Dragondog Posted January 28, 2022 Share Posted January 28, 2022 There seem to be a couple of bugs with crafting. * Some skills don't increase when I craft. I have Biochem and Cybertech at 600 on a couple of characters and despite having bought the increase so that it can go to 700, it doesn't improve. * There are other skills that don't improve either, but the ones that remain at 600 are the easy ones to spot * Some skills don't start on the right Grade. * Some skills cannot access the Grade they need to craft things that will make that skill improve. Link to comment Share on other sites More sharing options...
VorpeHD Posted January 28, 2022 Share Posted January 28, 2022 There seem to be a couple of bugs with crafting. * Some skills don't increase when I craft. I have Biochem and Cybertech at 600 on a couple of characters and despite having bought the increase so that it can go to 700, it doesn't improve. * There are other skills that don't improve either, but the ones that remain at 600 are the easy ones to spot * Some skills don't start on the right Grade. * Some skills cannot access the Grade they need to craft things that will make that skill improve. More bugs: - crafting/crew mission window not updating like it's supposed to (when you get more mats, or switch to different crew mission, etc). This bug has been in the game since launch. - crafting/crew mission window getting deselecting when other windows are under it (e.g. inventory). Hopefully fixed with new UI. This bug is also older than every expansion yet still exists. - still cannot set default sorting for crafting window, always defaults to "difficulty" which is pretty un-intuitive and useless since you can still see crafting difficulty on every sorting option via color code. maybe fixed with 7.1???? pls Bio...., Link to comment Share on other sites More sharing options...
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