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Need movement buff for assassin


Crazykidddd

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When 7.0 dropped and everybody now had access to nearly infinite amounts of slows and roots and other forms of cc that now reduce your movement speed to basically 70% (there is no way those 50% slows are 50%, anyone with half a brain cell can tell how slow it is compared to last patch) the ones who suffered most are stealthers. 

Both assassins and operatives are now basically rendered immovable in regs with all the cc going on and on top of that you guys decided it was a good idea to nerf both conceal and decep's dmg. 
I'm sorry but doing less damage on top of not being able to move is nonsensical.  
First off the base cd of force speed for assassins needs to be 15 sec not 20 and we shouldnt have to pick a utility to get that.
Second, the amount of time it takes to get back into stealth after leaving it is also insane. Please either remove the limit or reduce it to 3 sec instead of 6. 
Finally if you guys want us to have to use our gap closer to get the shadowcraft implant's bonus (which i have absolutely no problem with) then at the very least either give us two charges of Phantom Stride or make Phantom Stride a 15 sec cd just like most of the other spec's gap closers. 
Juggs, maras and pt's for example have access to a cap closer that has a very short cd relative to stealthers, have access to a cd reduction on said ability AND can get 2 charges of it. 

Please play stealthers yourselves in regs and see how incredibly annoying it is to stick to anyone in the game atm. so now it takes all of our cds just to stick to someone and we had our damage nerfed too, while other melee classes are the hardest hitting classes in the game with no lack of ways to stick to their targets. this needs to end. 

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