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MVP Voting - What Gives ?!?!


Awthtem

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Amen brother.

 

I must say though, the best combination I've seen has been myself(operative healer)+BH(tank)+assassin(dps). We're pretty much unbeatable. The tank guards the assassin and I heal like a mofo, gg.

 

 

In my case my favorite combination was myself (Sage Seer,) and a Vanguard to tank. Kept refreshing force armor whenever I could, healing trance with conveyance for the free force, and rejuvenate to make up for my own health if I'm still low on force. Kept him alive against five-six people for three minutes(Match end), was the most fun I've ever had.

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Amen brother.

 

I must say though, the best combination I've seen has been myself(operative healer)+BH(tank)+assassin(dps). We're pretty much unbeatable. The tank guards the assassin and I heal like a mofo, gg.

 

I appreciate the feedback. If the Objectives are skewed then maybe they need to be fixed. That still doesn't change my opinion on how people vote... I can see people being sour about tanks getting more Objectives than others. Would people have a different opinion if the amount required for Tank Objectives were upp'd so we didn't get so many? And would that change how people vote on Protect stats? In my opinion probably not.

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In my case my favorite combination was myself (Sage Seer,) and a Vanguard to tank. Kept refreshing force armor whenever I could, healing trance with conveyance for the free force, and rejuvenate to make up for my own health if I'm still low on force. Kept him alive against five-six people for three minutes(Match end), was the most fun I've ever had.

 

Ya it's fun going healer+tank into the middle of Alderaan or a voidstar side with 6 people.

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You're right, it's hard putting guard on the ball-carrier and staying within 15 yards of him, or putting guard on a healer or melee(gets targeted the most) and staying within 15 yards of him. There's nothing hard about being a tank in pvp, as my guild's tanks will admit to. It's a joke and it gets way too many medals for the effort it takes. You don't even need a healer with you either as a tank.

 

You're really going w/Huttball as an example ?!?! :/ AND DONT NEED A HEALER? Are you freakn serious?!?! What game are you playing??? This is besides the point that as a tank I should be the ball carrier. Hmmm....... Unbelievable :/

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Ya it's fun going healer+tank into the middle of Alderaan or a voidstar side with 6 people.

 

As far as voidstar went I didn't even need a tank. Force armor -- > Rejuvenate -- > Conveyance -- > Deliverance x2 , Healing Trance, Noble Sacrifice, and repeat. With a 38% crit chance, it's impossible for me to die as proven by the four people who just...really didn't like me I guess. Granted the rest of them still got into the final room by which point, I just jumped off the bridge.

 

Beyond that, I don't get why people say Healing is underpowered. It's actually really balanced in my opinion. If you can figure out the optimum way to do it, you're immortal. If you don't, you're going to struggle. Eh.

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I appreciate your pov.... so let me ask... Do you even PvP? Do you take pride in how well you do? Probably not from the sounds of it. If you don't care, go troll some other thread. This was a legitimate question that I wanted feedback on.

 

But this poses another question - do MVP votes equate to commendations ? Someone was mentioning it earlier but I can't say it's substantiated. B/c if they do then this thread is more than relevant to PvP.

 

I place more emphasis on PvP than PvE, and have for the better part of a decade of MMO gaming.

 

You know what they say about assumptions?

 

Right.

 

 

In PvP there is pride, ego, and accomplishment...yes.

 

But voting for MVP has nothing to do with real accomplishment! Why? Because there are no limiting factors / parameters that FORCE the player to actually select a "worthy" candidate. They pick their friends, whomever was the funniest, the one healer who actually healed them, the one who did the most damage, yada yada, ect.

 

Get my point? There is NOTHING forcing players to make thoughtful decisions on MVP. And why should there be? Theres NO REWARD TO IT.

 

 

Screen-shot your defenses/kills/medals for EPEENING (no diss here, as I know I certainly do) - But forget about MVP. Its stupid, pointless, and has no barring on how well you played the game.

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You're really going w/Huttball as an example ?!?! :/ AND DONT NEED A HEALER? Are you freakn serious?!?! What game are you playing??? This is besides the point that as a tank I should be the ball carrier. Hmmm....... Unbelievable :/

 

Actually no. As a tank you should guard a ball carrier and help keep people off him. And I wasn't implying you were the ball carrier when I said you didn't need heals, I meant in general.

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I base my MVP vote off this:

 

- Was healing a big factor in the win? Who was doing it all?

 

- Was there a player who was consistently involved in the success of our objectives? Like a BH PT that was shielding?

 

- Was there someone who stepped up with a good strategy that played out well for us?

 

That's usually about it.

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Sorry I give my vote to the person with the highest objective rating every time.

 

Except that it's completely bogus.

 

I cap the ball 4 times in a huttball game (trying very hard for each cap and outplaying absurd knockback spam like a champ; this is done as a Shield Spec VG), my objective score ends around 800. Some other guy fighting on the other side of the court gets 2500 objective points. He might have damaged the enemy ball carrier a few times, but that's it. The whole MVP thing is lame and pointless - just like the /liking Facebook comparison.

Edited by Xenoshark
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Just getting top in protection doesn't make you the MVP.

 

My MVP votes goes to one of the following:

 

The most objective-oriented player I notice. (amazing passes in huttball, etc)

The best healer, especially if I see some nice clutch heal action.

The best damage dealer, usually with the most kills (to actually support/backup that damage)

Someone who has saved my *** and I noticed.

 

Also... if I'm healing a WZ and I notice a tanky type had me Guarded, well, you know where my MVP vote is going.

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I've actually gotten a lot of MVP votes while "tanking", but I'm also one who uses /ops a lot. People seem much more willing to vote for you if they actually see your name during the game, whether that be beside them or in chat.

 

I can't blame them either, as I am the same way. The scoreboards are heavily misleading, especially considering the healing/protection stats are incredibly easy to fake.

 

Therefore I usually vote for people I see being helpful. Whether that be the healer saving me constantly, the tank guarding, the guy coordinating passes/calling out incoming, or the smart DPSer who actually goes for their healer/plays decoy/etc.

 

It's really not that big of a deal though. The MVP votes barely give any commendations, at least not enough to complain about it. As a tank you, or rather we, get a ton of easy medals as it is.

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i usually vote for the highest objective score. but as another person commented, it is not always accurate and i'll keep a eye out for those that i see are busting thier *** or helping me hold down the fort aganst the waves of reds.
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The problem with the MVP system is that the people who are actually qualified to judge who the MVP of a match was are so rare that there's almost never more than 1 or 2 in a warzone unless they queued in a group together.

 

If they did queue together, they're going to share MVP votes around the group because thats a) the point of the group and b) probably correct anyway, since coordination is by far the most important part of warzone play.

 

If they didn't queue together, 95% of the time they're so busy carrying the rest of their team to pay any attention whatsoever to the other players on their team, so they have absolutely no idea who to vote for, since they were the MVP.

 

The other 5% of the time, they do notice for some reason, and they vote for them.

 

But lets be honest here. I'd be very surprised if more than 5 posters in this entire thread have ever actually been the MVP in a warzone. The end of game numbers board means absolutely nothing.

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My vote is for the TOP healer, always

 

Do you realize that Sages and Sorcerers can top healing in every single game without ever seeing an enemy or taking part in a fight? They don't even have to be healing specced to do it.

 

This is why the MVP system is flawed.

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I've had highest dmg, healer, objective, kills and badges (including lowest amount of deaths) in a single game and still didn't get an MvP vote :)

 

At that point I laughed and just give MvP to the person at the bottom of the list most of the time.

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Randoms are indeed voting randomly. I had games where I scored multiple times, defended like hell, reported incs and topped or was high on the score board, yet no MVP. On the other hand I had for example a game where I joined Voidstar about 30 secs before imps captured data core and we lost, managed to only fire twice on an imp, yet got MVP points for some reason.

 

We usually go as a group with friends and MVP each other nowadays. Makes me kinda sad when I see a good random playing well and contributing, since I know he will prolly get no MVP from the other 2-3 braindead ones.

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I usually give mine to the best healer, I've only ever received a vote once. Yesterday for example I had a typical game, 7 medals the most on my team and the opposite team, highest damage, I had 32 kills and 7 deaths, the guy below me had 33 kills and 9 deaths, I was the 2nd highest healer on the team about 20K behind a guy way down in the list, so he got my vote, but I didn't get a single vote, instead there were 2 votes going for someone who had hardly any kills or damage and no healing at all, 2 votes for another guy with half my kills and half my healing etc. It's just people grouping voting for each other so that they get a few extra comms.

 

It doesn't really matter anyway, it's just a few extra comms at the end of the day.

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I try to vote for someone who I witnessed trying to win the match (as opposed to going for kills while letting the opponent cap the objective).

 

If I didn't pick anyone out during the match I'll usually just go for a healer who's done a decent amount of healing. Not always top, because AOE heals would show a big number but may not mean the player was influencial. Either that or someone with plenty of protection. I rarely go for damage. Not because I don't value it, but I think someone who's been pew-pewing all match has had enough fun. Time to give some love to the workhorses!

 

It's flawed and I don't think the numbers tell even half the story of a PvP match, but while the system is there it's what I'll do.

 

I would't worry too much about it though. Even if everyone took it 'seriously' it wouldn't be able to tell you who was most important.

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I genrally look at all the numbers in the Scorboard if I don't already have somebody in mind, but at the end of the day I don't really care where anybody elses votes go bar my own as yes it's only the one commendation(I was not aware how many a vote gave) but it's showing your appritiation to the guy that infromed you of the middle being overrun or to spam group here then hit right etc.. or that healer that kept you alive when almost dead whilst being the only one protecting a blast door, tower against 3 attackers. I think I've had maybe a total of 5/6 mvp votes my way and I've appriciated everyone of them cos it ment somone noticed me busting my *** for the team rather than the scoreboard.
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Do you realize that Sages and Sorcerers can top healing in every single game without ever seeing an enemy or taking part in a fight? They don't even have to be healing specced to do it.

 

This is why the MVP system is flawed.

 

How, exactly, do you do that? Because my heals only add to the total if there is damage to heal. I can keep casting 2k heals on myself (4k+ crits) in a corner for the whole Warzone and I won't get a single healing point at the end. You don't even get the 2.5k healing medal unless you heal at least 2.5k hp. That means, if the target takes 700 damage and you heal him, even if you heal him for 900k, it only adds 700 to your total healing and you don't get the 2.5k single heal medal. But maybe I'm doing it wrong and I'm wasting my time playing the WZs or they changed this on the last update.

 

Back to the topic, I wrote a really long post but no one is going to read it, so... I'll just say the OP hasn't played a healer and doesn't know how the MvP and medal systems work. Even if a healer gets all the MvP votes, the tank still gets more valor, credits and commendations from the extra medals.

Also, it's clear the OP hasn't played a healer class and doesn't value the healing job at all if the thinks he deserves the MvP votes more than any healer. And if you think targeting someone, pressing a hotkey and moving around attacking random targets is the thoughest job in this game and you should be rewarded, please, don't ever play a healer. You will hurt your team more than you will help.

 

BTW, healers get 2 dedicated medals: 2.5k heals and 75k heal. Tanks with the right spec can get the 2.5k one. Sorcerers cast bubbles everywhere and don't get a single protection point and can't get the 2.5k hit medal. Plus we healers have a hard time getting the rest of the medals unless we focus on it and stop doing our job.

 

TL;DR: Healers deserve the MvP over anyone else if they do their job. Healers are hard to play (probably the hardest class to play in this game because everyone depends on you and a mistake usually ends up with someone dead), tanks aren't. Tanks are one of the most rewarded classes in WZs, healers are the least rewarded one. You think guarding people is a tough job, you obviously haven't played a healer and maybe you shouldn't. Too many skills, too many target switching and too much skill involved.

 

PS: About the MvP votes, people vote randomly, the first one in the score list (a tank more often than a healer), don't vote at all or just vote their friends. It sucks that you sometimes do most of the work and still don't get a single vote, but that's something you can't do anything about.

Edited by GoLoT
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I don't look at the numbers for MVP voting.

 

There's usually a player who does some quick thinking and saves a door from a would-be bomber, calls out a key player on the other side, or turns the game holding one of the artillery points until help arrives.

 

Or I just find the player who rallies the team's morale and makes it more fun.

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