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The (unofficial) Quality of Life Thread


Zerileth

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I've advocated strongly for solo versions of the rest of the flashpoints in the game as well as solo versions of operations, just to see the story. For the rewards? CXP and the occasional bonus item (like, currently, how solo FPs give casino chips).

 

I'd run solo operations all the time, just to get CXP out of them. That would be infinitely more preferable to yet another week of running Yavin, Ziost, CZ-138 and Iokath dailies. More CXP = more chances to get Tier 1 gear.

I completely agree here and would be all for multiplayer content being soloable. I can't play the multiplayer content without being kicked out of the sever most of the time, so i miss parts of the story content because of that, and it quite annoying.

 

In Monster Hunter for example, you have an offline solo story mode and online multiplayer quests, yet you can also play the multiplayer quest on the offline solo mode, the only diference there, is that the difficulty level depends on the number of players taking the quest (more players = more difficulty), which is great as i have the same issue on MH with the multiplayer content (which is sad, because on MH i actually really enjoyed going through the multiplayer quests with other players, while i really don't like it here).

 

So doing something similar here would be perfect for me.

 

 

On a side note, dyes that are more or les CM exclusive, being able to unlock them like any set of clothe, and then being able to use them at any given time (or at the very least if that unlocked them as craftable), that'd be great.

The new dyes are gorgeous, but a bit expensive if you have several characters to put them on.

And i love dressing my toons and their companions :)

Edited by Goreshaga
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Stronghold decorations of companions: please let us choose if they are physical or hologram. There are so many times that what I set my companion to do suddenly looks very stupid if they are turned into a Hologram. (For example, Hologram Quinn inside a Bounty Cell, or hologram Pierce leading a charge of Imperial soldiers.
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Another huge QoL wish:

 

Being able to display personal short duration buffs (like HoTs) on ops frames separately from and with larger icons than other buffs

 

IMO the whole buff / debuff display system needs to be redone.

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Solo players do need good gear these days to get through HM chapters.

 

Yes, thank you.

 

I'm not trying to insult anyone, but, it is possible to do them without full BIS gear.

 

It's possible to do MM ops without that gear either. So is PvP.

 

Multiplayer content did not get slowed down because of solo story players, nor wise versa. The fault is in Swtor funds not being put back into the game, it's not any player's fault. They pay programmers and hire people, even move swtor men to other projects, bringing swtor in such state that they are no longer capable of releasing content for every aspect of the game, and even the one thing they focus on gets stalled and buggy and unfinished.

 

Players should be equal in earning rewards, either everyone can earn same stuff, or story players cannot earn ops and pvp stuff, and ops players cannot earn story and pvp stuff, and pvp players cannot earn story and ops stuff, without playing the content they want to earn the stuff from.

 

Best Quality of Life in swtor would be when players would understand each other, rather than shoot one another down with every opportunity they see.

Edited by BoySaber
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