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How to save SWTOR, and yourselves, Bioware.


Psygenic

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So you're saying that Bioware staff shouldn't use collective bargaining to secure their jobs and more resources to develop games because EA (of all companies) might lose a few dollars.

 

How do you know they're not already doing all they can to secure themselves? You're going on the assumption that they're just merrily plugging along without a care in the world. I'm pretty sure they've got it together well enough to look after themselves. And, if they're super competent, they'll likely just get a choice of transfer if things go kaput.

Edited by Lunafox
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Linemen working for the phone company and machinists in auto plants form unions.

 

Software developers don't scrape by on $11/hour. There are therefore damn few white-collar high-tech unions in existence, and the reason for that is salaried compensation in the market pushes compensation higher, not lower. High skill begets high wages, so you see few unions in high-skill/high-professional industries.

 

The downward pressure on wages rests in the predominantly menial and repetitive jobs. It's there that motivation exists for people participating in those employment circles to unionize.

Not high tech.

 

High tech has only one downward pressure on jobs, and that's the hiring of H1-Bs, which we all know has been somewhat curtailed with this administration, and we're currently under the least amount of unemployment, including in high tech, in decades. That gives highly skilled workers one thing that the machinists and linemen don't have -- industry mobility. Highly skilled workers have high job mobility -- they can move to similarly lucrative positions at other jobs should compensation at their current company fall below current market standards for that compensation.

 

Low-skilled and semi-skilled people lack that job mobility, so their wage protection manifests in the form of unions.

But not in high tech.

 

That’s an extremely well written explanation.

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