Grendel_Echo Posted September 14 Share Posted September 14 (edited) I can't explain it well but it's visible on screenshot. When character screen with items opens in a specific positon on screen, then hovering mouse cursor over an item sometimes makes its pop-up window (in its upper part) to go out of a visible screen area. Can it be adjusted somehow? It's very annoying. That is my full screen area on 32" monitor G-Master GCB3280QSU. Edited September 14 by Grendel_Echo 1 Link to comment Share on other sites More sharing options...
OwenBrooks Posted September 16 Share Posted September 16 reduce global scale in the interface editor ? Link to comment Share on other sites More sharing options...
Grendel_Echo Posted September 21 Author Share Posted September 21 (edited) I think it's not that, its set to 0,8. It only shrink the whole screen, doesn't seem to having any connection with a secondary windows going out of screen area. Edited September 21 by Grendel_Echo Link to comment Share on other sites More sharing options...
Bar-Da-Voya Posted September 22 Share Posted September 22 (edited) I get this too and it annoys me when this happens when trying to look at items in my inventory (usually modable items as the pop-up is quite long). I haven't been able to figure out anything that fixes it. It started doing this quite a few updates ago. I run SWTOR fullscreen(windowed) with a dual monitor setup (SWTOR on one monitor and everything else on a second monitor). It doesn't do it all the time. I was trying to replicate it now and it would only happen if I had the character screen at the very bottom of my screen and tried to look at the equipped lightsaber stats. I have my global scale set to 0.85 Edited September 22 by Bar-Da-Voya 3 Link to comment Share on other sites More sharing options...
Grendel_Echo Posted September 22 Author Share Posted September 22 (edited) It definitely is a bug, the useful area of a screen is limted to space between Utility bar 1 (top left corner) and Utility bar 2 (bottom right corner). If any of secondary popups goes outside, it must be a bug. There would be no logic in allowing to set the popups going outside visible area, therefore I don't believe it can be controlled by any setting. Devs, please find a cause and fix it. Edited September 22 by Grendel_Echo Link to comment Share on other sites More sharing options...
TalLura Posted September 22 Share Posted September 22 (edited) 11 hours ago, Bar-Da-Voya said: I get this too and it annoys me when this happens when trying to look at items in my inventory (usually modable items as the pop-up is quite long). I haven't been able to figure out anything that fixes it. It started doing this quite a few updates ago. I run SWTOR fullscreen(windowed) with a dual monitor setup (SWTOR on one monitor and everything else on a second monitor). It doesn't do it all the time. I was trying to replicate it now and it would only happen if I had the character screen at the very bottom of my screen and tried to look at the equipped lightsaber stats. I have my global scale set to 0.85 I thought it was just me as when I asked my guild they said they didn't have this issue. For me this happens often when item is not at bottom of my inventory, but can happen there as well, as you said it's not all the time but it does get old fast. Sometimes I need to drag gear to bottom of inventory and move inventory window to bottom of screen for stats to show in full, but sometimes that doesn't even work. My ui is scaled pretty small for boxes, just Beacuse i don't like it cluttering screen when things are open, so definitely not a ui scale issue as happens wheen ui is default and when not Edited September 22 by TalLura 1 Link to comment Share on other sites More sharing options...
OwenBrooks Posted September 24 Share Posted September 24 this has been passed back to be investigated further 3 Link to comment Share on other sites More sharing options...
Recommended Posts