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When to expect class changes


pandagreat

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You said that you will monitor how classes are during the december livestream and make changes accordingly. Well let me tell you what I've observed and this is mostly from pvp.

1.Mercernaries are overpowered which is why warzones are atleast half full of them. Either tone done their healing or get rid of net. I don't care about their damage but their survivability is insane and their net when used right brings it over the top compared to other classes.

2. Why on why did you give dps sins, pts and juggs guard without any penalty? A good healer can keep them up and now I'm doing only half my damage to the target because almost everyone has a guard now. I don't know how much difference it plays in solo ranked but grouping up with a dps with guard could make it huge difference.

That's it from my perspective anyways. I'm sure others would add the hacking that's going on in rank and nerf some other class that they have a hard time going against. Please tell me some class balance will come in your next live stream after 5.1.

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I love me the tears of Sorcs

 

Can you truly blame them ? They can't bubble, phase walk or use force speed. There is no other class that would so vulnerable to electro net.

 

I do realise that 4.0 sorc was one of the most OP class in the history of this game. OP both in DoT and Heal spec. I was waiting for nerf even though i main scoundrel/sage. With 4.5 patch offhealing nerf and Force in Balance range nerf Sorc dps was still strong but now with 5.0 patch when they nerfed sorc offheal again and reduced damage to oblivion it is the worst dps in game. Especcialy with all mercs in regs and ranked. Sorc heal is still very strong class. It's not making the numbers that scoundrels can now but with stronger DCDs and stun escpes it can survive more than scoundrel.

 

Please keep in mind that all of FOTM players that played sorc in 4.0 already re-rolled merc. All those who still play dps sorc play it because they've been playing this class since the beginning not because it was OP.

 

Patch 4.0 was realised 20th of October 2015, the sorc nerf came with 1st of June 2016. So the devs needed over 7 motnhs to figure out that sorcs needed nerf. I hope they nerf mercs sooner than July 2017. It can be a huge problem if they dont. For example FOTM players can have 300 Command Rank in July already and then Devs nerf mercs so they aren't OP and require a skill to play. Imagine the screams of those backpedalling noobs how BW destroy their class and they can't re-roll the other OP class because they have to start from Command Rank 1.

Edited by tyrningada
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Patch 4.0 was realised 20th of October 2015, the sorc nerf came with 1st of June 2016. So the devs needed over 7 motnhs to figure out that sorcs needed nerf.

 

Sorcs started being good waaaay before 4.0. 2.0 they got force barrier which started the QQ fest, but dot spread was still a manual process and DPS wasn't too out of wack. 3.0 gave sorcs all the good utility from each spec, plus dot spread was attached to deathfield which made it the most damned OP spec in the game. Lightning sorcs where doing the same DPS as DOT spreaders but with burst and able to 2x Lightning Storm with recklessness nearly destroying a team. This was also when we started Sorcs doing as much healing as damage from passive dot damage heals, passive bubble heals, with force barrier healing them to full as well.

 

Really, sorc was on a solid 3 year run before it fell to the bottom. The utility system is what broke sorcs because of how many utility skills where available to them from the other specs pre-3.0.

 

I personally am glad they nerfed sorcs to oblivion, because having 5 madness sorcs in a game was much more annoying than 5 mercs in the current meta. Constant creeping terror roots, bubble stuns out the ***, and you're always running around with a ton of dots on you slowly dying. It was a melee nightmare.

 

I'm not saying Mercs aren't overtuned, because lets face it, they are. But I don't forget the reign of terror sorcs had for so long.

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Can you truly blame them ? They can't bubble, phase walk or use force speed. There is no other class that would so vulnerable to electro net.

 

I love sorcs/sages always have.

 

That being said, you are creating blatant hyperbole to make a point by saying "They can't bubble, phase walk or use force speed. There is no other class that would so vulnerable to electro net."

 

Do you not know how to counter E-net? If not, I refuse to tell you. E-net is hardly why sorcs are "crying" right now, hate to break it to you. There are lots of merc whine threads you can jump in though with that narrative.

 

Sorc damage is abysmal and playing the dps specs reminds me of how the healing merc class is, you have to work extra hard to make the class barely sustain what stronger classes can do with half the effort.

 

Sorc lightning has been crap for over a year now, and now madness dots hit like wet noodles making the dot spec bad too.

 

The sorc healer is still the easiest healer to play and for the least amount of effort it heals the most efficiently. You literally can mash healing abilities randomly and put up great numbers on the healing sorc/sage.

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Sorcs in 4.0 never, ever had the burst Mercs did. Whining players conflated DoT spread with relevant damage. I'm happy that the FOTM rollers have moved on. Long time Mercs players can deal with that hate.

 

Dot spread was relevant damage, especially when there were 3 DOT spreads happening at a time. It certainly was a cancer, just of a different kind.

 

I think the issue with the overtuning of a class, is it causes class stacking, and right now, I'd rather deal with stacked mercs any day over the old stacked Sorc meta. Not that either is particularly fun. Guess I'm just picking my poison at this point.

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Sorc DPS was just fine in 4.0. I seriously think they got overnerfed. Hard.

 

I also miss the snare that force storm had, I loved that added effect lol. I was sad to see they removed it.

 

It's even more sad that they gimped the damage so hard now though. Now not only does ling hit like a wet noodle, so does madness. Ridiculous.

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I think in the end of January would be some adjustment on Mercs. Like the self-heal stacks of Juggs were.

 

^This

 

BW track record has been the same since 3.0 cycle.

 

In 3.01, they nerfed range and damage on Hatred Sins and AP PT 0.5 SC.

in 4.01, they nerfed AP PT and MM snipers crtic damage bonus from 30% to 10%.

Even 2.01 has some quick adjustment, but I cannot remember what it was.

 

5.01 probably will nerf Merc suvivability and remove Dec Sins double proc. Beside that, if you are expecting buffs for any class or actual well though class balance changes it will be 4-5 month if any.

Edited by Ottoattack
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