Canazza Posted December 30, 2011 Share Posted December 30, 2011 I've already submitted a bug report on this, but I thought I'd put up a video detailing what's going on. First off, Cloaking Screen doesn't remove you from combat against people you've stunned or sleeped. Secondly, sleeping someone and then sleeping a second person or if you let the sleep debuff time out it aggros the first person you sleeped. This has major implications for end-game raiding and dungeon runs as if the leader decides you have to sleep someone, then changes their mind, you can either aggro/cloaking field/sleep using up your escape cooldown, or aggro/die/res/sleep The moment you sleep someone you are commited to combat with them.I'm surprised this made it out of beta if I'm honest. Link to comment Share on other sites More sharing options...
Sigmund_Drake Posted December 30, 2011 Share Posted December 30, 2011 I noticed you were DoT'd in one circumstance of Vanish so that's what knocked you out of it. As far as sleep dart it can be a little finicky. Your problems have only happened to me rarely and my improved stealth talent may help but there is a definite need for correction. Link to comment Share on other sites More sharing options...
Canazza Posted December 30, 2011 Author Share Posted December 30, 2011 well, the sleep dart aggro is repeatable, consistently. Whether I used Cloaking screen or not. Link to comment Share on other sites More sharing options...
Caelrie Posted December 30, 2011 Share Posted December 30, 2011 I was just going to make a thread about this. Sleep Dart is currently bugged. Darting a second mob aggros the first when it didn't do that before. Link to comment Share on other sites More sharing options...
Caelrie Posted December 30, 2011 Share Posted December 30, 2011 (edited) I think it might be the Sedatives talent. That's what changed today. I put a point in it and I think the dmg debuff when the dart wears off is aggroing the mob. Worse, I think this might be intended. Bleh. I'm gonna spec out of it. Edited December 30, 2011 by Caelrie Link to comment Share on other sites More sharing options...
AtomicSquid Posted December 30, 2011 Share Posted December 30, 2011 Yes, it is the Sedatives talent that bugs it out; don't take that talent and it's fine. Cloaking Screen is definitely wonky if you have any kind of DoT on you when you use it -- sometimes the guys just immediately re-aggro you, other times they don't aggro, but you're stuck in combat with them. I also noticed that in that second case, if you pull another group of mobs, even ones quite far away, all those guys you were still "in-combat" with come over to help too... Another annoyance is the mobs that can detect stealth will aggro on you from ridiculously far away...you can actually get much closer to them while NOT stealthed. But at least it gives you that giant orange circle on you so you know they are about to detect. Link to comment Share on other sites More sharing options...
wutru Posted December 31, 2011 Share Posted December 31, 2011 The Cloaking Screen bug is so messed up and annoying. It actually bugged on Darth Jadus for me. This really needs to be fixed asap. Link to comment Share on other sites More sharing options...
theMeldo Posted December 31, 2011 Share Posted December 31, 2011 nice spoiler Link to comment Share on other sites More sharing options...
Canazza Posted December 31, 2011 Author Share Posted December 31, 2011 It does appear that Sleep Dart's Damage reduction debuff is causing the issue. But that still doesn't explain why they still attack me after using Flashbang. Link to comment Share on other sites More sharing options...
Canazza Posted January 4, 2012 Author Share Posted January 4, 2012 I've just had a mail back from Support saying that this is intended behaviour and that enemies you've tagged should be able to chase you in stealth. Either that or someones wired the GM Droid up wrongly. Link to comment Share on other sites More sharing options...
Amberbock Posted January 6, 2012 Share Posted January 6, 2012 Same issue for Sith Assassin for the stealth bug. The encounters I noticed it on were those that had starting animations (rocket mobs flying in to the fight on Bal, sand people popping up from the group on Tat). If I hit the force cloak ability while these mobs were in transit they would behave as if I was fully visible. If I delayed the action until after they landed and engaged me I could club dance on their laps and they would not see me. I don't think this is working as intended unless they meant for the AI to have sporadic logic when engaging stealth characters. Link to comment Share on other sites More sharing options...
pipda Posted January 6, 2012 Share Posted January 6, 2012 Ditto on the sleep dart bug. Major *** first few times it happened. Link to comment Share on other sites More sharing options...
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