EtherealSlasher Posted May 15, 2019 Posted May 15, 2019 (edited) Just wanted to give three suggestions I think would improve on this game and motivate people to subscribe and purchase stuff from the cartel market more. 1. Update textures and fixes to armor and other appearance options. We've seen from these recent armor sets that textures can look great and especially for armor sets that are years old whether they are sets you can get from the cartel market or otherwise can most definitely be improved. Some can argue that modifying these armors that people spent real money in order to obtain is not a good idea, but I'm talking about updated resolution. No adding extra shoulder pads or taking them away or any of that. This is worthwhile because people might for the first time buy the armor instead of comparing it to the newer stuff and going "ew." Another thing is that we have cases such as with the male hairstyle "Undercut" that has a glaring clipping issue in the back of the head that has for years been reported and never fixed. Considering it is from the cartel market it should at least be fixed. 2. More content. This can't be said enough. Whether releasing monthly flashpoints or something else, many need a reason aside from the monthly sub rewards and the few sub benefits given to be motivated enough to spend $15 a month on this game. I don't think it's too much to ask from a AAA game developer with EA as their overlords for their Star Wars MMO is it? You can forget about that random mount or new companion with a 1 min conversation introducing themselves and having nothing to do with the rest of the game after. Give us something to do besides repeating old content. 3. Old characters deserve attention too. Give them that attention. It is wasted potential. I'm not talking about mails. They are not good enough and the fact that I'm seeing that some have set the bar low so much that they are proposing to at least send random mail every big update shows how disappointing things have gotten. Am I asking for 24 hours worth of content for each and every companion every update? Absolutely not. Go on a rotation much like how these companion alerts were done and give maybe 4 companions at a time some actual content. But how about this, assuming the companion is alive we'll get actual conversations and side missions that would happen after completing the big mission (maybe even include them in the flashpoints and such like Raina and be able to make a few "cherry on top" choices like telling our love interests or whoever our decision to ally with the republic or empire and get their thoughts on my choice. This saboteur role I'm sure will be touched on in the future, but allow me me to let my most trusted people in on the secret that I am a double agent. It does not have to affect the overall story. Of course some can't be trusted so leave this choice out or better yet have the fact you told Jorgan you're betraying the Republic or tell Kaliyo you're a double agent thinking they won't sell/give that info to anyone and the secret "accidentally" gets leaked and affects future content in that way. This would bring some of the minor companions like Ashara, Guss, Akaavi, Talos, T7, etc. a chance to be given the spotlight, be somewhat relevant even if it doesn't really affect the overarching story, and allow for more development/fleshing out for their character. Even better don't separate the content per companion and have companions like Vette and Risha interact with each other if they are still alive and a part of our friendship/ally circle. Actual mini side missions like what we had with Guss and Talos would be nice. But what if the companions are dead? Too bad you killed them so you can't talk to them unless Bioware pulls a Darth Marr or Leliana (from Dragon Age) on us. Ideally it would be best to incorporate them into the main story. If they are dead in this case Bioware can do like they did for Urdnot Wrex (from Mass Effect) and replace them with a substitute. Just because they died in someone's playthrough doesn't mean that person will kill them off every time and I don't know anyone who has only played just one character who is still playing this game and is not new. Giving attention to potentially dead companions/characters is not a waste imo. A slight rant but I hope my points have been made well. This game is overall enjoyable for me and I think it can improve in many ways. It really does feel like a minimalist approach has been taken on this game where those managing the distribution of resources for this game doesn't think more needs to be given and maybe it does not and they are raking in lots of money, but it seems the majority of those resources are promoting the cartel market, making less personalized and more streamlined content, and cutting corners as much as possible which for a game that started out with a great base such as having 8 distinct class stories with different ways to roleplay the protagonist and lots of planets to explore is disappointing. I do think recently things have improved a bit in terms of looking at feedback and such and it is why I think this game can be better and focus on satisfying the customer more by improving the quality rather than this milking tactic that seems to be used. Hope my suggestions give some food for thought for the team. Thanks for what you have done so far. I have enjoyed much in this game that I have not enjoyed in other MMOs. Been around since May 2016 I'm still coming back and playing it. Edited May 15, 2019 by EtherealSlasher
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