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The Return of Darth Jadus


Ylliarus

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Well, personally I think I would have preferred Jadus to be the focus of onslaught instead of Malugs. Never cared for bringing back dead characters in any form. Not books, comics. games. T.V or films. Still what done is done. Maybe Jadus will be the next big bad after onslaught finishes.

 

As for doing a back story with Jadus with Kira and Scourge, well I think the ideas is ok but as the player character is not involved which would mean doing an out of character story same as they did with HK... that has potential but still probably best if Jadus is kept for the player character IMO.

Edited by Nevaeh-Heaven
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Jadus ( in order to gain the upper hand ) also manages to gain control of a very influential Republic senator... then proceeds to frame the two top Republic officials as being in tight with Darth Jadus.

 

I had this idea that Jadus could infiltrate both factions in order to inflict as much damage as possible from within, working from the shadows through puppets. In the Empire he could promote 'return to the old ways' as opposed to present Emperor's pragmatism and in the Republic - heavy militarism, strong government and departure from democracy as an unavoidable step in winning the war. Then after discovering those plans you could either work with your faction to root out Jadus' influence or support him (very, very DS way of course).

 

Well, personally I think I would have preferred Jadus to be the focus of onslaught instead of Malugs. Never cared for bringing back dead characters in any form. Not books, comics. games. T.V or films. Still what done is done. Maybe Jadus will be the next big bad after onslaught finishes.

 

Starting with him as a puppet would be a waste of character. I would prefer to have him as the puppet master suggested during Jedi Under Siege and Onslaught.

Edited by juliushorst
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Well, personally I think I would have preferred Jadus to be the focus of onslaught instead of Malugs. Never cared for bringing back dead characters in any form. Not books, comics. games. T.V or films. Still what done is done. Maybe Jadus will be the next big bad after onslaught finishes.

 

I really hope so! I think he was a great villain in the Imperial Agent story and I'd love it if his story got a more solid conclusion than him simply disappearing from the playing board without explanation.

 

I had this idea that Jadus could infiltrate both factions in order to inflict as much damage as possible from within, working from the shadows through puppets. In the Empire he could promote 'return to the old ways' as opposed to present Emperor's pragmatism and in the Republic - heavy militarism, strong government and departure from democracy as an unavoidable step in winning the war. Then after discovering those plans you could either work with your faction to root out Jadus' influence or support him (very, very DS way of course).

 

Yes, that would be really cool! It would show Jadus much in the same way as he was during the Imperial Agent storyline: smart, cunning and a brilliant planner. If he were to be an antagonist again, this would be the way to go about it. The story team would have to be careful though to not make it seem too much like the infiltration the Revanites pulled. Otherwise they will run the risk of having the story seem repetitive.

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I really hope so! I think he was a great villain in the Imperial Agent story and I'd love it if his story got a more solid conclusion than him simply disappearing from the playing board without explanation.

 

 

 

Yes, that would be really cool! It would show Jadus much in the same way as he was during the Imperial Agent storyline: smart, cunning and a brilliant planner. If he were to be an antagonist again, this would be the way to go about it. The story team would have to be careful though to not make it seem too much like the infiltration the Revanites pulled. Otherwise they will run the risk of having the story seem repetitive.

 

Oh my not repetitive .. using a different format …

 

But … the idea is that he is able to create distrust within the ranks of the Republic.

** The Jedi are trying to track down a Sith influence ( see SW episodes 1-3) … only it's for a different reason: simply to create chaos and havoc for the Republic... thereby giving the Empire an edge in the war.

** The Trooper (the ones that came back to the Republic) … isn't sure what orders are real or which ones are from a corrupted source that is now bent on destroying the Republic from the inside. At the beginning it's unknown that the sith are behind the entire affair.

** The smuggler is being set up … yet again ( like the original story) … ONLY this time he catches on

 

** ALL 3 classes that are still with the alliance: pretty much the same as above … with one big change: Lana catches wind of what's happening and she, with the help of Theron, begin to unravel the mystery.

 

IN short … even though the Republic has a leg up with the new production facilities still in tact … due to the chaos coming from Darth Jadus … the war takes an unexpected turn against the Republic (at least for a while) … as it's now up to the "KEY FIGURES" to unravel the mystery and stop Jadus.

 

IMO … this could be a good place to introduce another element too … namely (ummm grins sheepishly) … a new class. Maybe the SIS and Empire undercover specialists on both sides !!!

 

:D:D:D

Edited by OlBuzzard
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Starting with him as a puppet would be a waste of character. I would prefer to have him as the puppet master suggested during Jedi Under Siege and Onslaught.

 

 

Well, I think you misunderstood, Me saying I wish Jadus was the focus of onslaught instead of Malgus is not the same as saying I liked HOW they brought Malgus back. If they had done Jadus does not mean they had to do it the exact same way.

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The story team would have to be careful though to not make it seem too much like the infiltration the Revanites pulled. Otherwise they will run the risk of having the story seem repetitive.

 

Well, as I envision it war is still the main focus of the story and main point of interest in both factions' mainstream narrative. You, due to your unique position within those factions discover the bigger plot behind it all and follow it while also trying to influence the outcome of the conflict depending on where you placed your loyalty. So, unlike SoR, it's not 'all come together to kick Revanites' but a three-sided conflict until the end.

There can also be a different kind of influence than the Revanites - some key figures might support ideas planted by Jadus not because they willingly follow him but because they really believe those radical beliefs are the best way for their faction to win.

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Well, as I envision it war is still the main focus of the story and main point of interest in both factions' mainstream narrative. You, due to your unique position within those factions discover the bigger plot behind it all and follow it while also trying to influence the outcome of the conflict depending on where you placed your loyalty. So, unlike SoR, it's not 'all come together to kick Revanites' but a three-sided conflict until the end.

There can also be a different kind of influence than the Revanites - some key figures might support ideas planted by Jadus not because they willingly follow him but because they really believe those radical beliefs are the best way for their faction to win.

 

As long as the conflict between the Empire and the Republic, the Jedi and the Sith remains the main thematic drive of the story, I am all for it! For too long the core conflict of the game has been ignored with the debacle that was KotFE and KotET, so I really think the story team should be careful to not use what we have just regained. Yet the way you describe it, that would be quite interesting to see and play, yeah! And it would be an excellent way to have Jadus become the main antagonist of the game and to have a significant role within the game's story!

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my vote also for him

he is a great character and his motto about terror amazing XD

we need more characters like him (not melora, meh) in expancion now)

 

I do agree that I think the Sith should be a little bit more like Jadus. Don't get me wrong, Acina is a very interesting and well-written Sith, just like Vowrawn or Marr. But the Sith are meant to be evil, they are meant to terrify. It's why it would be nice to have someone like that as the ruler of the Empire again and I think Jadus is just the man for that :)

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I do agree that I think the Sith should be a little bit more like Jadus. Don't get me wrong, Acina is a very interesting and well-written Sith, just like Vowrawn or Marr. But the Sith are meant to be evil, they are meant to terrify. It's why it would be nice to have someone like that as the ruler of the Empire again and I think Jadus is just the man for that :)

 

The more I read on this thread the more uncertain I feel about Jadus becoming the Sith Emperor. Ever since the battles on Corellia and Ilum, the Empire's focus has been survival. Marr and Acina have both done much to end Sith infighting and powerplays along with not letting species limit what people can become in the Empire. My agent joined Jadus because he said he would change the Empire by doing these same things, but Marr and Acina have done more than he has. I like what the Empire has become, so if Jadus becomes emperor and doesn't change too much I'd support him, but if he does do a complete overhaul then we might have problems. Besides I thought it was obvious that the Sith are the good guys here.

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The more I read on this thread the more uncertain I feel about Jadus becoming the Sith Emperor. Ever since the battles on Corellia and Ilum, the Empire's focus has been survival. Marr and Acina have both done much to end Sith infighting and powerplays along with not letting species limit what people can become in the Empire. My agent joined Jadus because he said he would change the Empire by doing these same things, but Marr and Acina have done more than he has. I like what the Empire has become, so if Jadus becomes emperor and doesn't change too much I'd support him, but if he does do a complete overhaul then we might have problems. Besides I thought it was obvious that the Sith are the good guys here.

 

Well, we have to keep in mind that infighting is the way of the Sith. It's why they have failed to eradicate the Jedi up until Palpatine's Order 66. The same applies for this incarnation of the Sith Empire, the lore established that at some point in the near future the Empire will fragment. The unity that Acina and Marr have fought for can't exist forever, but I do hope it will last for a while longer.

 

Darth Jadus would probably be very much like Vitiate was during his reign as Sith Emperor: promote infighting when needed so the Sith Lords and Darths below him won't team up against him and overthrow him. As you can see, for more than a thousand years this kept the Sith united. Despite occasional infighting being promoted, the Empire still flourished and grew.

 

Marka Ragnos - whose reign is often lauded as the best among the Sith - had a similar approach: keep the Sith below him focused on themselves instead of him and his throne. During Marka Ragnos' reign, the Old Sith Empire experienced a golden age.

 

So, this proves that it is possible to have a unified Sith Empire, but not take away the deceitful and dynamic nature of the Sith. I believe that Darth Jadus would be more than able to balance the two and walk a fine line between unity and keeping the Sith focused on one another instead of him and his throne.

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As long as the conflict between the Empire and the Republic, the Jedi and the Sith remains the main thematic drive of the story, I am all for it! For too long the core conflict of the game has been ignored with the debacle that was KotFE and KotET, so I really think the story team should be careful to not use what we have just regained. Yet the way you describe it, that would be quite interesting to see and play, yeah! And it would be an excellent way to have Jadus become the main antagonist of the game and to have a significant role within the game's story!

 

Even though you may still be unforgiving with the stories of KotFE / ET they are there and a part of SWTOR lore. As are the SIS / the Empires version of intelligence and spy network … as well as ties that still remain with the Alliance.

 

My only suggestion was that even with the Alliance still out there … it's value will gradually diminish as the story we've suggested shifts the main story to a conflict with the traditional story of the Empire vs the Republic. That should satisfy the RP division of SWTOR. It should also be noted that in a genuine view of the galaxy … the Republic would include multiple systems all of which have their own governing body. Which is pretty much where I see the alliance gravitating to before it's over.

 

I posted this earlier in another thread regarding the individual classes and the role of the alliance leader:

 

In SOME cases you are correct:

** for the egocentric sith … right up their alley !!

** for "some" other power players (ie troopers) that option "might" work.

** for the Jedi … probably not at all since this is more or less contrary to most of what they would stand for.

** The smuggler … ummm kind of depends. For egos... maybe. But for the footloose free spirited … probably not.

 

These are just some examples. I'm quite certain that there are many differing views on the subject.

 

For now … me personally … I like the independence for each of my characters (including the Jedi) …. FOR NOW. I do foresee a time when it is necessary that the alliance will either crumble and fall (IMO a really BAD idea from my own point of view) OR at the least the alliance will out grow the commander.

 

Several options here (from the Republic side just as an example).

** Smuggler: always has a home (if needed) … but sees better opportunities … or (more than likely) is gradually becoming overwhelmed with the tedious day to day operations. In either case hands the situation over to a yet unrevealed and yet very trusting ally who is best suited for the task.

 

** The trooper … pretty much the same as the smuggler only sees the necessity to turn command over to someone and they return to the Republic as in charge of their OWN special forces that perhaps works closely with the SIS as needed... (just a thought... and probably not that good … but just an idea)

 

** The Jedi … either can work rebuilding the order or see an opportunity to begin training a small group on a secluded planet as opposed to being in charge of an entire alliance.

 

IN short … each find themselves in a situation where the alliance has become an overwhelming task. Each of them see the opportunity to move on the next phase of their respective careers and the alliance keeps in touch with them (maybe even to the point of needing their help on occasion).

 

IMO this closes out one chapter … and moves each of the different classes to a more traditional and classical setting.

 

(just my $.02 worth)

 

I realize that some in the RP community ( and a few others) still do not like the KotFE / ET expansions. That is your privilege.

 

Or … something you might consider:

 

DS / Empire

** The alliance was a useful tool to deal with Vitiate ( who actually pulled the ultimate betrayal to the empire just so he could become immortal )

** When the time comes you as a true Sith want to serve the emperor … so you either destroy the alliance OR you commit the Alliance as a new state to follow the empire … using it as a possible personal resource to serve the Empire and Darth Jadus.

** In short use the alliance as proof to Jadus of who you are and your commitment to his leadership. The alliance becomes a part of the Empire.

 

Take the lemons … squeeze hard enough and throw in some sugar … a little water and make lemonade !! Oh … and leave in the pulp ( but not the pealing )

;)

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Even though you may still be unforgiving with the stories of KotFE / ET they are there and a part of SWTOR lore. As are the SIS / the Empires version of intelligence and spy network … as well as ties that still remain with the Alliance.

 

The existence of the Alliance really depends on what choice you make at the end of Onslaught. If you rejoin your original faction then the Alliance as an independent faction (thankfully) ceases to exist. Of course, I don't have the numbers and no one here does - except Bioware, as they have all the correct numbers regarding collecting such data - but I do believe that rejoining the original faction is the choice that is taken the most. I base this from what I hear on the Discord servers that I am a part of, or Twitter and other media. But also what I have seen on these forums, even though it is surprising to note that the people that frequent these forums often will have positive attitudes towards the Alliance even though players everywhere else don't. Yet that is not the subject of this thread, of course :)

 

Or … something you might consider:

 

DS / Empire

** The alliance was a useful tool to deal with Vitiate ( who actually pulled the ultimate betrayal to the empire just so he could become immortal )

** When the time comes you as a true Sith want to serve the emperor … so you either destroy the alliance OR you commit the Alliance as a new state to follow the empire … using it as a possible personal resource to serve the Empire and Darth Jadus.

** In short use the alliance as proof to Jadus of who you are and your commitment to his leadership. The alliance becomes a part of the Empire.

 

Take the lemons … squeeze hard enough and throw in some sugar … a little water and make lemonade !! Oh … and leave in the pulp ( but not the pealing )

;)

 

The RP community didn't have problems with the Alliance itself, as within the RP community we played parts of the Republic or Empire or Jedi or Sith anyway, since our characters were seperate from the class stories anyway. It was more that most of the RPers simply disliked the concept of the Alliance and the stories of KotFE and KotET, as the prevailing sentiment was that it didn't feel like Star Wars and completely didn't make sense as a continuation of the story as left off in the Ziost story arc.

 

Yet, the Alliance in its current form (either as the Hand or Task Force Nova) could have a lot of story potential and is generally really appreciated. It's why I personally don't know any SWTOR player that chose to keep their Alliance independent, as everytime the subject was discussed the players I know stated they had rejoined their original factions.

 

As the leader of the Hand of the Empire or Task Force Nova, we could indeed help Jadus in his potential return to power within the Sith Empire. Or, the Hand or the Task Force could be used to thwart Jadus and stop his terrorisation of the galaxy, if he were to be the antagonist. As such, the Alliance in its new form as either the Hand or the Task Force could really be a great tool to further the story of the game, yeah.

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The existence of the Alliance really depends on what choice you make at the end of Onslaught. If you rejoin your original faction then the Alliance as an independent faction (thankfully) ceases to exist. Of course, I don't have the numbers and no one here does - except Bioware, as they have all the correct numbers regarding collecting such data - but I do believe that rejoining the original faction is the choice that is taken the most. I base this from what I hear on the Discord servers that I am a part of, or Twitter and other media. But also what I have seen on these forums, even though it is surprising to note that the people that frequent these forums often will have positive attitudes towards the Alliance even though players everywhere else don't. Yet that is not the subject of this thread, of course :)

 

 

 

The RP community didn't have problems with the Alliance itself, as within the RP community we played parts of the Republic or Empire or Jedi or Sith anyway, since our characters were seperate from the class stories anyway. It was more that most of the RPers simply disliked the concept of the Alliance and the stories of KotFE and KotET, as the prevailing sentiment was that it didn't feel like Star Wars and completely didn't make sense as a continuation of the story as left off in the Ziost story arc.

 

Yet, the Alliance in its current form (either as the Hand or Task Force Nova) could have a lot of story potential and is generally really appreciated. It's why I personally don't know any SWTOR player that chose to keep their Alliance independent, as everytime the subject was discussed the players I know stated they had rejoined their original factions.

 

As the leader of the Hand of the Empire or Task Force Nova, we could indeed help Jadus in his potential return to power within the Sith Empire. Or, the Hand or the Task Force could be used to thwart Jadus and stop his terrorisation of the galaxy, if he were to be the antagonist. As such, the Alliance in its new form as either the Hand or the Task Force could really be a great tool to further the story of the game, yeah.

 

hmmm

 

[/scratches head for a moment]

 

Yeah … I can see that. Makes good sense ! And it keeps the story from contradictory approaches to the overall theme as well.

 

[/two thumbs up]

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The existence of the Alliance really depends on what choice you make at the end of Onslaught. If you rejoin your original faction then the Alliance as an independent faction (thankfully) ceases to exist. Of course, I don't have the numbers and no one here does - except Bioware, as they have all the correct numbers regarding collecting such data - but I do believe that rejoining the original faction is the choice that is taken the most. I base this from what I hear on the Discord servers that I am a part of, or Twitter and other media. But also what I have seen on these forums, even though it is surprising to note that the people that frequent these forums often will have positive attitudes towards the Alliance even though players everywhere else don't. Yet that is not the subject of this thread, of course :)

 

Not gonna lie, stayed independent and allied with my old faction on my main. As I see it at this point both factions and both Force philosophies failed and there is no leader I could fully support. Of course if I could I would lead the Alliance very differently (making it into something that resambles Star Cabal - send my most loyal followers back to their respective factions as heroes of the war against Zakuul to spy for me and manipulate those factions to follow my agenda) but you can't always get what you want :)

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Not gonna lie, stayed independent and allied with my old faction on my main. As I see it at this point both factions and both Force philosophies failed and there is no leader I could fully support. Of course if I could I would lead the Alliance very differently (making it into something that resambles Star Cabal - send my most loyal followers back to their respective factions as heroes of the war against Zakuul to spy for me and manipulate those factions to follow my agenda) but you can't always get what you want :)

 

You know, the Alliance could have worked if it had been approached differently. I think something like you suggest - being able to customize it - would have worked wonders for how it was received. The Star Cabal idea you wrote about sounds very interesting, for example!

 

I could see Jadus leading a Star Cabal-like organisation from the shadows. I really liked that part of the Imperial Agent story, so it would be nice to have something similar in the future. Especially if it turned Jadus into the primary antagonist of the game's story :D

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hmmm

 

[/scratches head for a moment]

 

Yeah … I can see that. Makes good sense ! And it keeps the story from contradictory approaches to the overall theme as well.

 

[/two thumbs up]

 

I am glad you approve! :D such an approach would definitely fit with the type of antagonist I would imagine Darth Jadus to be, if he returned. He wouldn't act overtly or out in the open, but he'd strike from the shadows, covertly. Both the Hand as well as the Task Force would be an excellent tool to combat such an enemy.

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I could see Jadus leading a Star Cabal-like organisation from the shadows. I really liked that part of the Imperial Agent story, so it would be nice to have something similar in the future. Especially if it turned Jadus into the primary antagonist of the game's story :D

 

It's not difficult to imagine that Jadus got his hands on the Black Codex in every scenario where it wasn't destroyed as he probably had his followers in every organization that can end up with it. Having the Codex Jadus could easily take control of the original Star Cabal and use it for his own goals

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It's not difficult to imagine that Jadus got his hands on the Black Codex in every scenario where it wasn't destroyed as he probably had his followers in every organization that can end up with it. Having the Codex Jadus could easily take control of the original Star Cabal and use it for his own goals

 

That would be a really neat story to pursue. I could see the Black Codex as something both the Republic and Empire would want, especially if it had fallen into Jadus' hands. I'd love to see this narrative unfold!

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  • 4 weeks later...

It's definitely time for Jadus to make his return. Bringing Malgus back was an easy move to placate fans, but that horse has been beaten to death. Jadus has been labeled as 2nd in power to the Emperor, the best Sith to come out of the Sith Empire by the Emperor as Valkorian, and has been periodically mentioned as still alive and out there observing. His is the best potential continuing arc for a returning antagonist by a mile, and I'm starting to worry that the game will end before they wrap him up.

 

I'd also like to see the rest of the unresolved members of the Dark Council addressed as well; Ravage, Mortis, etc. They created a new DC and threw some seemingly hastily thrown together no-names at us in the expansions, but there are a handful of original (and more interesting) members who could still be around. Explaining the lack of service given to them by having them return with their former "ally" in Jadus, as his inner circle, would make for an even better arc, imo.

 

Vanilla will always be the best part of the game story-wise because they will never put that amount of effort or resources into the game again, given the changes in management, so hopefully they can at least address any loose ends that still exist from the best SWTOR stories before the end.

Edited by ElricGrey
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I'd like to see him again but I will not support Darth Jadus is he becomes the Emperor of the Sith.

I agree Acina is taking the Empire in the Right Direction. Jadus wants old school terror. I would like to have him come back for a Civil War of Sorts. For everyone.

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Ravage, Mortis

 

They can both die on Nathema (Ravage for SW who killed Baras and Mortis for any Peacekeeper Commander), so they're quite unlikely to come back, unless they want to make yet another branched story path.

 

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I'd also like to see the rest of the unresolved members of the Dark Council addressed as well; Ravage, Mortis, etc. They created a new DC and threw some seemingly hastily thrown together no-names at us in the expansions, but there are a handful of original (and more interesting) members who could still be around. Explaining the lack of service given to them by having them return with their former "ally" in Jadus, as his inner circle, would make for an even better arc, imo.

 

Glad I'm not the only one that's annoyed Ravage and Mortis haven't returned yet. A can of worms was opened by showing us who could die on Nathema. They could have made it so the Eternal Empire had killed them all but they went a different direction. So as far as I'm concerned, unless your character watches them die, everyone else that could die on Nathema is still alive in that character's timeline or whatever. That doesn't really make sense but you know what I'm trying to say.

 

The only way Master Kiwiiks can be dead is if you're a dark Jedi Knight. The only way General Garza can be dead is if you're a Republic Trooper that sided with the Empire on Iokath. The only way Darth Zash can be dead is if you're a Sith Inquisitor that put Zash in the Rakata Mind Trap. And so on.

 

It seems like a waste if we never see any of them again. Jedi Under Siege and Onslaught were great opportunities to bring back many of these characters but that didn't happen. Now that the Republic is focusing on rebuilding the Jedi Order it's a good opportunity for some of these characters to return. I know it's unlikely we'll see any of them again but one can hope.

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I agree Acina is taking the Empire in the Right Direction. Jadus wants old school terror. I would like to have him come back for a Civil War of Sorts. For everyone.

 

A Sith Civil War could work in terms of the lore of the setting and universe. The Sith Empire will eventually fragment and wage war against one another for many hundreds if not thousands of years while the Republic descends into a Dark Age. I definitely could see Darth Jadus being the architect of something like that :)

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