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Question to Eric/Devs


ApollosNight

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So this is an honest question to the devs/Eric, if they read this; no trolling here at all. Is there a way for scripted saber fights to look better for those of us who use double-bladed lightsabers? Maybe have one side deactivate and have us hold the blade towards the top. like when Maul fought Qui-Gon the first time in Episode 1? Right now, in certain major cutscenes, particularly in KOTFE/ET, the player character is wielding the double-blade like a single blade and continuously stabbing himself; it's just jarring. I'd love for this to be fixed in some way!
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I wish they would make the scenes more like in the movies, wounds and decapitation.

 

It annoys me as hell when in the scene your character would strike the enemy and it leaves no mark let alone the fact the lightsaber doesn't even seem to touch the person.

 

We need scenes made in the expectations of Blur Studios. Even if it's using the in game engine I am sure the developers at Bioware can add effects like weapon damage.

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