Jdast Posted March 16, 2021 Share Posted March 16, 2021 (edited) Here is my status: I am currently stuck after Troya in SoV (solo story mode). What do I mean? I haven't died for 20 mins. I got to the next part after the cut-scene and... My Jedi Sage is fighting a Seeker and a Sharpshooter -- NEITHER OF WHOM WILL DIE (please note my proper usage of whom). The good news is, as I type this, Rass keeps healing me. Let's see how long this goes on! <<sips prune juice martini since I became a quinquagenarian last year>> Dasty Edited March 20, 2021 by Jdast Link to comment Share on other sites More sharing options...
DarkTergon Posted March 16, 2021 Share Posted March 16, 2021 You should record it,. and make a serial from it...lol Link to comment Share on other sites More sharing options...
xordevoreaux Posted March 16, 2021 Share Posted March 16, 2021 This is just too funny. And painful. Prediction for Dasty: It'll last as long as the prune juice does. Link to comment Share on other sites More sharing options...
Jdast Posted March 16, 2021 Author Share Posted March 16, 2021 (edited) Still alive after 20 minutes having touched ZERO buttons! <<dang I'm good>> <<sips prune juice martini>> <<grabs Discord For Dummies book>> Dasty Edited March 20, 2021 by Jdast Link to comment Share on other sites More sharing options...
Jdast Posted March 16, 2021 Author Share Posted March 16, 2021 (edited) UPDATE! I intentionally let the clock run down so I would zone out. I didn't think that could happen b/c they engaged me. Alas...<<sad trombone>> I relogged and my sad Jedi went RIGHT BACK to the bug point where the bug repeated itself. AFTER THREE MONTHS this requires, and, yes, we are owed and entitled to a response from BW. Nathema and Meridian were near perfection (particularly Nathema). BW simply can't account for variation. Why all of a sudden is BW producing bug-filled Flashpoints, even after being released for three months? To paraphrase Shakespeare badly, something isn't right in the state of Denmark. This is the THIRD patch to fix the storyline that has failed. The only explanation is incompetence, indifference, or both. <<sips martini infused with prune juice>> Dasty P.S. I eventually put Rass on passive and let them kill me. That seemed to address the issue (notice I didn't say fixed it). Edited March 20, 2021 by Jdast Link to comment Share on other sites More sharing options...
eabevella Posted March 17, 2021 Share Posted March 17, 2021 OMG a completely new bug lol Man, I don't even want to touch SoV anymore, I applaud your patience and good temper. Link to comment Share on other sites More sharing options...
OlBuzzard Posted March 17, 2021 Share Posted March 17, 2021 (edited) Add one more to that Dasty !! The cinematic BUG is still there! But this time with a unique twist! We went through the usual fight with Troy Ajak ... and then walked over to the console and clicked !! The cinematic story unfolded as we were to "rush" to the next point of the FP. Please note: One three other occasions it was broke (used space bar by-pass on one / logged out and back in on two / BUT on at least one occasion I have completed said part of story without any issues. ( I thought it was fixed). NOPE.. not this time. Stuck again right after the cinematic story ... right back where Troya Ajak was lying and the "red bars" over the tunnel we were to travel through !! I almost logged out. Here's where it gets a little weird !! In order to "log out" it was necessary to move mouse curser to "click" on the appropriate space for the UI. As the curser moved it just happened to pass over the console that we click on to "activate" the cinema !! It was still active !!! :eek: Soooo .. what the heck !! I've already had to reset this once (see BUG report in appropriate forum) I decided to go for it !! It clicked on a second time and it worked !!! :eek: (note: this time I didn't take any chances ... and use the "space bar to by-pass" method to skip over the cinema (as this has worked in the past). IT WORKED !! [NOTE: There is no way that the console should have still worked since we already used it. But IT DID !!!] Funny thing though: I didn't die or get caught up in the same BUG that you did.:eek: OH ... here is the character specs on what I was running on Star Forge I was running SoV tonight with one of my alts : * Gunslinger * i-rating: 306 * HP: apx 280K * No BiS Augs : a few that range from 228 to 286 * Tactical: Kralls Accord That said ... I'm not so sure we're looking at exactly the same issues. Sooo I'm not going to be too aggressive in pleading for help this time. But IMO ... there is something waaay beyond the normal green one-eyed monster lurking about!! I'm sure they've been working on it. Otherwise it would be even more trying to one's patience !! I know that they are reading this stuff. I do hope this helps !! BUGS !! Ugh !! Everybody's pain in the ... :D:D Edited March 17, 2021 by OlBuzzard Link to comment Share on other sites More sharing options...
RameiArashi Posted March 20, 2021 Share Posted March 20, 2021 I ran into that before challenging the final boss, but I found that if I ran past them they didn;t follow. Then after the boss killed me because comoanion is useless in that fight I would have to carefully sneak passed them. Link to comment Share on other sites More sharing options...
MishaCantu Posted March 20, 2021 Share Posted March 20, 2021 I've run into this bug almost every time. I put Ras on passive then move far enough away so the mobs deaggro. Once you're out of combat you can just hug the left outside wall to the boss fight. If you die, you'll rez far enough away so they don't aggro either. Again just hug the wall to the left and go at it again. Link to comment Share on other sites More sharing options...
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