Jump to content

[Video/Bug] Sleep/Stun and Stealth Bug


Canazza

Recommended Posts

I've already submitted a bug report on this, but I thought I'd put up a video detailing what's going on.

 

 

First off, Cloaking Screen doesn't remove you from combat against people you've stunned or sleeped.

 

Secondly, sleeping someone and then sleeping a second person or if you let the sleep debuff time out it aggros the first person you sleeped.

 

This has major implications for end-game raiding and dungeon runs as if the leader decides you have to sleep someone, then changes their mind, you can either aggro/cloaking field/sleep using up your escape cooldown, or aggro/die/res/sleep

 

The moment you sleep someone you are commited to combat with them.

I'm surprised this made it out of beta if I'm honest.

Link to comment
Share on other sites

I think it might be the Sedatives talent. That's what changed today. I put a point in it and I think the dmg debuff when the dart wears off is aggroing the mob. Worse, I think this might be intended. Bleh. I'm gonna spec out of it. Edited by Caelrie
Link to comment
Share on other sites

Yes, it is the Sedatives talent that bugs it out; don't take that talent and it's fine.

 

Cloaking Screen is definitely wonky if you have any kind of DoT on you when you use it -- sometimes the guys just immediately re-aggro you, other times they don't aggro, but you're stuck in combat with them. I also noticed that in that second case, if you pull another group of mobs, even ones quite far away, all those guys you were still "in-combat" with come over to help too... :rolleyes:

 

Another annoyance is the mobs that can detect stealth will aggro on you from ridiculously far away...you can actually get much closer to them while NOT stealthed. But at least it gives you that giant orange circle on you so you know they are about to detect.

Link to comment
Share on other sites

Same issue for Sith Assassin for the stealth bug. The encounters I noticed it on were those that had starting animations (rocket mobs flying in to the fight on Bal, sand people popping up from the group on Tat). If I hit the force cloak ability while these mobs were in transit they would behave as if I was fully visible. If I delayed the action until after they landed and engaged me I could club dance on their laps and they would not see me. I don't think this is working as intended unless they meant for the AI to have sporadic logic when engaging stealth characters.
Link to comment
Share on other sites

×
×
  • Create New...