mutilatedcorpse Posted January 6, 2012 Share Posted January 6, 2012 First, to the Forum mods this is not a thread complaining about the changes to slicing. It is a thread about teaching players how to make money slicing, so please don't close it and say it belongs in the other threads. Second, to forum players please don't complain in this thread share new ways you have learned to make credits with slicing. Ok, so after reading over 120 pages of complaints on the change I decided to try and learn how to make money with this new slicing change. And after a lot of trial an error I am making pretty good money with it. I read numerous times that MODERATE lock box missions are the only ones that return schematics (I think that is broken, but hey). So I tested this and it seems to be true. I am level 27, with 400 slicing, and have 3 companions. I use to run only abundant or rich lock box missions but now I make money selling schematics. I run level 49-50 or 41-48 MODERATE lock box mission only. At 400 slicing I never fail and I make about 100 to 300 credits per return (which is nothing). However, every 3 to 5 missions I get a blue or purple schematic. Now since the changed while adventuring and sending 2 companions I earned 16 schematics. I put them on auction house this morning. With in 2 hours 12 of them sold. Most I sold for 2,500, but I had one sell for 10,000 and another for 25,000. So that was an additional 60,000 credits from 3 days of slicing. This does not include boxes I picked up along the way. Anyone have any other ideas or success stories? I actually figured this out the day after the nerf and so far I have not lost a single credit running moderate missions now obviously the gains arent as significant as before and I do still think the nerf was a bit too much. However I still usually recieve about 10 purple crafting missions on a good day 5 on a bad and on my server they sell at lowest 3000 and I have sold a good 75% for over 10k currently lvl 31 with 280k and I have been leveling my other crafts as well. And have also opened multiple inventory and storage box slots. There is still a profit in moderate missions. If people dont want to realize it and continue to lose money by running rich and abundant etc. They can go ahead just allows me to dominate the market with the missions I find and continue to grow my pocket. Link to comment Share on other sites More sharing options...
Becvar Posted January 6, 2012 Share Posted January 6, 2012 The ones you get from the mission have the potential to lose you credits, i.e. costs 1200 to send out the mission and returns 1150. the ones you find in the world as resources are definitely free but they are far and few between. If you were really dedicated I guess you could scour a whole planet for all the spawned ones I have never had a Moderate mission return less than a 40% profit over the cost of the mission. Link to comment Share on other sites More sharing options...
Becvar Posted January 6, 2012 Share Posted January 6, 2012 Stopped right there. I'm 400 slicing, and I fail about 1 out of 20 missions. Succes rate has more to do with Affection level than skill level. Get your companions some gifts if you're failing. Link to comment Share on other sites More sharing options...
ArchonGamer Posted January 7, 2012 Author Share Posted January 7, 2012 I have never had a Moderate mission return less than a 40% profit over the cost of the mission. Not sure what level slicer you are but 40%.. no way the level 49-50 missions cost around 1,415 and I on average get back around 1,650 for a profit of 235 credits or 16% return so round up and call it a 20% return, but not 40%. That's what I used to get 40-60% return but not now. Some of the lower tiers you do get 30%-40% return but that's just a pain to be running missions every 12 to 15 minutes. Link to comment Share on other sites More sharing options...
dmanftw Posted February 23, 2012 Share Posted February 23, 2012 Ya, don't feel sorry for Slicers. I mean, if they want to send companions on missions, they lose credits, and get nothing in return. OH, you're underworld trading? Hmm, lets check the GTN: Xonolite: Grade 2 Underworld metal Average Price = 2000 credits each Mission produces = 2-4 Xonolite Cost of Xonolite mission = 8 minutes, 250 credits Yup, this is balanced. Slicers should send companions out for 40 minutes and lose 500 credits, and Underworld Traders should send companions out for ten minutes and make 8000 credits worth of mats. thank you soo much, i was about to change from underworld trading to slicing but this convinced me to stay Link to comment Share on other sites More sharing options...
iResist Posted February 23, 2012 Share Posted February 23, 2012 Ya, don't feel sorry for Slicers. I mean, if they want to send companions on missions, they lose credits, and get nothing in return. OH, you're underworld trading? Hmm, lets check the GTN: Xonolite: Grade 2 Underworld metal Average Price = 2000 credits each Mission produces = 2-4 Xonolite Cost of Xonolite mission = 8 minutes, 250 credits Yup, this is balanced. Slicers should send companions out for 40 minutes and lose 500 credits, and Underworld Traders should send companions out for ten minutes and make 8000 credits worth of mats. thank you soo much, i was about to change from underworld trading to slicing but this convinced me to stay lol good luck selling grade 2 metals for 2k credits each..... won't happen. Link to comment Share on other sites More sharing options...
Vynro Posted March 5, 2012 Share Posted March 5, 2012 You forgot to take into acount what it cost you to run theses missions. At 200 skills, it cost about 870 credits to send a companion on one (so i assume at your level it must be at least 1000). You said every 3 to 5 missions you get a schematics. Lets say you get one every 4 missions to make it easier. Now you have 16 schematics so you went on 64 missions....at 1000 credits each wich make a total of 64k credits, you have a return of 100 to 300 credits wich we will average at 200 credits. wich gives 12,800 creds. So with your total 60k from your sell and your return from the lockbox you really are only doing 8,800 credits (60+12,8-64). Unless i'm mistaking, that's not really good for 3 days of works/wait. dont know if you notice but every time you send and receive a slicing mission/reward you get credits back and not 200. When i was about 250 slicing it was 1k per mission but i received a minimum of 1200creds back per mission so i gained credits not lost. And the schematics are higher and lower depending on the server (my server 340 schematics are 30-80k depending on crew skill Link to comment Share on other sites More sharing options...
HanzBlix Posted March 5, 2012 Share Posted March 5, 2012 High end crafting missions for UWT, Bio, Scavenging, and Diplomacy run for between 10k and 25k per mission. Diplomacy and scavenging generally run for 10 to 15k and Bio UWT tend to run 15 to 30k. Cost of missions was so prohibitive on my server, that I am actually leveling up a slicer now so that I can go out and get my own missions. Leveling slicer is SIGNIFICANTLY CHEAPER and faster than leveling up any other skill that I have. You don't always make your money back, but you usually will make a high % of it back and sometimes more. I'm pretty sure anything that I'm losing, I'm at least making up by slicing boxes out in the field. UWT trading mats, although they are priced high, I doubt are selling for what some are asking for them. For the record, it's a pain in the arse to get purple metals of any tier, and if you do get them it's often two at a time. It generally takes 4 to make one recipe. So if you are actually crafting with them, which I'm assuming many are, it doesn't leave a whole lot to sell. The only reason I will sell my rares on the GTN is to make back the cost of an expensive crafting mission. Slicing does not suck. Link to comment Share on other sites More sharing options...
moowart Posted March 5, 2012 Share Posted March 5, 2012 I unno what slicing was pre nerf but on my server def sucks... no one buys greens .. barely worth auctioning speeder schematics... Purple auguments might occasionally sell but if they do it is just recouping losses. Missions for slicing for me at least are incredibly rare only seen 2 or three of those so have bought them cheap at 40,000k a few times only to discover the wealthy yield is actually more moderate then wealthy and even then I might not get my 40k back. So not worth buying. Some other peeps missions that I very occasionally get sell for about 5k.. not worth the effort or credits to get So go out in the world and try and slice.. 1rst lucky to get a box at all then lucky not to get a bugged box then to get above 800 creds or anything else from the box. Maybe slicing is ok for peeps who are lvling but on any new toons I simply wont bother... not worth the energy or effort Also looking to the future... if other will be making augs it just makes slicing even less woth the effort Link to comment Share on other sites More sharing options...
Counterintel Posted March 5, 2012 Share Posted March 5, 2012 Ya, don't feel sorry for Slicers. I mean, if they want to send companions on missions, they lose credits, and get nothing in return. OH, you're underworld trading? Hmm, lets check the GTN: Xonolite: Grade 2 Underworld metal Average Price = 2000 credits each Mission produces = 2-4 Xonolite Cost of Xonolite mission = 8 minutes, 250 credits Yup, this is balanced. Slicers should send companions out for 40 minutes and lose 500 credits, and Underworld Traders should send companions out for ten minutes and make 8000 credits worth of mats. thank you soo much, i was about to change from underworld trading to slicing but this convinced me to stay Yawn. Slicing is a gathering skill. Not a mission skill. I look forward to your next post complaining that the gear you make with diplomacy is terrible. Link to comment Share on other sites More sharing options...
Marlaine Posted March 6, 2012 Share Posted March 6, 2012 (edited) Leveling an alt slicer right now, currently around 250 or so. Started out with 5k credits, now have 18k (just from the slicing missions), and have found a bunch of mission scrolls. I only run rich or bountiful, abundant if necessary. Had I sold the missions I found, I'm sure I'd make a lot more credits. But I give them to my alts instead. Edited March 6, 2012 by Marlaine Link to comment Share on other sites More sharing options...
Squeeges Posted March 6, 2012 Share Posted March 6, 2012 Slicing is horrible, it needs to be buffed Link to comment Share on other sites More sharing options...
pointvector Posted March 6, 2012 Share Posted March 6, 2012 As a long time slicer, I can say that after the nerf, slicing isn't all that appealing now. Just wait. Once you can crit craft orange gear, people will want to fill all those augment slots. On my server it has already started with the lightsabers and crit'd rakata gear. I may only get one mission every two days, but I (usually) get a lvl 49 purple from the mission. Now (depending on what it is) I can sell that on the GTN for about 250k. Like I said, depending on what it is. Overkill, Fortitude, and Resolve are the biggest ones you shouldn't look past. Some, like alacrity, don't sell for crap though. These augments are RARE. It is hard to get them, and even harder to get the ones you want. When these crit oranges come out....you will indeed get rich!-good luck Link to comment Share on other sites More sharing options...
Yrneh Posted March 6, 2012 Share Posted March 6, 2012 I've made over 16 million credits with slicing. I'm glad people don't know how to use slicing so they don't cut into my profit. Link to comment Share on other sites More sharing options...
Culhaven Posted March 6, 2012 Share Posted March 6, 2012 As a long time slicer, I can say that after the nerf, slicing isn't all that appealing now. Just wait. Once you can crit craft orange gear, people will want to fill all those augment slots. On my server it has already started with the lightsabers and crit'd rakata gear. I may only get one mission every two days, but I (usually) get a lvl 49 purple from the mission. Now (depending on what it is) I can sell that on the GTN for about 250k. Like I said, depending on what it is. Overkill, Fortitude, and Resolve are the biggest ones you shouldn't look past. Some, like alacrity, don't sell for crap though. These augments are RARE. It is hard to get them, and even harder to get the ones you want. When these crit oranges come out....you will indeed get rich! -good luck A lot of slicers have thought that the augment slots were going to save the Slicing skill, myself included. But (and a big but) the Guild Summit reviles that augments themselfs will be craftable in 1.2, so maybe not the salvation of slicing. Link to comment Share on other sites More sharing options...
Culhaven Posted March 6, 2012 Share Posted March 6, 2012 A lot of slicers have thought that the augment slots were going to save the Slicing skill, myself included. But (and a big but) the Guild Summit reviles that augments themselfs will be craftable in 1.2, so maybe not the salvation of slicing. Ok, I just did some more reading about patch 1.2, and while yes it is true that augments will be able to be crafted, the mats for crafting them will still come from slicing. Link to comment Share on other sites More sharing options...
Kencussion Posted May 18, 2012 Share Posted May 18, 2012 (edited) I have an updated spreadsheet with 20 samples of each basic slicing mission (missions that don't require discovery). The missions in blue are Republic only and the missions in red are Empire only. Hope this helps!https://docs.google.com/spreadsheet/pub?key=0All_c6kucoRHdGVBUXZPWGEzNGdjNHpvVDBIckJpWVE&output=html EDIT: Only missions that yield lockboxes were tested. Edited May 18, 2012 by Kencussion Link to comment Share on other sites More sharing options...
Yasnaud Posted April 21, 2013 Share Posted April 21, 2013 I made 100k yesterday between slicing, missions and selling the crap I got from slicing. Very profitable. HOW? HOW? And again HOW?. How do you make 100k a day? It is the same like many people said : Hey i get to 50 in 3 days! I play 3-4 hours a day and make around 30-50k a day! Am i dooing something wrong? Link to comment Share on other sites More sharing options...
Pekoo Posted April 21, 2013 Share Posted April 21, 2013 I've made over 16 million credits with slicing. I'm glad people don't know how to use slicing so they don't cut into my profit. ^This Link to comment Share on other sites More sharing options...
Kytea Posted April 22, 2013 Share Posted April 22, 2013 HOW? HOW? And again HOW?. How do you make 100k a day? It is the same like many people said : Hey i get to 50 in 3 days! I play 3-4 hours a day and make around 30-50k a day! Am i dooing something wrong? Holy necro, Batman! Link to comment Share on other sites More sharing options...
JamieKirby Posted April 22, 2013 Share Posted April 22, 2013 I have found Slicing to be quite profitable when doing Moderate and Abundant yield missions, anything else is just too wasteful since 90% of the time, you lose roughly 20% of the cost of the mission itself, overall, slicing is profitable, but if this is your own crew skill, I advise you to get another 1 or 2, depending on your account status, just to keep your credits up, since unless you have crafter characters as well, buying crafted items to level up will cost you FAR more then what any single gathering crew skill will ever get you. Link to comment Share on other sites More sharing options...
heldrethtw Posted April 22, 2013 Share Posted April 22, 2013 I've been finding a lot of lock boxes myself ( especially Belsqavis and Voss)and found it very convenient while cruising and doing archaeology and sending people out on missions at the same time. The lock boxes more than pay for the missions and I end up with plenty of crystals and fragments with a profit before I even craft with what resources I have received or gathered or sell them on the GTN. Link to comment Share on other sites More sharing options...
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