Malckiah Posted October 3, 2018 Share Posted October 3, 2018 (edited) Grants 6 seconds of immunity from all movement-impairing effects, knockdowns and physics and increases movement speed by 30%. Does it not say ALL MOVEMENT IMPAIRING EFFECTS!!! Edited October 3, 2018 by Malckiah Link to comment Share on other sites More sharing options...
Hoppinswtor Posted October 3, 2018 Share Posted October 3, 2018 stuns aren't considered movement impairing effects. sure, you stand still as a result of being stunned, but the same can be said about casting Link to comment Share on other sites More sharing options...
Malckiah Posted October 3, 2018 Author Share Posted October 3, 2018 I am sorry, but can you explain that better. It makes no sense to me. Link to comment Share on other sites More sharing options...
AdjeYo Posted October 3, 2018 Share Posted October 3, 2018 Movement impairing effects means either slows or roots (not being able to move, but not stunned), stuns are not included in this category, so Hold the line does nothing versus stuns, nor should it. Link to comment Share on other sites More sharing options...
Rion_Starkiller Posted October 3, 2018 Share Posted October 3, 2018 (edited) Stun, Mez = mental effect (As a result of being mentally incapable of ANY action, you can't move) Root, Slow, Knockback, Pull, Knockdown = movement impairing Edited October 3, 2018 by Rion_Starkiller Link to comment Share on other sites More sharing options...
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