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Making interactable objects more noticeable


Tinkerizmo

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Interactable objects, especially the ones for objectives, are often small and don't have a noticeable color difference until you hover the mouse over them. Sometimes they are a light-blue shade but not enough to stand out visually. Is there a way to make them more noticeable?
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Nothing, unfortunately, outside of tinkering with graphics settings or (if your camera is set quite a long way from your character) reducing the camera distance - sometimes an object you are looking for is very small, and sometimes the graphics engine (very unhelpfully) decides to skip loading that specific object... I find this happens with the mailboxes on the fleet - I know exactly where it is, but because it has not loaded I cannot click on it so I have to either go find another one or wait 30-40 seconds until it loads. Frustrating.
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