BanPearson Posted February 18, 2020 Share Posted February 18, 2020 I know about the puny 6.1 change Soothing Protection now heals for approximately 12% more. but I got the feeling that Force Armor also got more viable, and so I checked by tooltip. As long as it is put on a target that actually takes damage before it expires, it has far better HPCT and HPF than most heals, so that should be a priority on such targets? On the other hand, I go by the rule to always keep Rejuvenate, Healing Trance and Wandering Mend on CD when max healing output is required. When all 3 are on CD, I have just enough time to do enough Vindicate to keep force up, and an occasional Salvation/Deliverance, as well as the free Benevolence before it falls off. If I would Force Armor 2 - 4 targets that almost certainly will take some decent hits soon, I'd either have to keep one of the top 3 on CD for a GCD, or use less Vindicate than required, or have no time to throw in Salvation/Deliverance once in a while. Which priority does Force Armor have over other heals / Vindicate? For short burst, obviously skip Vindicate entirely, sure. Link to comment Share on other sites More sharing options...
Ahwassa Posted February 18, 2020 Share Posted February 18, 2020 Force armor and Rejuvenate should always be on the tank and high priority targets. Also I´m sure there wasn't a ninja buff on anything. And the small buff on Soothing Protection is almost not noticable. Link to comment Share on other sites More sharing options...
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