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Length of the new fights. Times causing hand damage.


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Posted (edited)

Hoping it's just me, but for all our sake I'm posting. The New Expansion Dropped and The Triple Emperor fight damaged my hand/wrist. This tells me after 8 years unharmed in here, the fights are too long. Why are you making them longer instead of more interesting via: interrupts or even making them harder to find/initiate.? Making it impossible to bring someone down because of time isn't an improvement from my perspective ( Orthopaedic surgery 21 years, Canadian), that's just exhausting the already over used parts of our hands that result in Carpel tunnel, OA, and a host of other disorders. Maybe it's just me, but there are many seniors in the game that are vulnerable, and young folks really don't need to be damaged , young. Please Consider this Game Developers for the future. As it stands..I have not been able to play the new Expansion at all. I'm hoping this will be considered and the times reduced so folks like me can get through it.

Thanks

Edited by Luvshine
Posted (edited)
As an arthritis suffer, the new fp is definitely more intense and stressful on the hands, and numerous times I've had to stop, just to rest the hands. I think reducing the mobs ( & size), would probably help with that. Edited by DarkTergon
Posted

I didn't really suffer in the Tenebrae/Vitiate/Valkorion fight.

 

But the SoV FP sure made my tendonitis come back quite early, and the rest of the FP was just nightmarish from there. Far too many mobs taking far too long to kill. I had to stop after every fight to rest my hand and the FP took a really long time. I wasn't even able to finish the last fight because of the mobs.

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