Talon_strikes Posted May 3, 2018 Share Posted May 3, 2018 (edited) Bioware, this picture was taken on Wednesday, May 2nd, and solo ranked did not start popping UNTIL 9:40pm EDT, well into the primetime window. This is sad. This is ridiculous. This should not be happening. For a while now Imp side (the DOMINANT faction on the server) has had so much trouble hitting 100 players on Fleet during primetime, and would only get near or at cap well into primetime. Many other players on the server can verify these FACTS. Honestly, for 6.0 or some time around there, a server merge for one final server should be ready by then. This server is basically a PvE server like Star Forge and this is like the Shadowlands vs. Jedi Covenant situation all over again. 2 servers of the same type on the same coast competing for the same population. Please don't drag this out. Just have 1 server. There won't be instability issues. Your game can handle it, and tbh your game needs it. Edited May 17, 2018 by Talon_strikes Link to comment Share on other sites More sharing options...
xordevoreaux Posted May 3, 2018 Share Posted May 3, 2018 That screen shot also shows 143 people on fleet. That's not exactly dying. Link to comment Share on other sites More sharing options...
Talon_strikes Posted May 3, 2018 Author Share Posted May 3, 2018 That screen shot also shows 143 people on fleet. That's not exactly dying. Did you not read the OP? For a while now Imp side (the DOMINANT faction on the server) has had so much trouble hitting 100 players on Fleet during primetime, and would only get near or at cap well into primetime. I'm not sure if you play on Satele but please don't try to cherry pick here. Que pops and groups to form for raids are VERY slow well into the day and things do NOT pick up until the server is well into primetime. That is not the definition of a healthy server. The Harbinger was much healthier than this server ever was tbh. Link to comment Share on other sites More sharing options...
QuinlanSaathis Posted May 3, 2018 Share Posted May 3, 2018 Bioware do not give in to alarmists like this. Do not cater to the PvP whiners There is nothing wrong with the servers as they are. Link to comment Share on other sites More sharing options...
Yezzan Posted May 3, 2018 Share Posted May 3, 2018 (edited) Yeah Satele Shan is dying and my geared up toon is on there. I have started on Leviathan I think or Darth Malgus ( Cant remember). Queue pops more often though I find the PvE players and bad, in MM FPs. I'm playing another game ATM cause I'm bored af. Edited May 3, 2018 by Yezzan Link to comment Share on other sites More sharing options...
xordevoreaux Posted May 3, 2018 Share Posted May 3, 2018 Bioware do not give in to alarmists like this. Do not cater to the PvP whiners There is nothing wrong with the servers as they are. That's my opinion as well. I have toons on all servers, had toons on all 17 servers before the merge for a count of over 150+ toons, and I still have over a hundred. I'm in guilds on all servers, I visit them all. I know what a dying server is. Satele isn't at that point. Link to comment Share on other sites More sharing options...
JattaGin Posted May 3, 2018 Share Posted May 3, 2018 What exactly am I supposed to see on this picture? I see numbers on the fleet, players standing around and a ranked pop which apparently is not accepted by the player who got the pop. I feel like I'm missing the message of the picture? Link to comment Share on other sites More sharing options...
Zerileth Posted May 3, 2018 Share Posted May 3, 2018 I don't think it's quite dying. Summer IS coming and I believe pops die down a little. There's also other reasons for slow pvp/gf pops. The death of the Conquest was a big one. There will be one server soon enough. Don't rush it. Link to comment Share on other sites More sharing options...
JediQuaker Posted May 3, 2018 Share Posted May 3, 2018 (edited) You really can't judge the population of a server based on the number of people on the Fleet. Now that there is Group Finder, Guild ships, Strongholds, etc, there is no need to hang around the Fleet looking for a group. (Personally, I'm only ever on the Fleet to collect a Bounty, or buy Companion gifts, or some other short term purpose.) There's also the possibility that PvP may be dying, but PvE is doing just fine - and/or that PvP is more of a Guild thing than a PuG thing. Only BW would know, but I would suggest that PvP'ers keep in mind that SWTOR is an RPG, not an FPS - don't be too quick to judge the health of SWTOR based on PvP. Edited May 3, 2018 by JediQuaker Link to comment Share on other sites More sharing options...
TUXs Posted May 3, 2018 Share Posted May 3, 2018 Agreed...make it one. We don't need 2 east coast servers. Link to comment Share on other sites More sharing options...
DuchessKristania Posted May 3, 2018 Share Posted May 3, 2018 No megaserver. Leave the server alone, maybe try playing a variety of content so you gaming experience doesn't hinge on pops. Link to comment Share on other sites More sharing options...
Syal Posted May 3, 2018 Share Posted May 3, 2018 (edited) For Starfighter it will be a kind of great thing ! On TL, even after 1h tag, there is no proc ! Edited May 3, 2018 by Syal Link to comment Share on other sites More sharing options...
Toraak Posted May 3, 2018 Share Posted May 3, 2018 (edited) screenshots of Fleet populations are meaningless. There is no need to spend time on fleet at all, unless your making a quick stop off for quests, or looking for a pug Ops group. from my experience most people are on other planets playing the game, or in Strongholds instead of standing on fleet. Now if the argument of less queu pops, that may be due to the fact PvP, and GSF have poor conquest points prior to 5.9, and that is causing less participation from those players who focus on conquest. Hopefully this will change after 5.9, but only time will tell. I am fully against making 1 megaserver. We don't need it. Edited May 3, 2018 by Toraak Link to comment Share on other sites More sharing options...
Sith-Viscera Posted May 3, 2018 Share Posted May 3, 2018 Every year this crap happens. Its spring time, people going on spring breaks and when thats over, soon it will be summer break, and watch the servers die then. But in fall it picks back up again. Chilax and keep on doing your thing, and all will be well.... Take Care & Be Well...... Link to comment Share on other sites More sharing options...
Screaming_Ziva Posted May 3, 2018 Share Posted May 3, 2018 Bioware, this picture was taken on Wednesday, May 2nd, and solo ranked did not start popping UNTIL 9:40pm EDT, well into the primetime window. This is sad. This is ridiculous. This should not be happening. For a while now Imp side (the DOMINANT faction on the server) has had so much trouble hitting 100 players on Fleet during primetime, and would only get near or at cap well into primetime. Many other players on the server can verify these FACTS. Honestly, for 6.0 or some time around there, a server merge for one final server should be ready by then. This server is basically a PvE server like Star Forge and this is like the Shadowlands vs. Jedi Covenant situation all over again. 2 servers of the same type on the same coast competing for the same population. Please don't drag this out. Just have 1 server. There won't be instability issues. Your game can handle it, and tbh your game needs it. I'm not quite sure what exactly the screenshot is supposed to be showing us. Link to comment Share on other sites More sharing options...
Andryah Posted May 3, 2018 Share Posted May 3, 2018 (edited) Did you not read the OP? I'm not sure if you play on Satele but please don't try to cherry pick here. Que pops and groups to form for raids are VERY slow well into the day and things do NOT pick up until the server is well into primetime. That is not the definition of a healthy server. The Harbinger was much healthier than this server ever was tbh. Reality check time...... The state of PvP queue pops DOES NOT define the life (or alleged death) of a server in any MMO where PvP is not it's primary focus. And certainly not since the studio decommissioned actual PvP centric servers multiple years ago. Honestly.....if you cannot tolerate a holistic view of a servers health, based on active population across the range of different content and player preferences... then best to just go play an MMO that is in fact much more PvP focused. You appear to be a niche player (PvP) playing a game that actually has never really filled your niche needs.... not since launch actually. The decision is yours here... but to come to the forum and demand server merges in NA simply because you are not personally getting what you want in terms of PvP pops is supreme weak sauce of the highest order in my view. ........... And in other news... Satele Shan is actually populated, active and players can and are doing a wide variety of things in game... based on what suits their wants and needs. Edited May 3, 2018 by Andryah Link to comment Share on other sites More sharing options...
TUXs Posted May 3, 2018 Share Posted May 3, 2018 Every year this crap happens. Its spring time, people going on spring breaks and when thats over, soon it will be summer break, and watch the servers die then. But in fall it picks back up again. Chilax and keep on doing your thing, and all will be well.... Take Care & Be Well...... LOL! In fall, players return to school, so populations drop again, that's ALWAYS the excuse...they don't pick up. In fact, I only ever hear excuses for why the population drops - it NEVER seems to pick up. Wanna know why? Because we don't have expansions - we get "updates". In the fall, we'll have even fewer players than we do now. Link to comment Share on other sites More sharing options...
Keta Posted May 3, 2018 Share Posted May 3, 2018 What exactly am I supposed to see on this picture? I see numbers on the fleet, players standing around and a ranked pop which apparently is not accepted by the player who got the pop. I feel like I'm missing the message of the picture? You and me both. Link to comment Share on other sites More sharing options...
Kurj Posted May 3, 2018 Share Posted May 3, 2018 You and me both. Add me to that number Link to comment Share on other sites More sharing options...
TrixxieTriss Posted May 3, 2018 Share Posted May 3, 2018 (edited) LOL! In fall, players return to school, so populations drop again, that's ALWAYS the excuse...they don't pick up. In fact, I only ever hear excuses for why the population drops - it NEVER seems to pick up. Wanna know why? Because we don't have expansions - we get "updates". In the fall, we'll have even fewer players than we do now. This is so true. There is always a reason why the population drops, but when it doesn’t recover to the previous level it was before the drop, everyone is quiet about it. This has been the cycle for many years. Population drop for what ever seasonal reason people,e can think up, population increase for what ever reason people can think up. The problem with this cycle is everytime we have one, the same amount of people who left, never come back. Which is why we’ve always got a constantly shrinking population over time. Yes, we have spikes of up and down, but over the longer term the tread is down. While there maybe seasonal reasons, a game shouldn’t be affected enough by them that people complain about the servers being dead. if the game was healthy enough, you would always see the same amount of people online 24 hours a day within a full instance. The game isn’t dying or dead, but it is sick. Bioware have made it sick with their lack of care when fixing things that don’t need to be fixed and by adding silly gearing systems that weren’t needed and then taking 12 months to addresses 5em properly. Now we have conquest to blame for people bailing on the game. Even though 5.9 is supposedmto fix that, too many have left in the meantime that will not come back. Bioware’s response to a crisis is to play wait and see, which just leads to more people leaving. I’m not saying we need mergers yet, but when it becomes time, Bioware better realise it and act on it fast, unlike last time when they played wait and see for 18 months, while the populations on lots of servers dwindle down to unplayable unless you were playing a solo only version of swtor. If I was to go on the times I “should” be able to play from Australia, then I would say the game is dead and buried. But because Bioware shafted us APAC players and there is no one to play with at Aussie regular times. I do know that’s not the case for most Americans and Europeans. What I’m seeing doesn’t affect most other players in those times zones and because Bioware basically told APAC we don’t want you, I don’t really have a voice to complain about it being dead at those times because Bioware have basically made it clear they don’t want APAC people playing and who else would be awake and playing at Aussie times. If you want to see what a dead server feels like, login at what you would expect Aussie prime time should be, between 6-10pm AEST. If I saw 100-140 people on the fleet I would be over the moon. But usually it’s about 20-40. Edited May 3, 2018 by TrixxieTriss Link to comment Share on other sites More sharing options...
DavidAtkinson Posted May 3, 2018 Share Posted May 3, 2018 Bioware, this picture was taken on Wednesday, May 2nd, and solo ranked did not start popping UNTIL 9:40pm EDT, well into the primetime window. This is sad. This is ridiculous. This should not be happening. For a while now Imp side (the DOMINANT faction on the server) has had so much trouble hitting 100 players on Fleet during primetime, and would only get near or at cap well into primetime. Many other players on the server can verify these FACTS. Honestly, for 6.0 or some time around there, a server merge for one final server should be ready by then. This server is basically a PvE server like Star Forge and this is like the Shadowlands vs. Jedi Covenant situation all over again. 2 servers of the same type on the same coast competing for the same population. Please don't drag this out. Just have 1 server. There won't be instability issues. Your game can handle it, and tbh your game needs it. First of all... ranked pops aren't the best the indicator of server population. Ranked isn't in a very good spot now. VERY long season, full of trolls and exploiters, gear wars, mat farmers. There is very little reason for someone to actually cue ranked unless he is a dedicated PVP-er and there are few of those left. Second of all... I doubt that fleet population is indicative of anything. On Darth Malgus ranked is in a very sad state too, getting pops mid day is very hard but level 70 regs pop with regularity. Link to comment Share on other sites More sharing options...
Rllailieu Posted May 3, 2018 Share Posted May 3, 2018 Bro, it's finals season, grad season, etc etc etc. It's going to be slow. Also, there's this odd phenomenon called "people don't always wanna play pvp and it's not a hugely popular game mode". PvP shouldn't be used to judge the state of the game, because like maybe 20% of the playerbase is anything more than occasionally active in pvp and thus do not account for the full playerbase. Link to comment Share on other sites More sharing options...
TUXs Posted May 3, 2018 Share Posted May 3, 2018 Bro, it's finals season, grad season, etc etc etc. It's going to be slow. Also, there's this odd phenomenon called "people don't always wanna play pvp and it's not a hugely popular game mode". PvP shouldn't be used to judge the state of the game, because like maybe 20% of the playerbase is anything more than occasionally active in pvp and thus do not account for the full playerbase. If it were just Ranked PvP, I'd agree with you...sadly, it's not. I sat in the GF queue for a SM FP the other night for over 30min...finally logged out and installed another game. Link to comment Share on other sites More sharing options...
ZeroTypeR Posted May 3, 2018 Share Posted May 3, 2018 (edited) Bioware, this picture was taken on Wednesday, May 2nd, and solo ranked did not start popping UNTIL 9:40pm EDT, well into the primetime window. This is sad. This is ridiculous. This should not be happening. For a while now Imp side (the DOMINANT faction on the server) has had so much trouble hitting 100 players on Fleet during primetime, and would only get near or at cap well into primetime. Many other players on the server can verify these FACTS. Honestly, for 6.0 or some time around there, a server merge for one final server should be ready by then. This server is basically a PvE server like Star Forge and this is like the Shadowlands vs. Jedi Covenant situation all over again. 2 servers of the same type on the same coast competing for the same population. Please don't drag this out. Just have 1 server. There won't be instability issues. Your game can handle it, and tbh your game needs it. Since we just had a sever merge last year I gotta ask. Do you want the severs merged because your sever is 'dying', or do you want the merge to avoid having to pay for a transfer? Edited May 3, 2018 by ZeroTypeR Link to comment Share on other sites More sharing options...
Rllailieu Posted May 3, 2018 Share Posted May 3, 2018 If it were just Ranked PvP, I'd agree with you...sadly, it's not. I sat in the GF queue for a SM FP the other night for over 30min...finally logged out and installed another game. I've had the one pvp match I ever played pop in about 5 minutes, and that was a few weeks ago at about 8ish pm cst. This time of year is always slow for mmos because of everything going on. It'll pick back up in a month or so Link to comment Share on other sites More sharing options...
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