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PTS: PvP Map Changes Feedback


JackieKo

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  • Dev Post

Players can provide feedback on the Map changes coming to 7.3. 

As stated on the live stream here is a list of all the map changes coming in the 7.3 PTS. We appreciate your feedback on these changes. 

Voidstar: 

  • Defeating attacking players near the doors will grant +500 defender points. 
  • Defeating defending players near the doors will grant +500 attacker points. 
  • Guarding the doors will now grant +700 defender points up from +500 defender points every 30 seconds.

Huttball (All Maps): 

  • Defeating a player outside of your endzone or in the enemies endzone will grant +500 attacker points. 
  • Defeating a player within your own endzone grants +1000 defender points. 
  • Defeating the enemy ball carrier grants +700 points. 
  • Defeating the enemy ball carrier within your own endzone grants +7000 points. 

Novare Coast: 

  • Defeating attacking players near a bunker controlled by your team will grant +500 defender points. 
  • Defeating defending players near a bunker controlled by the opposing team will grant +500 attacker points. 
  • Guarding a bunker controlled by your team will grant +700 defender points up from +500 defender points every 30 seconds. 
  • Actively capturing a bunker will grant the player or players +1000 attacker points points and an additional +1000 points for actively capturing the bunker. 
  • Players who do not finish the capture process but are near the bunker will receive the +1000 attacker points when their team captures a bunker.

General

  • Have you run into any bugs? If so, please offer step by step details so we may be able to reproduce your experience. 
  • Is there any other general feedback you would like to share? 
     
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Those changes sounds really good, however there is one problem that I see with that. For most pvp that contains at least 3 objectives to capture, there is always one objective that takes a long long time to capture because everyone is fighting around it to try and get it. And we still get nothing from killing people there. So while I don't think we should get as many points as we do when killing someone around our objective or the enemie's, we should still be able to get a little something, we are fighting after all.

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On 5/4/2023 at 7:59 AM, JackieKo said:

 

  • Is there any other general feedback you would like to share? 
     

Starfighter is the only aspect of the game made purely for pvp from the ground up. Not having it included in seasonal pvp makes no sense. 

 

Edited by Stradlin
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