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clunky combat


cozert

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Did they mean to make it so that abilities would not do damage to the target until the animations hit?. this makes pvp so clunky. they might as well put a cast time on abilities like maul becasue it takes 2 seconds to actualy do damage to the target. and it cancels itself out midway if the target turns around.i can see this beeing a problem in arena against skilled players.
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