Jump to content

Why this game will fail and why it wont fail


haluo

Recommended Posts

This game fails because 50% of the people want it to be wow, they want to re-live the high that wow gave them. They thought oh I will buy the collectors edition and rush to level 50, start "raiding" before everyone else get better loot and sit in town in my shiny armor with my cool epic weapon and everyone will be envious.

 

so for this half the game will fail, they will quit and leave, they will return to wow and sit on their flying mounts in stormwind and orgrimar and be bored. waiting for the next "wow" killer, but it will never come.

 

the other 50% are the ones who never played a mmo, or people like me who don't want this game to be just like wow. We are not rushing to level 50, we are just playing a game and having fun, for some people this is their first mmo, some people just don't like fantasy, but they like science fiction. there are enough of us to sustain this game, even if 50% of the current people stop playing there will be more than enough to keep this game going.

 

Eventually the bugs will be fixed, they will add new features, more flashpoints, operations (raids) more pvp warzones, new skills, new races, classes etc.. it will happen.

 

so in conclusion both sides are right this game will fail and wont fail.

Link to comment
Share on other sites

I'm the 1% you forgot to mention. That hit 50 enjoying my entire story without space baring through any dialog (leveling with a friend the whole way) and realizing the "end game" is a poorly implemented daily quest/rng bag token system with no clear progression path outside of getting very lucky or very unlucky.

 

Oh and the fact that if I kill someone in open world pvp you get nothing (no exp, medals, valor, coin). So the mind boggles why they have a merc token system in place if there's no reward system to produce them other than converting warzone tokens. There's no point to even create a pvp server set since the linear leveling paths don't take you into enemy turf nearly enough as you level.

 

Ultimately RL > game and I'm a huge proponent in playing at the pace you can manage your real life around, but by the time that you hit 50... you might wonder where everyone went... and if things haven't improved by the time you get there well... guess I might see you next MMO :p (The majority of us "don't go back" to previous mmos that didn't deliver... we just go back to single player/console land).

 

I miss the days when you put out a cartridge game and it had to work. If it didn't work it was just a brick. It seems that the internet has allowed people to quick patch things... and based on the mechanic of an MMO there has to be an evolving nature of things. At the same time as consumers we keep buying them allowing them to make these mistakes in a repeating cycle while they turn a quick buck on box sales.

 

I haven't given up hope, but I'm also not naive. I still haven't figured out SWTOR's target market and I'm pretty sure they haven't either.

Edited by Sardoni
Link to comment
Share on other sites

I'm just playing this game to keep myself occupied until guildwars 2 comes out. I beta'd since early March so I knew exactly what I was getting into when I bought the game. I figure I will get my op to 50 and have some fun griefing people with my assassin friend for a while then move on after a few months. I don't really have a lot of time to play with work so the single-player like nature of the game isn't a detriment.

 

SWTOR is solid for a themepark MMO and if that is all you want then you will be very happy with the game. I can imagine that BioWare will be adding new content fairly frequently. If they can put in some meaningful pvp that doesn't involve sitting in a queue all day I may stick around a bit longer than I initially planned.

Link to comment
Share on other sites

Eh, I was up in the air between this game and GW2 before I started playing the beta in the spring. If they would re-open Shadowbane I would play that game for years. I am just getting bored with themeparks since I have been playing one and then many (all the games that jumped on the bandwagon after the success of WoW) since 2004; 8 years is enough.
Link to comment
Share on other sites

×
×
  • Create New...