferred to live? It will be added when 7.6 goes on the live servers (probably early December).
meddani Posted October 26 Posted October 26 On 10/18/2024 at 5:13 PM, JackieKo said: To earn the Cutting Edge Title and Kai Zykken’s MK-85 Log Mount, players must: Complete 25 Dynamic Encounters with a Republic character on Tatooine Complete 25 Dynamic Encounters with a Republic character on Hoth To earn the Strike Team Hero Title and Kai Zykken’s MK-90 Holo-Log Mount, players must: Complete 25 Dynamic Encounters with an Imperial character on Tatooine Complete 25 Dynamic Encounters with an Imperial character on Hoth don't know if this has been answered already (too lazy to look it up sry lol), but is this for one char only or do these titles get unlocked for every char?
Bar-Da-Voya Posted October 28 Posted October 28 On 10/26/2024 at 8:29 AM, meddani said: don't know if this has been answered already (too lazy to look it up sry lol), but is this for one char only or do these titles get unlocked for every char? You will get mail on every character with the rewards so every character will get the titles, pets, mounts. 1
Bar-Da-Voya Posted October 28 Posted October 28 (edited) On 10/25/2024 at 4:20 PM, namhsarcrehtes said: so question if I do the acheivements across multiple characters saw one took care of tatooine while the other took care of hoth are the titles legacy bound The titles are not legacy bound but you will get a consumable item that grants the titles in the mail for all your current and any future characters on the live server once 7.6 is available on the live servers so they are available to all you characters (present and future ones). Edited October 28 by Bar-Da-Voya
Meiran Posted November 16 Posted November 16 (edited) On 10/18/2024 at 4:13 PM, JackieKo said: As a reminder, we’re bringing back PTS incentives. Here’s the breakdown that is applicable to Dynamic Encounters. To earn the Cutting Edge Title and Kai Zykken’s MK-85 Log Mount, players must: Complete 25 Dynamic Encounters with a Republic character on Tatooine Complete 25 Dynamic Encounters with a Republic character on Hoth To earn the Strike Team Hero Title and Kai Zykken’s MK-90 Holo-Log Mount, players must: Complete 25 Dynamic Encounters with an Imperial character on Tatooine Complete 25 Dynamic Encounters with an Imperial character on Hoth Completing all of the Dynamic Encounters achievements above will grant players the B1-SAL mini pet droid! Players will also receive the following titles: First Line of Defense Strike Team Specialist Strike Team Commander Led the Charge That seems to contradict with what was posted a couple of days ago here. Can you clarify if we need to just do the above or do all of the achivements? Edit: To clarify, the latest info seems to imply we need all of these completed?: Edited November 17 by Meiran
prissella Posted November 17 Posted November 17 Yes please clarify this. What is required to receive: B1-SAL + First Line of Defense, Strike Team Specialist, Strike Team Commander, and Led the Charge Titles Complete all of the Dynamic Encounters achievements 25 pub hoth + 25 imp hoth +25 pub tat +25 imp tat? Is that the requirement? Or is the more difficult, Mastery achievement completing everything on both planets including 125 encounters on each planet and the encounters that are not counting for credit in teh Mastery achievement currently?
AFadedMemory Posted November 17 Posted November 17 18 minutes ago, prissella said: Yes please clarify this. What is required to receive: B1-SAL + First Line of Defense, Strike Team Specialist, Strike Team Commander, and Led the Charge Titles Complete all of the Dynamic Encounters achievements 25 pub hoth + 25 imp hoth +25 pub tat +25 imp tat? Is that the requirement? Or is the more difficult, Mastery achievement completing everything on both planets including 125 encounters on each planet and the encounters that are not counting for credit in teh Mastery achievement currently? On the PTS server in the achievement section it will tell you what you need to do to get them. Achievements -> Event -> General -> Game Updates
HypSpec Posted November 17 Posted November 17 Everything was smooth, accessible, timers working, and not too grindy. Only issue = White Maw Executioner would not trigger completion. Tried multiple times, left area and came back. Moved him under republic fire. Nothing in 5 kills. 1
Lord_Janosch Posted November 18 Posted November 18 13 hours ago, HypSpec said: White Maw Executioner would not trigger completion. Tried multiple times Same here. Killed it 3 times. One time another ungrouped player attacked first and me and my grouped brother tagged, second and third time we were alone killing it. Nothing completed the DE
Dacaidan Posted November 21 Posted November 21 (edited) Do we still get to keep the freckled kitten pet, if we can't complete the whole thing or at all? Because I really want to keep my cat. Edited Thursday at 08:36 PM by Dacaidan
AngelusF Posted Wednesday at 04:54 PM Posted Wednesday at 04:54 PM Hola! is there any way to get Opal vulptilla during this test?
Dacaidan Posted Thursday at 08:35 PM Posted Thursday at 08:35 PM On 11/27/2024 at 6:54 PM, AngelusF said: Hola! is there any way to get Opal vulptilla during this test? No. But the amethyst vulptilla will drop through Twitch after the launch of 7.6. You have to watch swtor content for four hours, if I remember right. 2
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