DarkAmundson Posted July 7, 2022 Posted July 7, 2022 (edited) So, I just completed a MM flashpoint. Got 3 pieces of gear. All worse than what I was wearing. (The base 320 conquest gear). I thought okay, I'll upgrade one to 322 and see what happens. And the 322 mm piece still had worse overall stats than the 320 conquest piece. The only thing it did is give me more endurance and +11 shield over what the 320 conquest piece had to offer. (It was something like -40 mastery and def comparing the 320's while the shield rating was the same, and then when the mm piece was upgraded it sill was -22 mastery and def with way more endurance on the 322 mm piece with the +11 shield rating) So my question is: Is getting the mm flashpoint gear even worth it for tanks? Asking because I play a dps and healer's too. And the mm gear has easily been consistently been giving +20 per stat compared to the conquest gear. It's only with tank gear that I've noticed this and nowhere I've looked has an answer as to why I can't get better gear from mm flashpoints like I can for healing and dps'ing. Edited July 7, 2022 by DarkAmundson Added more context
ZUHFB Posted July 7, 2022 Posted July 7, 2022 Yes you are correct! Conquest gear is BiS for tanks unlesss you want to go for 330. Still people call conquest gear green garbage just because it's green not realising the color actually doesn't mean anything.
LD_Little_Dragon Posted July 7, 2022 Posted July 7, 2022 Yes you are correct! Conquest gear is BiS for tanks unlesss you want to go for 330. Still people call conquest gear green garbage just because it's green not realising the color actually doesn't mean anything. For dps and healers, the green gear is garbage gear. Higher endurance, lower mastery, lower power, and lower tertiary points is crap gear. That's not based on just the colour, that's based on actually knowing how stats work in this game.
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