Craydingus Posted November 14, 2021 Share Posted November 14, 2021 On Star Forge. 4 years ago was the last time I was pugging flashpoints with any real frequency (been doing them with pre-assembled groups a decent amount between then and now tho). It was not forgiving to error. Groups would vote to kick someone who erroneously aggro'd adds even ONCE. If you died on a boss fight, you could rest assured you were gonna be kicked and saddled with an activity finder lockout. Started pug queuing for FP's again just in the past couple months, and wowee are things different. If someone dies on a boss or gets knocked off a ledge or does something else clumsy, the group just laughs about it/ the dead player tries to boost the morale of their teammates who are still in the fight. When did casual players replace all the perfectionists in the FP queue? Not complaining by the way; I like getting FP's done in a timely manner, but I'd rather have a group that takes it lightheartedly than a bunch of wannabe Type-A's who get their panties in a bunch at the slightest mistake. Link to comment Share on other sites More sharing options...
MystyqeofXev Posted November 14, 2021 Share Posted November 14, 2021 Institute Myhic FP's (timed with progressively more difficult trash and bosses), and you'll see behavior return. Meantime? Most FPs can be completed with two people and two companions. Link to comment Share on other sites More sharing options...
EndymionGrey Posted November 14, 2021 Share Posted November 14, 2021 On Star Forge. 4 years ago was the last time I was pugging flashpoints with any real frequency (been doing them with pre-assembled groups a decent amount between then and now tho). It was not forgiving to error. Groups would vote to kick someone who erroneously aggro'd adds even ONCE. If you died on a boss fight, you could rest assured you were gonna be kicked and saddled with an activity finder lockout. Started pug queuing for FP's again just in the past couple months, and wowee are things different. If someone dies on a boss or gets knocked off a ledge or does something else clumsy, the group just laughs about it/ the dead player tries to boost the morale of their teammates who are still in the fight. When did casual players replace all the perfectionists in the FP queue? Not complaining by the way; I like getting FP's done in a timely manner, but I'd rather have a group that takes it lightheartedly than a bunch of wannabe Type-A's who get their panties in a bunch at the slightest mistake. I would say 1 in 16 people is still a *******. I base this on (2) completion cycles of Veteran and master weeklies, However, most people are just quiet and seem to expect you to know whats up. And the smallest group the people who talk are just the best. Link to comment Share on other sites More sharing options...
TheVoyant Posted November 14, 2021 Share Posted November 14, 2021 Yeah for the most part the new wave has been pretty chill. I imagine that will change at 7.0 launch for awhile. But after the community grief/exodus hopefully chill players are still around. But yeah people seem to love the gearing system/combat feel of 6.0, has been bringing in some good players. Pleasant surprise. Link to comment Share on other sites More sharing options...
JediQuaker Posted November 14, 2021 Share Posted November 14, 2021 When did casual players replace all the perfectionists in the FP queue? Not complaining by the way; I like getting FP's done in a timely manner, but I'd rather have a group that takes it lightheartedly than a bunch of wannabe Type-A's who get their panties in a bunch at the slightest mistake. There's a certain amount of RNG involved. In the many years I've done GF FPs, I've run into both sorts of groups. However, some of it may be down to the /ignore function, particularly now that it's a Legacy ignore. Many of the "group nazis" who would have caused those problems have been "ignored" out of GF. It may also be that many of the 'hard core' players who would be concerned over such things, have gone to other games . Overall, I'd have to agree, though. GF does seem to be more "chill" these days. 🤩 Link to comment Share on other sites More sharing options...
Pirana Posted November 14, 2021 Share Posted November 14, 2021 (edited) The game's population has dwindled in those four years, thus making for a smaller pool of aholes. They're still out there though, you've just been lucky... Edited November 14, 2021 by Pirana Link to comment Share on other sites More sharing options...
Hadsil Posted November 14, 2021 Share Posted November 14, 2021 Maybe when SWTOR joined STEAM it brought in players new to MMO or even a CRPG. It brought in fans of Star Wars who thought it cool to play like the (new) movies. They might not even know SWTOR is an old game. Link to comment Share on other sites More sharing options...
MystyqeofXev Posted November 14, 2021 Share Posted November 14, 2021 However, some of it may be down to the /ignore function, particularly now that it's a Legacy ignore. Many of the "group nazis" who would have caused those problems have been "ignored" out of GF. + 1 Great point. Can't believe I forgot about that. Link to comment Share on other sites More sharing options...
turbomagnus Posted November 14, 2021 Share Posted November 14, 2021 Part of it may also be that, with Conquest giving specific Flashpoints as objectives, many of the more... volatile types... would migrate to those Flashpoints on their various characters to earn those Conquest points, leaving other, randomly chosen Flashpoints more free of negative temperment... Link to comment Share on other sites More sharing options...
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