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Posted

For armor.

 

Armoring

Mod

Enhancement

Augment

 

Note: You have to VERY lucky to crit the augment on a modifiable.

 

Sabers

Crystal

Hilt

Mod

Augment(Same as before)

 

Is possible, some people have already done it.

 

Oh, and for the record the armor only works with specific pieces of armor. I think it's...what, bracers and belts? Anyways, they don't have one of them (think the enhancement, not too sure.)

Posted (edited)

I know that a few of the mod armor pieces (specifically the Omenbringer's Bracers and Omenbringer's Belt) don't have an enhancement slot. I know that the helm, boots, pants, and chest do have 3 slots each.

 

Is that normal for all of the armor pieces, or should they all have all 4 slots?

 

Also, are there other mod pieces of gear (ears, implants, etc).

 

And what fits in an augment slot?

Edited by Almagnus
Posted

It's normal for found modifiables. The augment comes from crafted ones. Generally what slots are open on a found piece are completely normal for them (So you may feel gipped on others and may not.)

 

2nd question : Nope, no modifiable implants or ear pieces yet.

 

3rd question : Augments. They're actually called augment with the same prefix as other mods.

 

Ex: Resolve augment for willpower.

Posted

So then, would a "perfect" lightsaber have 5 slots?

 

Color Crystal, Mod, Hilt, Enhancement, and Augment?

 

Also, what profession makes the augments?

Posted
So then, would a "perfect" lightsaber have 5 slots?

 

Color Crystal, Mod, Hilt, Enhancement, and Augment?

 

Also, what profession makes the augments?

 

Can get Augments from Slicing.

Posted
I have yet to see a screenshot confirmation of Orange gear criting with augment slot; the only reported one was a light saber.

 

I've been crafting them for awhile.. Zero augments on my mod armormech gear.

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