Jump to content

The Best View in SWTOR contest has returned! ×

Supporting the game screwed me over for PVP


sdom

Recommended Posts

I think it's time to dispell the myth that "what your armour looks like does not effect its performance".

At the risk of sounding coy, that's not the case with many other factors in life, so why should this game be any different?

 

So I wanted to optimise my LVL70 Sentinel to take a crack at ranked PVP.

I'm still a little fumbly getting the right attack sequences, opted to get the best gear.

With the inclusion of Ossus. That means you're really looking for 250 rated gear.

 

I support this game through cartel coins, and that has become what screwed me over from accomplishing that goal.

I have a fully modded (246 enhancement, armouring, lethal mods, hilts) gear set that cost me around 100 million credits and 3000 cartel coins. They're all augmented with 240's. So for this gear set, that's it at peak efficiency.

 

So now I'm facing two difficult problems.

 

1. There's no upgrades for my gear to take it in to the 250's.

If I want 250 gear, I have to buy a complete set of new armour from Ossus Masterwork Vendors.

Then, if its moddable (a point im not sure on because I haven't done it yet) - I imagine I will have to face the decision to remove mods from my cartel armour / weapons at a lesser cost but greater inconvenience, and transfer them to the ossus armour / weapons, or else spend a good 50mil modding it all over again making my bought armour a complete vanity outfit either way.

 

2. I spent 50 mil on a lightsaber on GTN, one of the vented numbers.

Then I spent even more modding and augmenting them to replace my Gemini 246's. Just to find out that they actually incurred a massive stat loss of 1k force power and fell short in other subcategories.

This plus the fact that a complete set of Gemini Armour would include an additional boost in power through stat boosts for the set, means that Im doubtful if I fought myself as that setup, my cartel armour would triumph since on a stat basis it's vastly outranked.

 

But in the same gear if you inspected both parties, you would find a gear rating of 236. Which is an avid lie since its supposed to be a measure of overall power and the gemini set would undisputably - looking at the facts - be stronger.

 

So, why is the cartel armour even for sale then??

For vain players??

Im absolutely disgusted that I can support the dev team by spending so much across these purchases just to find out later on that i basically invested in ensuring I remain weaker than other players.

 

Where are the 256 mods for paying players and where is the stat boost on the armour I paid for?

I understand perhaps the mechanic was set in place so the game didn't repeat the failings of so many other online MMORPGs in that paying players come out stronger, but you could at least have made it an even balance for us instead of punishing us for paying your wages.

 

I think if something can't be evened out here Im due a refund.

Link to comment
Share on other sites

this reminds me star wars battlefront launch.

 

remember how many players returned their game when it was discovered to be p2w? I do. gud times.

 

I bet you bought credits too you rascal you.

Edited by Seterade
Link to comment
Share on other sites

I don't get it?

 

and don't understand your gearing issues.

 

A few things;

 

  • PVP is bolstered to 252 gear. Technically you should not see much difference until you get 258 gear, but you do need the set bonus.
  • You don't need to augment your cartel Armour. Use a legacy set so you can move armor between characters. So if you want to play space barbie you can use the outfit designer.
  • If you get a new piece of gear remove the mod/enhancement ect then put it in your legacy armor. Its cheap to do. A lot cheaper than spending 100mil on 246 gear. No need to re-augment.
  • You can get gear by just playing the game. 248 rated gear from command crates and also can be bought with comms.
  • Cartel vs other adaptive gear. No difference in stats, it is only what you put in that gear. The shells all have the same armor rating when empty.
  • 252 plus gear. You don't really need it unless you are doing ranked WZ's or nightmare operations. 248 is plenty for all content. 246 is still not bad if you have the set bonus.

 

The cartel market...

Cosmetic items only. You can sell them for credits too.

Edited by MrVee
Link to comment
Share on other sites

Man this is a weird post....spending 50mill on a lightsaber.....50mill nn gear?!?!??!.....You must be new player from looks of it. Looking forward to your post,when BW raises gear again in 3-6 months..more like 6 months from now or even year..but we all know they gonna raise it again.
Link to comment
Share on other sites

This post wins "Most Interesting Post of 2019 So Far."

 

I couldn't tell if it was a trolling, a serious post, or both.

 

Well done OP, well done! Hoping you create more threads we need more variety on these forums and you really brought it with this post!

Edited by Lhancelot
Link to comment
Share on other sites

I don't get it?

 

and don't understand your gearing issues.

 

A few things;

 

  • PVP is bolstered to 252 gear. Technically you should not see much difference until you get 258 gear, but you do need the set bonus.
  • You don't need to augment your cartel Armour. Use a legacy set so you can move armor between characters. So if you want to play space barbie you can use the outfit designer.
  • If you get a new piece of gear remove the mod/enhancement ect then put it in your legacy armor. Its cheap to do. A lot cheaper than spending 100mil on 246 gear. No need to re-augment.
  • You can get gear by just playing the game. 248 rated gear from command crates and also can be bought with comms.
  • Cartel vs other adaptive gear. No difference in stats, it is only what you put in that gear. The shells all have the same armor rating when empty.
  • 252 plus gear. You don't really need it unless you are doing ranked WZ's or nightmare operations. 248 is plenty for all content. 246 is still not bad if you have the set bonus.

 

The cartel market...

Cosmetic items only. You can sell them for credits too.

 

To address your points there, which were made well.

 

1. PVP is bolstered to 252 gear. Thats news to me and also irrelevant. By that logic what you're saying is that a level 12 player would have the same gear rating as a lvl 70. We all do flashpoints, we have all watched level 20s die and get mauled in one hit by a vet mode boss, bolstered or not. Its a case of "the thought was there but it just don't work mate".

 

2. This is a cool method but not the point. I use my cartel armour, have no idea how to use a legacy set, and im not building a new set, I want to overcome the disabilities of the one I own.

 

3 & 4 - snog, marry, avoiding the point but 10.10 for the info.

 

5. Cartel vs adaptive gear, no change, UNTIL you do ranked pvp against players with set bonuses as all serious players / leaders no doubt have which makes your paid for armour weaker in comparison no matter what you do.

 

6. If you want to be the best you still need the best gear.... its a gear based game, Its not a case of.... getting enough to scrape by, its a case of getting the most powerful gear. In this thread, its also a case of comparison between cartel and ossus gear and how investing in the game basically impedes you achieving the best gear.

Edited by sdom
Link to comment
Share on other sites

Man this is a weird post....spending 50mill on a lightsaber.....50mill nn gear?!?!??!.....You must be new player from looks of it. Looking forward to your post,when BW raises gear again in 3-6 months..more like 6 months from now or even year..but we all know they gonna raise it again.

 

The lightsaber in question cost over 4k cartel coins and I had the credits. It was cheaper.

Link to comment
Share on other sites

For the record I worked out a compromise....

 

Ossus gear contains the mods you need to get to 252 and 258, so by keeping the empty shells of the 252's in cargo until you're ready to trade up to 258, you'll be able to rank your gear to the same as the ossus armour, however its still a bogus gameplan as you loose the set boost. Hoping Bioware will consider rewarding its paying players with a level playing field otherwise im on the first round of medpacks for the troops

Link to comment
Share on other sites

For the record I worked out a compromise....

 

Ossus gear contains the mods you need to get to 252 and 258, so by keeping the empty shells of the 252's in cargo until you're ready to trade up to 258, you'll be able to rank your gear to the same as the ossus armour, however its still a bogus gameplan as you loose the set boost. Hoping Bioware will consider rewarding its paying players with a level playing field otherwise im on the first round of medpacks for the troops

 

You still don't seem to get it.

 

The set bonus does not go with the shells, it goes with the amour mods (the actual armoring mod that is in the armor slot of the shells.)

 

Cartel armors and legacy armors are empty shells, these empty shells have no stats and are indentical to the empty shells that gemini and masterwork armors with their mods and enhancements removed are.

 

Using legacy armors means you can share that armor between your characters, and that you do not have to add new augment slots each time you get a new piece of gear.

Link to comment
Share on other sites

You don't need 252 or 258 gear for a while if you are doing ranked. Because everyone is bolstered to 252 and 95% of the people are still using 248 gear, it will not make a difference. The gear is not the problem. In ranked you mostly get destroyed by 2 things:

 

1) you are new and don't know your own class well enough and what enemy classes do.

2) you get focused right away from the start. That even falls to point 1 :)

 

Gear can be a problem too, but thats the case where your stats are strange, like iv seen a sorc run 1,2k accuracy in ranked...

 

My marauder runs 230 gear with 228 augments, with bolster, i have good enough stats, that the gear does not matter, my skill and know how of the class is what gets me killed or gets me those kills. Gear starts to matter when there are equal skill players. Then one will win because of more stats.

 

Best example iv seen is Juggs and Guardians dps. If they don't know how to use their abilities, and don't know how to position, you can kill them off in a matter of seconds. If they know what they are doing, it can be really hard to kill them.

It applies to other classes as well... but for me it's best example of knowing your class and not knowing.

Link to comment
Share on other sites

I am still not sure I understand what the problem is. All one needs to do in order to look good is to absolutely ignore what gear he actually equips and use his cartel items SOLELY in the outfit designer. The only exception for that is weapons (by the way, SWTOR should really adapt what AC Odyssey did with their appearance designer which lets you outfit the look of your weapon as well as long as it is the same weapon type).

 

So these are two completely unrelated factors:

1. For stats: Get and equip the top gear, doesn't matter if you move the mods somewhere else or not.

2. For looks: Put the gear that you wish to look like in the outfit designer.

Link to comment
Share on other sites

To address your points there, which were made well.

 

1. PVP is bolstered to 252 gear. Thats news to me and also irrelevant. By that logic what you're saying is that a level 12 player would have the same gear rating as a lvl 70. We all do flashpoints, we have all watched level 20s die and get mauled in one hit by a vet mode boss, bolstered or not. Its a case of "the thought was there but it just don't work mate".

 

2. This is a cool method but not the point. I use my cartel armour, have no idea how to use a legacy set, and im not building a new set, I want to overcome the disabilities of the one I own.

 

3 & 4 - snog, marry, avoiding the point but 10.10 for the info.

 

5. Cartel vs adaptive gear, no change, UNTIL you do ranked pvp against players with set bonuses as all serious players / leaders no doubt have which makes your paid for armour weaker in comparison no matter what you do.

 

6. If you want to be the best you still need the best gear.... its a gear based game, Its not a case of.... getting enough to scrape by, its a case of getting the most powerful gear. In this thread, its also a case of comparison between cartel and ossus gear and how investing in the game basically impedes you achieving the best gear.

 

Might help if you understood how gear works. You do understand that the set bonus is the armor mod so when you take it out and place it in a set of legacy gear (or any gear) the set bonus goes with it! Yeah i know mind blown. So spend 14k to take it out then add to legacy set do this 27 times will run you about 378k . Next take the armor you laughably spent 100 of millions on and set it to a costume yes it cost like 6k for each piece but what the hell man you just drop 100's of millions so suck it up.This way the costume is what everyone sees and your legacy set is what has all the stats on it.

Link to comment
Share on other sites

I am sure you still don't understand how gearing work. Seems like you are rather new to the game.

 

The last couple of post sums everything up.

 

If you on the Satele Shan server, let me know and i can help you in game. I will even give you a few mil credits to setup your gear, since i am such a nice bloke. We all need to start somewhere, but for me when i first started playing (many years ago) i made many mistakes with gearing and wasted a tonne of credits. It took some help for fellow guild members and some google'ing to understand what to do.

 

EDIT:---------------------------

Regarding the previous post and set bonuses. There is bug sometimes when you remove a set bonus armoring from a shell and put it in another shell (i.e. legacy gear) The set bonus description disappears until you relog/restart the game.

Edited by MrVee
Link to comment
Share on other sites

×
×
  • Create New...