RiakoSteam Posted December 30, 2011 Share Posted December 30, 2011 I am leveling a sniper at the moment and have yet to come across any spell on Torhead that indicates that snipers get stealth at some point. I had high hopes that I would stealthily find a spot on the map and pick off unsuspecting players off from afar, replacing that nice pristine armor with some lazer burns from a high powered rifle. My class feels more like a turret than a sniper. Link to comment Share on other sites More sharing options...
Gaidax Posted December 30, 2011 Share Posted December 30, 2011 Snipers have no stealth... It would be quite OP otherwise. Link to comment Share on other sites More sharing options...
Kurate Posted December 31, 2011 Share Posted December 31, 2011 so operatives critting 5k, 5k, 5k isnt op? Link to comment Share on other sites More sharing options...
Aesahaettr Posted December 31, 2011 Share Posted December 31, 2011 You can check the skills for each specialization before choosing one in game. So I don't see why you thought sniper would have stealth??? Link to comment Share on other sites More sharing options...
Gaidax Posted December 31, 2011 Share Posted December 31, 2011 (edited) so operatives critting 5k, 5k, 5k isnt op? Except they don't unless they decide to pop every cooldown possible (and you have none) plus have massive gear advantage over you and they are melee too... As a matter of fact, only Hidden Strike can pull out this number and it can only be used in Stealth, so you can do maximum 2 of those in a row IF you pull out your combat stealth on 2 min CD (and leave yourself open to melee ********). Operative is actually even squishier than Sniper, since they have absolutely same armor and CC we have, minus AoE knockback, Leg Shot, Ballistic Shields and our 20% damage reduction AoE bubble AND they are melee... They NEED stealth... Snipers do not, period. And this is coming from a Sniper FYI... (As sig is not obvious enough for some people). Edited December 31, 2011 by Gaidax Link to comment Share on other sites More sharing options...
cyadra Posted December 31, 2011 Share Posted December 31, 2011 (edited) Stealth might be overpowered, however that is the entire point of a sniper. A good sniper is mainly trained to remain out of sight, to use the terrain to remain invisible, and wait until the last possible moment to be seen, the shooting is the easier part. Being "under cover" is more akin to a regular grunt. Don't get me wrong, I love the class, however I do think Bioware dropped the ball on this one. If you really want to make a sniper, it needs stealth. Just my .02 credits Edited December 31, 2011 by cyadra Link to comment Share on other sites More sharing options...
Aylias Posted December 31, 2011 Share Posted December 31, 2011 Stealth might be overpowered, however that is the entire point of a sniper. A good sniper is mainly trained to remain out of sight, to use the terrain to remain invisible, and wait until the last possible moment to be seen, the shooting is the easier part. Being "under cover" is more akin to a regular grunt. Don't get me wrong, I love the class, however I do think Bioware dropped the ball on this one. If you really want to make a sniper, it needs stealth. Just my .02 credits I actually agree with this... at this point we are more of a frontline rifleman than a sniper. Stealth would indeed round it off... Operative gets the healing tree, we should have a stealth ability.. perhaps remove vanish from the list we could get, but otherwise it would be a nice bone to toss us. Link to comment Share on other sites More sharing options...
Invious Posted December 31, 2011 Share Posted December 31, 2011 A good sniper is mainly trained to remain out of sight, to use the terrain to remain invisible, and wait until the last possible moment to be seen, the shooting is the easier part. Thats why you hide behind rocks! Besides, when I use flashbang and blind the enemy, they cannot see me, therefore I MUST be invisible. Link to comment Share on other sites More sharing options...
_Nyth Posted January 1, 2012 Share Posted January 1, 2012 Stealth might be overpowered, however that is the entire point of a sniper. A good sniper is mainly trained to remain out of sight, to use the terrain to remain invisible, and wait until the last possible moment to be seen, the shooting is the easier part. Being "under cover" is more akin to a regular grunt. Don't get me wrong, I love the class, however I do think Bioware dropped the ball on this one. If you really want to make a sniper, it needs stealth. Just my .02 credits That's because we are not snipers. Thats a badly used term by Bioware. Snipers are not frontline fighters. Snipers are the guys who lie in wait, sometimes up to several days, to take out a single target from 1-2 miles away. We are marksman, frontline precision riflemen. They don't use stealth, they just use a rifle with a scope on it. Either way I would personally have loved stealth, because it gives the Starcraft Ghost feeling Even RP stealth that doesn't actually do anything would have been nice ^^ Guess I'll just have to beg an operative for Infiltrate and feel epic for 10 seconds. Link to comment Share on other sites More sharing options...
RoaRawR Posted January 1, 2012 Share Posted January 1, 2012 because we got so much CC, pushback and durability (shield probe and ballistic damper and pop that 20% we are the most durable bastards versus ranged) I really agree sniper is really bad term from bioware, we are more "space rangers" and rather called sniper for "imperial ranger" or something only thing snipe about us is that 5 yard and sniper rifles Link to comment Share on other sites More sharing options...
Luminatti Posted January 1, 2012 Share Posted January 1, 2012 Except they don't unless they decide to pop every cooldown possible (and you have none) plus have massive gear advantage over you and they are melee too... As a matter of fact, only Hidden Strike can pull out this number and it can only be used in Stealth, so you can do maximum 2 of those in a row IF you pull out your combat stealth on 2 min CD (and leave yourself open to melee ********). Operative is actually even squishier than Sniper, since they have absolutely same armor and CC we have, minus AoE knockback, Leg Shot, Ballistic Shields and our 20% damage reduction AoE bubble AND they are melee... They NEED stealth... Snipers do not, period. And this is coming from a Sniper FYI... (As sig is not obvious enough for some people). Really? U wasted our time writing this? Op's can heal. How squishy can one be when they can heal themselves? Go back to WoW scrub. Link to comment Share on other sites More sharing options...
Kahzard Posted January 1, 2012 Share Posted January 1, 2012 That's because we are not snipers. Thats a badly used term by Bioware. Snipers are not frontline fighters. Snipers are the guys who lie in wait, sometimes up to several days, to take out a single target from 1-2 miles away. We are marksman, frontline precision riflemen. They don't use stealth, they just use a rifle with a scope on it. The class is closer to Recon than sniper. Link to comment Share on other sites More sharing options...
_Nyth Posted January 1, 2012 Share Posted January 1, 2012 The class is closer to Recon than sniper. Indeed Recon would have been the perfect AC name. It also makes more sense to attach an engineering tree to a Recon AC. Bioware change please Link to comment Share on other sites More sharing options...
Xlinc Posted January 1, 2012 Share Posted January 1, 2012 I think we should have something like camo where when we stay still we can av the ability to go invisible but ofc after the first shot or movement it brakes. we so squishy I cry at times hehe Link to comment Share on other sites More sharing options...
Kogetakaze Posted January 2, 2012 Share Posted January 2, 2012 because we got so much CC, pushback and durability (shield probe and ballistic damper and pop that 20% we are the most durable bastards versus ranged) I really agree sniper is really bad term from bioware, we are more "space rangers" and rather called sniper for "imperial ranger" or something only thing snipe about us is that 5 yard and sniper rifles I have to say that I would feel a little awkward to be called a space ranger along side Buzz Lightyear.. Link to comment Share on other sites More sharing options...
Exostotic Posted January 2, 2012 Share Posted January 2, 2012 I think we should have something like camo where when we stay still we can av the ability to go invisible but ofc after the first shot or movement it brakes. we so squishy I cry at times hehe We need this ability: http://en.wikipedia.org/wiki/Ghillie_suit You're forced to crawl, but are essentially invisible. Obviously, for an mmo, it would have to break when an aggressive action is taken Link to comment Share on other sites More sharing options...
Xontier Posted January 2, 2012 Share Posted January 2, 2012 Really? U wasted our time writing this? Op's can heal. How squishy can one be when they can heal themselves? Go back to WoW scrub. Because Op healing absolutely BLOWS if you're not specced for it, that's how. 2.5 second cast that MIGHT crit heal for 1.7k? Lawl. A decent heal that consumes a Tactical Advantage that could have been better used for Lacerate? Give me a break. Ops are squishy because unless Ops spec healing, the heals blow and you're far better off trying to pump out more damage to stay alive than heal. Link to comment Share on other sites More sharing options...
Kahzard Posted January 2, 2012 Share Posted January 2, 2012 We need this ability: http://en.wikipedia.org/wiki/Ghillie_suit You're forced to crawl, but are essentially invisible. Obviously, for an mmo, it would have to break when an aggressive action is taken I wish we had a lay prone ability like we had in swg...giving us better accuracy and maybe more damage. Link to comment Share on other sites More sharing options...
Kahzard Posted January 2, 2012 Share Posted January 2, 2012 Indeed Recon would have been the perfect AC name. It also makes more sense to attach an engineering tree to a Recon AC. Bioware change please would be a simple change...make it operative and recon classes. Recon would take place of marksmen that would allow marksmen to take the place of the word sniper Link to comment Share on other sites More sharing options...
Scarce Posted January 2, 2012 Share Posted January 2, 2012 I agree with a few things posted here. The ability to lay down and get a small damage bonus (And possibly range) would be awesome. Or some minor stealth just so that you can get close enough to the enemy (because the range is quite bad right now) Link to comment Share on other sites More sharing options...
Anomini Posted January 3, 2012 Share Posted January 3, 2012 I agree with a few things posted here. The ability to lay down and get a small damage bonus (And possibly range) would be awesome. Or some minor stealth just so that you can get close enough to the enemy (because the range is quite bad right now) Agreed. Not a single self heal other than med packs and absolutely no stealth (with cd or anything), makes me feel like just some chick who happens to tote a rifle, here. Have to blow every single cd to get any sort of big crit hits, so after that's done, it turns things into a whittle-it-down festival if its a boss (in which my companion ends up squished 99.9% of the time halfway through). I still have to move in pretty close to get my shots set up. Not feeling too snipery or secret agenty, tbh. Having a tiny smidge of stealth with a long cd would at least allow us to find a good position where we can start to set up shop, so to speak. But that's just imo, and I like the class otherwise. Just considering finding a buddy to duo with, if possible, to make things a lil' less painful instead of soloing and dying a lot, once my companion gets splatted (and I even upgraded her armour too, blah!). Link to comment Share on other sites More sharing options...
saltorio Posted January 3, 2012 Share Posted January 3, 2012 Indeed Recon would have been the perfect AC name. It also makes more sense to attach an engineering tree to a Recon AC. Bioware change please Imperial Recon would indeed be the perfect name for this class. The fact we work for Intelligence and go on diplomatic missions and intelligence gathering forward ops fits exactly. Whatever, still a great class to play! Link to comment Share on other sites More sharing options...
Kurate Posted February 16, 2012 Share Posted February 16, 2012 bump. Link to comment Share on other sites More sharing options...
Akash Posted February 16, 2012 Share Posted February 16, 2012 Yeah, you have to wonder about a class called sniper that has no stealth and can only hit targets within handgun range - lawlz Somebody should make a "what people think I do" poster about that, since they've become so popular recently. Link to comment Share on other sites More sharing options...
Srozziks Posted February 16, 2012 Share Posted February 16, 2012 This thread has helped me so much haha. But yes Recon defines this class definitely! Link to comment Share on other sites More sharing options...
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